/* * vim:ts=8:expandtab * * i3 - an improved dynamic tiling window manager * * © 2009-2010 Michael Stapelberg and contributors * * See file LICENSE for license information. * */ #ifndef _FLOATING_H #define _FLOATING_H #include "tree.h" /** Callback for dragging */ typedef void(*callback_t)(Con*, Rect*, uint32_t, uint32_t, void*); /** Macro to create a callback function for dragging */ #define DRAGGING_CB(name) \ static void name(Con *con, Rect *old_rect, uint32_t new_x, \ uint32_t new_y, void *extra) /** On which border was the dragging initiated? */ typedef enum { BORDER_LEFT = (1 << 0), BORDER_RIGHT = (1 << 1), BORDER_TOP = (1 << 2), BORDER_BOTTOM = (1 << 3)} border_t; /** * Enters floating mode for the given client. Correctly takes care of the * position/size (separately stored for tiling/floating mode) and * repositions/resizes/redecorates the client. * * If the automatic flag is set to true, this was an automatic update by a * change of the window class from the application which can be overwritten by * the user. * */ void toggle_floating_mode(Con *con, bool automatic); #if 0 /** * Removes the floating client from its workspace and attaches it to the new * workspace. This is centralized here because it may happen if you move it * via keyboard and if you move it using your mouse. * */ void floating_assign_to_workspace(Client *client, Workspace *new_workspace); /** * Called whenever the user clicks on a border (not the titlebar!) of a * floating window. Determines on which border the user clicked and launches * the drag_pointer function with the resize_callback. * */ int floating_border_click(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event); #endif /** * Called when the user clicked on the titlebar of a floating window. * Calls the drag_pointer function with the drag_window callback * */ void floating_drag_window(Con *con, xcb_button_press_event_t *event); #if 0 /** * Called when the user clicked on a floating window while holding the * floating_modifier and the right mouse button. * Calls the drag_pointer function with the resize_window callback * */ void floating_resize_window(xcb_connection_t *conn, Client *client, bool proportional, xcb_button_press_event_t *event); /** * Changes focus in the given direction for floating clients. * * Changing to the left/right means going to the previous/next floating client, * changing to top/bottom means cycling through the Z-index. * */ void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused, direction_t direction); /** * Moves the client 10px to the specified direction. * */ void floating_move(xcb_connection_t *conn, Client *currently_focused, direction_t direction); /** * Hides all floating clients (or show them if they are currently hidden) on * the specified workspace. * */ void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace); #endif /** * This function grabs your pointer and lets you drag stuff around (borders). * Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received * and the given callback will be called with the parameters specified (client, * border on which the click originally was), the original rect of the client, * the event and the new coordinates (x, y). * */ void drag_pointer(Con *con, xcb_button_press_event_t *event, xcb_window_t confine_to, border_t border, callback_t callback, void *extra); #endif