/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE) * * x.c: Interface to X11, transfers our in-memory state to X11 (see also * render.c). Basically a big state machine. * */ #ifndef I3_X_H #define I3_X_H /** Stores the X11 window ID of the currently focused window */ extern xcb_window_t focused_id; /** * Initializes the X11 part for the given container. Called exactly once for * every container from con_new(). * */ void x_con_init(Con *con, uint16_t depth); /** * Moves a child window from Container src to Container dest. * */ void x_move_win(Con *src, Con *dest); /** * Reparents the child window of the given container (necessary for sticky * containers). The reparenting happens in the next call of x_push_changes(). * */ void x_reparent_child(Con *con, Con *old); /** * Re-initializes the associated X window state for this container. You have * to call this when you assign a client to an empty container to ensure that * its state gets updated correctly. * */ void x_reinit(Con *con); /** * Kills the window decoration associated with the given container. * */ void x_con_kill(Con *con); /** * Returns true if the client supports the given protocol atom (like WM_DELETE_WINDOW) * */ bool window_supports_protocol(xcb_window_t window, xcb_atom_t atom); /** * Kills the given X11 window using WM_DELETE_WINDOW (if supported). * */ void x_window_kill(xcb_window_t window, kill_window_t kill_window); /** * Draws the decoration of the given container onto its parent. * */ void x_draw_decoration(Con *con); /** * Recursively calls x_draw_decoration. This cannot be done in x_push_node * because x_push_node uses focus order to recurse (see the comment above) * while drawing the decoration needs to happen in the actual order. * */ void x_deco_recurse(Con *con); /** * This function pushes the properties of each node of the layout tree to * X11 if they have changed (like the map state, position of the window, …). * It recursively traverses all children of the given node. * */ void x_push_node(Con *con); /** * Pushes all changes (state of each node, see x_push_node() and the window * stack) to X11. * */ void x_push_changes(Con *con); /** * Raises the specified container in the internal stack of X windows. The * next call to x_push_changes() will make the change visible in X11. * * If above_all is true, the X11 window will be raised to the top * of the stack. This should only be used for precisely one fullscreen * window per output. * */ void x_raise_con(Con *con, bool above_all); /** * Sets the WM_NAME property (so, no UTF8, but used only for debugging anyways) * of the given name. Used for properly tagging the windows for easily spotting * i3 windows in xwininfo -root -all. * */ void x_set_name(Con *con, const char *name); /** * Sets up i3 specific atoms (I3_SOCKET_PATH and I3_CONFIG_PATH) * */ void x_set_i3_atoms(void); /** * Set warp_to coordinates. This will trigger on the next call to * x_push_changes(). * */ void x_set_warp_to(Rect *rect); /** * Applies the given mask to the event mask of every i3 window decoration X11 * window. This is useful to disable EnterNotify while resizing so that focus * is untouched. * */ void x_mask_event_mask(uint32_t mask); #endif