/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * */ #include "libi3.h" #include extern xcb_screen_t *root_screen; /* * Convert a logical amount of pixels (e.g. 2 pixels on a “standard” 96 DPI * screen) to a corresponding amount of physical pixels on a standard or retina * screen, e.g. 5 pixels on a 227 DPI MacBook Pro 13" Retina screen. * */ int logical_px(const int logical) { if (root_screen == NULL) { /* Dpi info may not be available when parsing a config without an X * server, such as for config file validation. */ return logical; } const int dpi = (double)root_screen->height_in_pixels * 25.4 / (double)root_screen->height_in_millimeters; /* There are many misconfigurations out there, i.e. systems with screens * whose dpi is in fact higher than 96 dpi, but not significantly higher, * so software was never adapted. We could tell people to reconfigure their * systems to 96 dpi in order to get the behavior they expect/are used to, * but since we can easily detect this case in code, let’s do it for them. */ if ((dpi / 96.0) < 1.25) return logical; return ceil((dpi / 96.0) * logical); }