/* * vim:ts=8:expandtab * * i3 - an improved dynamic tiling window manager * * © 2009 Michael Stapelberg and contributors * * See file LICENSE for license information. * * table.c: Functions/macros for easy modifying/accessing of _the_ table (defining our * layout). * */ #include #include #include #include #include #include #include #include #include "data.h" #include "table.h" #include "util.h" #include "i3.h" int current_workspace = 0; Workspace workspaces[10]; /* Convenience pointer to the current workspace */ Workspace *c_ws = &workspaces[0]; int current_col = 0; int current_row = 0; /* * Initialize table * */ void init_table() { memset(workspaces, 0, sizeof(workspaces)); for (int i = 0; i < 10; i++) { workspaces[i].screen = NULL; workspaces[i].num = i; SLIST_INIT(&(workspaces[i].dock_clients)); expand_table_cols(&(workspaces[i])); expand_table_rows(&(workspaces[i])); } } static void new_container(Workspace *workspace, Container **container, int col, int row) { Container *new; new = *container = calloc(sizeof(Container), 1); CIRCLEQ_INIT(&(new->clients)); new->colspan = 1; new->rowspan = 1; new->col = col; new->row = row; new->workspace = workspace; } /* * Add one row to the table * */ void expand_table_rows(Workspace *workspace) { workspace->rows++; for (int c = 0; c < workspace->cols; c++) { workspace->table[c] = realloc(workspace->table[c], sizeof(Container*) * workspace->rows); new_container(workspace, &(workspace->table[c][workspace->rows-1]), c, workspace->rows-1); } } /* * Add one column to the table * */ void expand_table_cols(Workspace *workspace) { workspace->cols++; workspace->table = realloc(workspace->table, sizeof(Container**) * workspace->cols); workspace->table[workspace->cols-1] = calloc(sizeof(Container*) * workspace->rows, 1); for (int c = 0; c < workspace->rows; c++) new_container(workspace, &(workspace->table[workspace->cols-1][c]), workspace->cols-1, c); } static void shrink_table_cols(Workspace *workspace) { workspace->cols--; free(workspace->table[workspace->cols]); workspace->table = realloc(workspace->table, sizeof(Container**) * workspace->cols); } static void shrink_table_rows(Workspace *workspace) { workspace->rows--; for (int cols = 0; cols < workspace->cols; cols++) workspace->table[cols] = realloc(workspace->table[cols], sizeof(Container*) * workspace->rows); } /* * Performs simple bounds checking for the given column/row * */ bool cell_exists(int col, int row) { return (col >= 0 && col < c_ws->cols) && (row >= 0 && row < c_ws->rows); } static void move_columns_from(xcb_connection_t *conn, Workspace *workspace, int cols) { printf("firstly freeing \n"); /* Clean up the column to be freed */ for (int rows = 0; rows < workspace->rows; rows++) { Container *old_container = workspace->table[cols-1][rows]; if (old_container->mode == MODE_STACK) leave_stack_mode(conn, old_container); free(old_container); } for (; cols < workspace->cols; cols++) for (int rows = 0; rows < workspace->rows; rows++) { printf("at col = %d, row = %d\n", cols, rows); Container *new_container = workspace->table[cols][rows]; printf("moving cols = %d to cols -1 = %d\n", cols, cols-1); workspace->table[cols-1][rows] = new_container; new_container->row = rows; new_container->col = cols-1; } } static void move_rows_from(xcb_connection_t *conn, Workspace *workspace, int rows) { for (int cols = 0; cols < workspace->cols; cols++) { Container *old_container = workspace->table[cols][rows-1]; if (old_container->mode == MODE_STACK) leave_stack_mode(conn, old_container); free(old_container); } for (; rows < workspace->rows; rows++) for (int cols = 0; cols < workspace->cols; cols++) { Container *new_container = workspace->table[cols][rows]; printf("moving rows = %d to rows -1 = %d\n", rows, rows - 1); workspace->table[cols][rows-1] = new_container; new_container->row = rows-1; new_container->col = cols; } } /* * Shrinks the table by "compacting" it, that is, removing completely empty rows/columns * */ void cleanup_table(xcb_connection_t *conn, Workspace *workspace) { printf("cleanup_table()\n"); /* Check for empty columns if we got more than one column */ for (int cols = 0; (workspace->cols > 1) && (cols < workspace->cols);) { bool completely_empty = true; for (int rows = 0; rows < workspace->rows; rows++) if (workspace->table[cols][rows]->currently_focused != NULL) { completely_empty = false; break; } if (completely_empty) { printf("Removing completely empty column %d\n", cols); if (cols < (workspace->cols - 1)) move_columns_from(conn, workspace, cols+1); shrink_table_cols(workspace); if (workspace->current_col >= workspace->cols) workspace->current_col = workspace->cols - 1; } else cols++; } /* Check for empty rows if we got more than one row*/ for (int rows = 0; (workspace->rows > 1) && (rows < workspace->rows);) { bool completely_empty = true; for (int cols = 0; cols < workspace->cols; cols++) if (workspace->table[cols][rows]->currently_focused != NULL) { completely_empty = false; break; } if (completely_empty) { printf("Removing completely empty row %d\n", rows); if (rows < (workspace->rows - 1)) move_rows_from(conn, workspace, rows+1); shrink_table_rows(workspace); if (workspace->current_row >= workspace->rows) workspace->current_row = workspace->rows - 1; } else rows++; } /* Boundary checking for current_col and current_row */ if (current_col >= c_ws->cols) current_col = c_ws->cols-1; if (current_row >= c_ws->rows) current_row = c_ws->rows-1; if (CUR_CELL->currently_focused != NULL) set_focus(conn, CUR_CELL->currently_focused); }