/* * vim:ts=8:expandtab * * i3 - an improved dynamic tiling window manager * * © 2009 Michael Stapelberg and contributors * * See file LICENSE for license information. * * layout.c: Functions handling layout/drawing of window decorations * */ #include #include #include #include #include #include #include "config.h" #include "i3.h" #include "xcb.h" #include "table.h" #include "util.h" #include "randr.h" #include "layout.h" #include "client.h" #include "floating.h" #include "handlers.h" #include "workspace.h" #include "log.h" #include "container.h" /* * Gets the unoccupied space (= space which is available for windows which were resized by the user) * for the given row. This is necessary to render both, customly resized windows and never touched * windows correctly, meaning that the aspect ratio will be maintained when opening new windows. * */ int get_unoccupied_x(Workspace *workspace) { double unoccupied = workspace->rect.width; double default_factor = ((float)workspace->rect.width / workspace->cols) / workspace->rect.width; DLOG("get_unoccupied_x(), starting with %f, default_factor = %f\n", unoccupied, default_factor); for (int cols = 0; cols < workspace->cols; cols++) { DLOG("width_factor[%d] = %f, unoccupied = %f\n", cols, workspace->width_factor[cols], unoccupied); if (workspace->width_factor[cols] == 0) unoccupied -= workspace->rect.width * default_factor; } DLOG("unoccupied space: %f\n", unoccupied); return unoccupied; } /* See get_unoccupied_x() */ int get_unoccupied_y(Workspace *workspace) { int height = workspace_height(workspace); double unoccupied = height; double default_factor = ((float)height / workspace->rows) / height; DLOG("get_unoccupied_y(), starting with %f, default_factor = %f\n", unoccupied, default_factor); for (int rows = 0; rows < workspace->rows; rows++) { DLOG("height_factor[%d] = %f, unoccupied = %f\n", rows, workspace->height_factor[rows], unoccupied); if (workspace->height_factor[rows] == 0) unoccupied -= height * default_factor; } DLOG("unoccupied space: %f\n", unoccupied); return unoccupied; } /* * Redecorates the given client correctly by checking if it’s in a stacking container and * re-rendering the stack window or just calling decorate_window if it’s not in a stacking * container. * */ void redecorate_window(xcb_connection_t *conn, Client *client) { if (client->container != NULL && (client->container->mode == MODE_STACK || client->container->mode == MODE_TABBED)) { render_container(conn, client->container); /* We clear the frame to generate exposure events, because the color used in drawing may be different */ xcb_clear_area(conn, true, client->frame, 0, 0, client->rect.width, client->rect.height); } else decorate_window(conn, client, client->frame, client->titlegc, 0, 0); xcb_flush(conn); } /* * (Re-)draws window decorations for a given Client onto the given drawable/graphic context. * When in stacking mode, the window decorations are drawn onto an own window. * */ void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t drawable, xcb_gcontext_t gc, int offset_x, int offset_y) { i3Font *font = load_font(conn, config.font); int decoration_height = font->height + 2 + 2; struct Colortriple *color; Client *last_focused; /* Clients without a container (docks) won’t get decorated */ if (client->dock) return; last_focused = SLIST_FIRST(&(client->workspace->focus_stack)); /* Is the window urgent? */ if (client->urgent) color = &(config.client.urgent); else { if (client_is_floating(client)) { if (last_focused == client) color = &(config.client.focused); else color = &(config.client.unfocused); } else { if (client->container->currently_focused == client) { /* Distinguish if the window is currently focused… */ if (last_focused == client && c_ws == client->workspace) color = &(config.client.focused); /* …or if it is the focused window in a not focused container */ else color = &(config.client.focused_inactive); } else color = &(config.client.unfocused); } } /* Our plan is the following: - Draw a rect around the whole client in color->background - Draw two lines in a lighter color - Draw the window’s title */ int mode = container_mode(client->container, true); /* Draw a rectangle in background color around the window */ if (client->borderless && mode == MODE_DEFAULT) xcb_change_gc_single(conn, gc, XCB_GC_FOREGROUND, get_colorpixel(conn, "#000000")); else xcb_change_gc_single(conn, gc, XCB_GC_FOREGROUND, color->background); /* In stacking mode, we only render the rect for this specific decoration */ if (mode == MODE_STACK || mode == MODE_TABBED) { /* We need to use the container’s width because it is the more recent value - when in stacking mode, clients get reconfigured only on demand (the not active client is not reconfigured), so the client’s rect.width would be wrong */ xcb_rectangle_t rect = {offset_x, offset_y, offset_x + client->container->width, offset_y + decoration_height }; xcb_poly_fill_rectangle(conn, drawable, gc, 1, &rect); } else { xcb_rectangle_t rect = {0, 0, client->rect.width, client->rect.height}; xcb_poly_fill_rectangle(conn, drawable, gc, 1, &rect); /* Draw the inner background to have a black frame around clients (such as mplayer) which cannot be resized exactly in our frames and therefore are centered */ xcb_change_gc_single(conn, client->titlegc, XCB_GC_FOREGROUND, get_colorpixel(conn, "#000000")); if (client->titlebar_position == TITLEBAR_OFF && client->borderless) { xcb_rectangle_t crect = {0, 0, client->rect.width, client->rect.height}; xcb_poly_fill_rectangle(conn, client->frame, client->titlegc, 1, &crect); } else if (client->titlebar_position == TITLEBAR_OFF && !client->borderless) { xcb_rectangle_t crect = {1, 1, client->rect.width - (1 + 1), client->rect.height - (1 + 1)}; xcb_poly_fill_rectangle(conn, client->frame, client->titlegc, 1, &crect); } else { xcb_rectangle_t crect = {2, decoration_height, client->rect.width - (2 + 2), client->rect.height - 2 - decoration_height}; xcb_poly_fill_rectangle(conn, client->frame, client->titlegc, 1, &crect); } } mode = container_mode(client->container, false); if (client->titlebar_position != TITLEBAR_OFF) { /* Draw the lines */ xcb_draw_line(conn, drawable, gc, color->border, offset_x, offset_y, offset_x + client->rect.width, offset_y); xcb_draw_line(conn, drawable, gc, color->border, offset_x + 2, /* x */ offset_y + font->height + 3, /* y */ offset_x + client->rect.width - 3, /* to_x */ offset_y + font->height + 3 /* to_y */); } /* If the client has a title, we draw it */ if (client->name != NULL && (mode != MODE_DEFAULT || client->titlebar_position != TITLEBAR_OFF)) { /* Draw the font */ uint32_t mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND | XCB_GC_FONT; uint32_t values[] = { color->text, color->background, font->id }; xcb_change_gc(conn, gc, mask, values); /* name_len == -1 means this is a legacy application which does not specify _NET_WM_NAME, and we don’t handle the old window name (COMPOUND_TEXT) but only _NET_WM_NAME, which is UTF-8 */ if (client->name_len == -1) xcb_image_text_8(conn, strlen(client->name), drawable, gc, offset_x + 3 /* X */, offset_y + font->height /* Y = baseline of font */, client->name); else xcb_image_text_16(conn, client->name_len, drawable, gc, offset_x + 3 /* X */, offset_y + font->height /* Y = baseline of font */, (xcb_char2b_t*)client->name); } } /* * Pushes the client’s x and y coordinates to X11 * */ void reposition_client(xcb_connection_t *conn, Client *client) { Output *output; DLOG("frame 0x%08x needs to be pushed to %dx%d\n", client->frame, client->rect.x, client->rect.y); /* Note: We can use a pointer to client->x like an array of uint32_ts because it is followed by client->y by definition */ xcb_configure_window(conn, client->frame, XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, &(client->rect.x)); if (!client_is_floating(client)) return; /* If the client is floating, we need to check if we moved it to a different workspace */ output = get_output_containing(client->rect.x + (client->rect.width / 2), client->rect.y + (client->rect.height / 2)); if (client->workspace->output == output) return; if (output == NULL) { DLOG("Boundary checking disabled, no output found for (%d, %d)\n", client->rect.x, client->rect.y); return; } DLOG("Client is on workspace %p with output %p\n", client->workspace, client->workspace->output); DLOG("but output at %d, %d is %p\n", client->rect.x, client->rect.y, output); floating_assign_to_workspace(client, output->current_workspace); set_focus(conn, client, true); } /* * Pushes the client’s width/height to X11 and resizes the child window. This * function also updates the client’s position, so if you work on tiling clients * only, you can use this function instead of separate calls to reposition_client * and resize_client to reduce flickering. * */ void resize_client(xcb_connection_t *conn, Client *client) { i3Font *font = load_font(conn, config.font); DLOG("frame 0x%08x needs to be pushed to %dx%d\n", client->frame, client->rect.x, client->rect.y); DLOG("resizing client 0x%08x to %d x %d\n", client->frame, client->rect.width, client->rect.height); xcb_set_window_rect(conn, client->frame, client->rect); /* Adjust the position of the child inside its frame. * The coordinates of the child are relative to its frame, we * add a border of 2 pixel to each value */ Rect *rect = &(client->child_rect); switch (container_mode(client->container, true)) { case MODE_STACK: case MODE_TABBED: rect->x = 2; rect->y = 0; rect->width = client->rect.width - (2 + 2); rect->height = client->rect.height - 2; break; default: if (client->titlebar_position == TITLEBAR_OFF && client->borderless) { rect->x = 0; rect->y = 0; rect->width = client->rect.width; rect->height = client->rect.height; } else if (client->titlebar_position == TITLEBAR_OFF && !client->borderless) { rect->x = 1; rect->y = 1; rect->width = client->rect.width - 1 - 1; rect->height = client->rect.height - 1 - 1; } else { rect->x = 2; rect->y = font->height + 2 + 2; rect->width = client->rect.width - (2 + 2); rect->height = client->rect.height - ((font->height + 2 + 2) + 2); } break; } rect->width -= (2 * client->border_width); rect->height -= (2 * client->border_width); /* Obey the ratio, if any */ if (client->proportional_height != 0 && client->proportional_width != 0) { DLOG("proportional height = %d, width = %d\n", client->proportional_height, client->proportional_width); double new_height = rect->height + 1; int new_width = rect->width; while (new_height > rect->height) { new_height = ((double)client->proportional_height / client->proportional_width) * new_width; if (new_height > rect->height) new_width--; } /* Center the window */ rect->y += ceil(rect->height / 2) - floor(new_height / 2); rect->x += ceil(rect->width / 2) - floor(new_width / 2); rect->height = new_height; rect->width = new_width; DLOG("new_height = %f, new_width = %d\n", new_height, new_width); } if (client->height_increment > 1) { int old_height = rect->height; rect->height -= (rect->height - client->base_height) % client->height_increment; DLOG("Lost %d pixel due to client's height_increment (%d px, base_height = %d)\n", old_height - rect->height, client->height_increment, client->base_height); } if (client->width_increment > 1) { int old_width = rect->width; rect->width -= (rect->width - client->base_width) % client->width_increment; DLOG("Lost %d pixel due to client's width_increment (%d px, base_width = %d)\n", old_width - rect->width, client->width_increment, client->base_width); } DLOG("child will be at %dx%d with size %dx%d\n", rect->x, rect->y, rect->width, rect->height); xcb_set_window_rect(conn, client->child, *rect); /* After configuring a child window we need to fake a configure_notify_event (see ICCCM 4.2.3). * This is necessary to inform the client of its position relative to the root window, * not relative to its frame (as done in the configure_notify_event by the x server). */ fake_absolute_configure_notify(conn, client); /* Force redrawing after resizing the window because any now lost * pixels could contain old garbage. */ xcb_expose_event_t generated; generated.window = client->frame; generated.count = 0; handle_expose_event(NULL, conn, &generated); } /* * Renders the given container. Is called by render_layout() or individually (for example * when focus changes in a stacking container) * */ void render_container(xcb_connection_t *conn, Container *container) { Client *client; int num_clients = 0, current_client = 0; CIRCLEQ_FOREACH(client, &(container->clients), clients) num_clients++; if (container->mode == MODE_DEFAULT) { int height = (container->height / max(1, num_clients)); int rest_pixels = (container->height % max(1, num_clients)); DLOG("height per client = %d, rest = %d\n", height, rest_pixels); CIRCLEQ_FOREACH(client, &(container->clients), clients) { /* If the client is in fullscreen mode, it does not get reconfigured */ if (container->workspace->fullscreen_client == client) { current_client++; continue; } /* If we have some pixels left to distribute, add one * pixel to each client as long as possible. */ int this_height = height; if (rest_pixels > 0) { height++; rest_pixels--; } /* Check if we changed client->x or client->y by updating it. * Note the bitwise OR instead of logical OR to force evaluation of both statements */ if (client->force_reconfigure | update_if_necessary(&(client->rect.x), container->x) | update_if_necessary(&(client->rect.y), container->y + (container->height / num_clients) * current_client) | update_if_necessary(&(client->rect.width), container->width) | update_if_necessary(&(client->rect.height), this_height)) resize_client(conn, client); /* TODO: vertical default layout */ client->force_reconfigure = false; current_client++; } } else { i3Font *font = load_font(conn, config.font); int decoration_height = (font->height + 2 + 2); struct Stack_Window *stack_win = &(container->stack_win); /* The size for each tab (width), necessary as a separate variable * because num_clients gets fixed to 1 in tabbed mode. */ int size_each = (num_clients == 0 ? container->width : container->width / num_clients); int stack_lines = num_clients; /* Check if we need to remap our stack title window, it gets unmapped when the container is empty in src/handlers.c:unmap_notify() */ if (stack_win->rect.height == 0 && num_clients > 1) { DLOG("remapping stack win\n"); xcb_map_window(conn, stack_win->window); } else DLOG("not remapping stackwin, height = %d, num_clients = %d\n", stack_win->rect.height, num_clients); if (container->mode == MODE_TABBED) { /* By setting num_clients to 1 we force that the stack window will be only one line * high. The rest of the code is useful in both cases. */ DLOG("tabbed mode, setting num_clients = 1\n"); if (stack_lines > 1) stack_lines = 1; } if (container->stack_limit == STACK_LIMIT_COLS) { stack_lines = ceil((float)num_clients / container->stack_limit_value); } else if (container->stack_limit == STACK_LIMIT_ROWS) { stack_lines = min(num_clients, container->stack_limit_value); } int height = decoration_height * stack_lines; if (num_clients == 1) { height = 0; stack_win->rect.height = 0; xcb_unmap_window(conn, stack_win->window); DLOG("Just one client, setting height to %d\n", height); } /* Check if we need to reconfigure our stack title window */ if (height > 0 && ( update_if_necessary(&(stack_win->rect.x), container->x) | update_if_necessary(&(stack_win->rect.y), container->y) | update_if_necessary(&(stack_win->rect.width), container->width) | update_if_necessary(&(stack_win->rect.height), height))) { /* Configuration can happen in two slightly different ways: If there is no client in fullscreen mode, 5 parameters are passed (x, y, width, height, stack mode is set to above which means top-most position). If there is a fullscreen client, the fourth parameter is set to to the fullscreen window as sibling and the stack mode is set to below, which means that the stack_window will be placed just below the sibling, that is, under the fullscreen window. */ uint32_t values[] = { stack_win->rect.x, stack_win->rect.y, stack_win->rect.width, stack_win->rect.height, XCB_STACK_MODE_ABOVE, XCB_STACK_MODE_BELOW }; uint32_t mask = XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y | XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT | XCB_CONFIG_WINDOW_STACK_MODE; /* Raise the stack window, but keep it below the first floating client * and below the fullscreen client (if any) */ Client *first_floating = TAILQ_FIRST(&(container->workspace->floating_clients)); if (first_floating != TAILQ_END(&(container->workspace->floating_clients))) { mask |= XCB_CONFIG_WINDOW_SIBLING; values[4] = first_floating->frame; } else if (container->workspace->fullscreen_client != NULL) { mask |= XCB_CONFIG_WINDOW_SIBLING; values[4] = container->workspace->fullscreen_client->frame; } xcb_configure_window(conn, stack_win->window, mask, values); } /* Prepare the pixmap for usage */ if (num_clients > 1) cached_pixmap_prepare(conn, &(stack_win->pixmap)); int current_row = 0, current_col = 0; int wrap = 0; if (container->stack_limit == STACK_LIMIT_COLS) { /* wrap stores the number of rows after which we will * wrap to a new column. */ wrap = ceil((float)num_clients / container->stack_limit_value); } else if (container->stack_limit == STACK_LIMIT_ROWS) { /* When limiting rows, the wrap variable serves a * slightly different purpose: it holds the number of * pixels which each client will get. This is constant * during the following loop, so it saves us some * divisions and ceil()ing. */ wrap = (stack_win->rect.width / ceil((float)num_clients / container->stack_limit_value)); } /* Render the decorations of all clients */ CIRCLEQ_FOREACH(client, &(container->clients), clients) { /* If the client is in fullscreen mode, it does not get reconfigured */ if (container->workspace->fullscreen_client == client) { current_client++; continue; } /* Check if we changed client->x or client->y by updating it. * Note the bitwise OR instead of logical OR to force evaluation of all statements */ if (client->force_reconfigure | update_if_necessary(&(client->rect.x), container->x) | update_if_necessary(&(client->rect.y), container->y + height) | update_if_necessary(&(client->rect.width), container->width) | update_if_necessary(&(client->rect.height), container->height - height)) resize_client(conn, client); client->force_reconfigure = false; int offset_x = 0; int offset_y = 0; if (container->mode == MODE_STACK || (container->mode == MODE_TABBED && container->stack_limit == STACK_LIMIT_COLS)) { if (container->stack_limit == STACK_LIMIT_COLS) { offset_x = current_col * (stack_win->rect.width / container->stack_limit_value); offset_y = current_row * decoration_height; current_row++; if ((current_row % wrap) == 0) { current_col++; current_row = 0; } } else if (container->stack_limit == STACK_LIMIT_ROWS) { offset_x = current_col * wrap; offset_y = current_row * decoration_height; current_row++; if ((current_row % container->stack_limit_value) == 0) { current_col++; current_row = 0; } } else { offset_y = current_client * decoration_height; } current_client++; } else if (container->mode == MODE_TABBED) { if (container->stack_limit == STACK_LIMIT_ROWS) { LOG("You limited a tabbed container in its rows. " "This makes no sense in tabbing mode.\n"); } offset_x = current_client++ * size_each; } if (stack_win->pixmap.id == XCB_NONE) continue; decorate_window(conn, client, stack_win->pixmap.id, stack_win->pixmap.gc, offset_x, offset_y); } /* Check if we need to fill one column because of an uneven * amount of windows */ if (container->mode == MODE_STACK) { if (container->stack_limit == STACK_LIMIT_COLS && (current_col % 2) != 0) { xcb_change_gc_single(conn, stack_win->pixmap.gc, XCB_GC_FOREGROUND, get_colorpixel(conn, "#000000")); int offset_x = current_col * (stack_win->rect.width / container->stack_limit_value); int offset_y = current_row * decoration_height; xcb_rectangle_t rect = {offset_x, offset_y, offset_x + container->width, offset_y + decoration_height }; xcb_poly_fill_rectangle(conn, stack_win->pixmap.id, stack_win->pixmap.gc, 1, &rect); } else if (container->stack_limit == STACK_LIMIT_ROWS && (current_row % 2) != 0) { xcb_change_gc_single(conn, stack_win->pixmap.gc, XCB_GC_FOREGROUND, get_colorpixel(conn, "#000000")); int offset_x = current_col * wrap; int offset_y = current_row * decoration_height; xcb_rectangle_t rect = {offset_x, offset_y, offset_x + container->width, offset_y + decoration_height }; xcb_poly_fill_rectangle(conn, stack_win->pixmap.id, stack_win->pixmap.gc, 1, &rect); } } if (stack_win->pixmap.id == XCB_NONE) return; xcb_copy_area(conn, stack_win->pixmap.id, stack_win->window, stack_win->pixmap.gc, 0, 0, 0, 0, stack_win->rect.width, stack_win->rect.height); } } static void render_bars(xcb_connection_t *conn, Workspace *r_ws, int width, int *height) { Client *client; SLIST_FOREACH(client, &(r_ws->output->dock_clients), dock_clients) { DLOG("client is at %d, should be at %d\n", client->rect.y, *height); if (client->force_reconfigure | update_if_necessary(&(client->rect.x), r_ws->rect.x) | update_if_necessary(&(client->rect.y), *height)) reposition_client(conn, client); if (client->force_reconfigure | update_if_necessary(&(client->rect.width), width) | update_if_necessary(&(client->rect.height), client->desired_height)) resize_client(conn, client); client->force_reconfigure = false; DLOG("desired_height = %d\n", client->desired_height); *height += client->desired_height; } } static void render_internal_bar(xcb_connection_t *conn, Workspace *r_ws, int width, int height) { i3Font *font = load_font(conn, config.font); Output *output = r_ws->output; enum { SET_NORMAL = 0, SET_FOCUSED = 1 }; /* Fill the whole bar in black */ xcb_change_gc_single(conn, output->bargc, XCB_GC_FOREGROUND, get_colorpixel(conn, "#000000")); xcb_rectangle_t rect = {0, 0, width, height}; xcb_poly_fill_rectangle(conn, output->bar, output->bargc, 1, &rect); /* Set font */ xcb_change_gc_single(conn, output->bargc, XCB_GC_FONT, font->id); int drawn = 0; Workspace *ws; TAILQ_FOREACH(ws, workspaces, workspaces) { if (ws->output != output) continue; struct Colortriple *color; if (output->current_workspace == ws) color = &(config.bar.focused); else if (ws->urgent) color = &(config.bar.urgent); else color = &(config.bar.unfocused); /* Draw the outer rect */ xcb_draw_rect(conn, output->bar, output->bargc, color->border, drawn, /* x */ 1, /* y */ ws->text_width + 5 + 5, /* width = text width + 5 px left + 5px right */ height - 2 /* height = max. height - 1 px upper and 1 px bottom border */); /* Draw the background of this rect */ xcb_draw_rect(conn, output->bar, output->bargc, color->background, drawn + 1, 2, ws->text_width + 4 + 4, height - 4); xcb_change_gc_single(conn, output->bargc, XCB_GC_FOREGROUND, color->text); xcb_change_gc_single(conn, output->bargc, XCB_GC_BACKGROUND, color->background); xcb_image_text_16(conn, ws->name_len, output->bar, output->bargc, drawn + 5 /* X */, font->height + 1 /* Y = baseline of font */, (xcb_char2b_t*)ws->name); drawn += ws->text_width + 12; } } /* * Modifies the event mask of all clients on the given workspace to either ignore or to handle * enter notifies. It is handy to ignore notifies because they will be sent when a window is mapped * under the cursor, thus when the user didn’t enter the window actively at all. * */ void ignore_enter_notify_forall(xcb_connection_t *conn, Workspace *workspace, bool ignore_enter_notify) { Client *client; uint32_t values[1]; FOR_TABLE(workspace) { if (workspace->table[cols][rows] == NULL) continue; CIRCLEQ_FOREACH(client, &(workspace->table[cols][rows]->clients), clients) { /* Change event mask for the decorations */ values[0] = FRAME_EVENT_MASK; if (ignore_enter_notify) values[0] &= ~(XCB_EVENT_MASK_ENTER_WINDOW); xcb_change_window_attributes(conn, client->frame, XCB_CW_EVENT_MASK, values); /* Change event mask for the child itself */ values[0] = CHILD_EVENT_MASK; if (ignore_enter_notify) values[0] &= ~(XCB_EVENT_MASK_ENTER_WINDOW); xcb_change_window_attributes(conn, client->child, XCB_CW_EVENT_MASK, values); } } } /* * Renders the given workspace on the given screen * */ void render_workspace(xcb_connection_t *conn, Output *output, Workspace *r_ws) { i3Font *font = load_font(conn, config.font); int width = r_ws->rect.width; int height = r_ws->rect.height; /* Reserve space for dock clients */ Client *client; SLIST_FOREACH(client, &(output->dock_clients), dock_clients) height -= client->desired_height; /* Space for the internal bar */ height -= (font->height + 6); int xoffset[r_ws->rows]; int yoffset[r_ws->cols]; /* Initialize offsets */ for (int cols = 0; cols < r_ws->cols; cols++) yoffset[cols] = r_ws->rect.y; for (int rows = 0; rows < r_ws->rows; rows++) xoffset[rows] = r_ws->rect.x; ignore_enter_notify_forall(conn, r_ws, true); /* Go through the whole table and render what’s necessary */ FOR_TABLE(r_ws) { Container *container = r_ws->table[cols][rows]; if (container == NULL) continue; int single_width = -1, single_height = -1; /* Update position of the container */ container->row = rows; container->col = cols; container->x = xoffset[rows]; container->y = yoffset[cols]; container->width = 0; for (int c = 0; c < container->colspan; c++) { if (r_ws->width_factor[cols+c] == 0) container->width += (width / r_ws->cols); else container->width += get_unoccupied_x(r_ws) * r_ws->width_factor[cols+c]; if (single_width == -1) single_width = container->width; } DLOG("height is %d\n", height); container->height = 0; for (int c = 0; c < container->rowspan; c++) { if (r_ws->height_factor[rows+c] == 0) container->height += (height / r_ws->rows); else container->height += get_unoccupied_y(r_ws) * r_ws->height_factor[rows+c]; if (single_height == -1) single_height = container->height; } /* Render the container if it is not empty */ render_container(conn, container); xoffset[rows] += single_width; yoffset[cols] += single_height; } ignore_enter_notify_forall(conn, r_ws, false); render_bars(conn, r_ws, width, &height); render_internal_bar(conn, r_ws, width, font->height + 6); } /* * Renders the whole layout, that is: Go through each screen, each workspace, each container * and render each client. This also renders the bars. * * If you don’t need to render *everything*, you should call render_container on the container * you want to refresh. * */ void render_layout(xcb_connection_t *conn) { Output *output; TAILQ_FOREACH(output, &outputs, outputs) if (output->current_workspace != NULL) render_workspace(conn, output, output->current_workspace); xcb_flush(conn); }