/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * * bindings.c: Functions for configuring, finding and, running bindings. */ #include "all.h" #include pid_t command_error_nagbar_pid = -1; /* * The name of the default mode. * */ const char *DEFAULT_BINDING_MODE = "default"; /* * Returns the mode specified by `name` or creates a new mode and adds it to * the list of modes. * */ static struct Mode *mode_from_name(const char *name) { struct Mode *mode; /* Try to find the mode in the list of modes and return it */ SLIST_FOREACH(mode, &modes, modes) { if (strcmp(mode->name, name) == 0) return mode; } /* If the mode was not found, create a new one */ mode = scalloc(sizeof(struct Mode)); mode->name = sstrdup(name); mode->bindings = scalloc(sizeof(struct bindings_head)); TAILQ_INIT(mode->bindings); SLIST_INSERT_HEAD(&modes, mode, modes); return mode; } /* * Adds a binding from config parameters given as strings and returns a * pointer to the binding structure. Returns NULL if the input code could not * be parsed. * */ Binding *configure_binding(const char *bindtype, const char *modifiers, const char *input_code, const char *release, const char *border, const char *whole_window, const char *command, const char *modename) { Binding *new_binding = scalloc(sizeof(Binding)); DLOG("bindtype %s, modifiers %s, input code %s, release %s\n", bindtype, modifiers, input_code, release); new_binding->release = (release != NULL ? B_UPON_KEYRELEASE : B_UPON_KEYPRESS); new_binding->border = (border != NULL); new_binding->whole_window = (whole_window != NULL); if (strcmp(bindtype, "bindsym") == 0) { new_binding->input_type = (strncasecmp(input_code, "button", (sizeof("button") - 1)) == 0 ? B_MOUSE : B_KEYBOARD); new_binding->symbol = sstrdup(input_code); } else { // TODO: strtol with proper error handling new_binding->keycode = atoi(input_code); new_binding->input_type = B_KEYBOARD; if (new_binding->keycode == 0) { ELOG("Could not parse \"%s\" as an input code, ignoring this binding.\n", input_code); FREE(new_binding); return NULL; } } new_binding->mods = modifiers_from_str(modifiers); new_binding->command = sstrdup(command); struct Mode *mode = mode_from_name(modename); TAILQ_INSERT_TAIL(mode->bindings, new_binding, bindings); return new_binding; } static void grab_keycode_for_binding(xcb_connection_t *conn, Binding *bind, uint32_t keycode) { if (bind->input_type != B_KEYBOARD) return; DLOG("Grabbing %d with modifiers %d (with mod_mask_lock %d)\n", keycode, bind->mods, bind->mods | XCB_MOD_MASK_LOCK); /* Grab the key in all combinations */ #define GRAB_KEY(modifier) \ do { \ xcb_grab_key(conn, 0, root, modifier, keycode, XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC); \ } while (0) int mods = bind->mods; if ((bind->mods & BIND_MODE_SWITCH) != 0) { mods &= ~BIND_MODE_SWITCH; if (mods == 0) mods = XCB_MOD_MASK_ANY; } GRAB_KEY(mods); GRAB_KEY(mods | xcb_numlock_mask); GRAB_KEY(mods | XCB_MOD_MASK_LOCK); GRAB_KEY(mods | xcb_numlock_mask | XCB_MOD_MASK_LOCK); } /* * Grab the bound keys (tell X to send us keypress events for those keycodes) * */ void grab_all_keys(xcb_connection_t *conn, bool bind_mode_switch) { Binding *bind; TAILQ_FOREACH(bind, bindings, bindings) { if (bind->input_type != B_KEYBOARD || (bind_mode_switch && (bind->mods & BIND_MODE_SWITCH) == 0) || (!bind_mode_switch && (bind->mods & BIND_MODE_SWITCH) != 0)) continue; /* The easy case: the user specified a keycode directly. */ if (bind->keycode > 0) { grab_keycode_for_binding(conn, bind, bind->keycode); continue; } xcb_keycode_t *walk = bind->translated_to; for (uint32_t i = 0; i < bind->number_keycodes; i++) grab_keycode_for_binding(conn, bind, *walk++); } } /* * Returns a pointer to the Binding with the specified modifiers and * keycode or NULL if no such binding exists. * */ static Binding *get_binding(uint16_t modifiers, bool is_release, uint16_t input_code, input_type_t input_type) { Binding *bind; if (!is_release) { /* On a press event, we first reset all B_UPON_KEYRELEASE_IGNORE_MODS * bindings back to B_UPON_KEYRELEASE */ TAILQ_FOREACH(bind, bindings, bindings) { if (bind->input_type != input_type) continue; if (bind->release == B_UPON_KEYRELEASE_IGNORE_MODS) bind->release = B_UPON_KEYRELEASE; } } TAILQ_FOREACH(bind, bindings, bindings) { /* First compare the modifiers (unless this is a * B_UPON_KEYRELEASE_IGNORE_MODS binding and this is a KeyRelease * event) */ if (bind->input_type != input_type) continue; if (bind->mods != modifiers && (bind->release != B_UPON_KEYRELEASE_IGNORE_MODS || !is_release)) continue; /* For keyboard bindings where a symbol was specified by the user, we * need to look in the array of translated keycodes for the event’s * keycode */ if (input_type == B_KEYBOARD && bind->symbol != NULL) { xcb_keycode_t input_keycode = (xcb_keycode_t)input_code; if (memmem(bind->translated_to, bind->number_keycodes * sizeof(xcb_keycode_t), &input_keycode, sizeof(xcb_keycode_t)) == NULL) continue; } else { /* This case is easier: The user specified a keycode */ if (bind->keycode != input_code) continue; } /* If this binding is a release binding, it matches the key which the * user pressed. We therefore mark it as B_UPON_KEYRELEASE_IGNORE_MODS * for later, so that the user can release the modifiers before the * actual key or button and the release event will still be matched. */ if (bind->release == B_UPON_KEYRELEASE && !is_release) bind->release = B_UPON_KEYRELEASE_IGNORE_MODS; /* Check if the binding is for a press or a release event */ if ((bind->release == B_UPON_KEYPRESS && is_release) || (bind->release >= B_UPON_KEYRELEASE && !is_release)) continue; break; } return (bind == TAILQ_END(bindings) ? NULL : bind); } /* * Returns a pointer to the Binding that matches the given xcb button or key * event or NULL if no such binding exists. * */ Binding *get_binding_from_xcb_event(xcb_generic_event_t *event) { bool is_release = (event->response_type == XCB_KEY_RELEASE || event->response_type == XCB_BUTTON_RELEASE); input_type_t input_type = ((event->response_type == XCB_BUTTON_RELEASE || event->response_type == XCB_BUTTON_PRESS) ? B_MOUSE : B_KEYBOARD); uint16_t event_state = ((xcb_key_press_event_t *)event)->state; uint16_t event_detail = ((xcb_key_press_event_t *)event)->detail; /* Remove the numlock bit, all other bits are modifiers we can bind to */ uint16_t state_filtered = event_state & ~(xcb_numlock_mask | XCB_MOD_MASK_LOCK); DLOG("(removed numlock, state = %d)\n", state_filtered); /* Only use the lower 8 bits of the state (modifier masks) so that mouse * button masks are filtered out */ state_filtered &= 0xFF; DLOG("(removed upper 8 bits, state = %d)\n", state_filtered); if (xkb_current_group == XCB_XKB_GROUP_2) state_filtered |= BIND_MODE_SWITCH; DLOG("(checked mode_switch, state %d)\n", state_filtered); /* Find the binding */ Binding *bind = get_binding(state_filtered, is_release, event_detail, input_type); /* No match? Then the user has Mode_switch enabled but does not have a * specific keybinding. Fall back to the default keybindings (without * Mode_switch). Makes it much more convenient for users of a hybrid * layout (like ru). */ if (bind == NULL) { state_filtered &= ~(BIND_MODE_SWITCH); DLOG("no match, new state_filtered = %d\n", state_filtered); if ((bind = get_binding(state_filtered, is_release, event_detail, input_type)) == NULL) { /* This is not a real error since we can have release and * non-release bindings. On a press event for which there is only a * !release-binding, but no release-binding, the corresponding * release event will trigger this. No problem, though. */ DLOG("Could not lookup key binding (modifiers %d, keycode %d)\n", state_filtered, event_detail); } } return bind; } /* * Translates keysymbols to keycodes for all bindings which use keysyms. * */ void translate_keysyms(void) { Binding *bind; xcb_keysym_t keysym; int col; xcb_keycode_t i, min_keycode, max_keycode; min_keycode = xcb_get_setup(conn)->min_keycode; max_keycode = xcb_get_setup(conn)->max_keycode; TAILQ_FOREACH(bind, bindings, bindings) { if (bind->input_type == B_MOUSE) { int button = atoi(bind->symbol + (sizeof("button") - 1)); bind->keycode = button; if (button < 1) ELOG("Could not translate string to button: \"%s\"\n", bind->symbol); continue; } if (bind->keycode > 0) continue; /* We need to translate the symbol to a keycode */ keysym = xkb_keysym_from_name(bind->symbol, XKB_KEYSYM_NO_FLAGS); if (keysym == XKB_KEY_NoSymbol) { ELOG("Could not translate string to key symbol: \"%s\"\n", bind->symbol); continue; } /* Base column we use for looking up key symbols. We always consider * the base column and the corresponding shift column, so without * mode_switch, we look in 0 and 1, with mode_switch we look in 2 and * 3. */ col = (bind->mods & BIND_MODE_SWITCH ? 2 : 0); FREE(bind->translated_to); bind->number_keycodes = 0; for (i = min_keycode; i && i <= max_keycode; i++) { if ((xcb_key_symbols_get_keysym(keysyms, i, col) != keysym) && (xcb_key_symbols_get_keysym(keysyms, i, col + 1) != keysym)) continue; bind->number_keycodes++; bind->translated_to = srealloc(bind->translated_to, (sizeof(xcb_keycode_t) * bind->number_keycodes)); bind->translated_to[bind->number_keycodes - 1] = i; } DLOG("Translated symbol \"%s\" to %d keycode (mods %d)\n", bind->symbol, bind->number_keycodes, bind->mods); } } /* * Switches the key bindings to the given mode, if the mode exists * */ void switch_mode(const char *new_mode) { struct Mode *mode; DLOG("Switching to mode %s\n", new_mode); SLIST_FOREACH(mode, &modes, modes) { if (strcasecmp(mode->name, new_mode) != 0) continue; ungrab_all_keys(conn); bindings = mode->bindings; translate_keysyms(); grab_all_keys(conn, false); char *event_msg; sasprintf(&event_msg, "{\"change\":\"%s\"}", mode->name); ipc_send_event("mode", I3_IPC_EVENT_MODE, event_msg); FREE(event_msg); return; } ELOG("ERROR: Mode not found\n"); } /* * Checks for duplicate key bindings (the same keycode or keysym is configured * more than once). If a duplicate binding is found, a message is printed to * stderr and the has_errors variable is set to true, which will start * i3-nagbar. * */ void check_for_duplicate_bindings(struct context *context) { Binding *bind, *current; TAILQ_FOREACH(current, bindings, bindings) { TAILQ_FOREACH(bind, bindings, bindings) { /* Abort when we reach the current keybinding, only check the * bindings before */ if (bind == current) break; /* Check if the input types are different */ if (bind->input_type != current->input_type) continue; /* Check if one is using keysym while the other is using bindsym. * If so, skip. */ /* XXX: It should be checked at a later place (when translating the * keysym to keycodes) if there are any duplicates */ if ((bind->symbol == NULL && current->symbol != NULL) || (bind->symbol != NULL && current->symbol == NULL)) continue; /* If bind is NULL, current has to be NULL, too (see above). * If the keycodes differ, it can't be a duplicate. */ if (bind->symbol != NULL && strcasecmp(bind->symbol, current->symbol) != 0) continue; /* Check if the keycodes or modifiers are different. If so, they * can't be duplicate */ if (bind->keycode != current->keycode || bind->mods != current->mods || bind->release != current->release) continue; context->has_errors = true; if (current->keycode != 0) { ELOG("Duplicate keybinding in config file:\n modmask %d with keycode %d, command \"%s\"\n", current->mods, current->keycode, current->command); } else { ELOG("Duplicate keybinding in config file:\n modmask %d with keysym %s, command \"%s\"\n", current->mods, current->symbol, current->command); } } } } /* * Creates a dynamically allocated copy of bind. */ static Binding *binding_copy(Binding *bind) { Binding *ret = smalloc(sizeof(Binding)); *ret = *bind; if (bind->symbol != NULL) ret->symbol = strdup(bind->symbol); if (bind->command != NULL) ret->command = strdup(bind->command); if (bind->translated_to != NULL) { ret->translated_to = smalloc(sizeof(xcb_keycode_t) * bind->number_keycodes); memcpy(ret->translated_to, bind->translated_to, sizeof(xcb_keycode_t) * bind->number_keycodes); } return ret; } /* * Frees the binding. If bind is null, it simply returns. */ void binding_free(Binding *bind) { if (bind == NULL) { return; } FREE(bind->symbol); FREE(bind->translated_to); FREE(bind->command); FREE(bind); } /* * Runs the given binding and handles parse errors. If con is passed, it will * execute the command binding with that container selected by criteria. * Returns a CommandResult for running the binding's command. Caller should * render tree if needs_tree_render is true. Free with command_result_free(). * */ CommandResult *run_binding(Binding *bind, Con *con) { char *command; /* We need to copy the binding and command since “reload” may be part of * the command, and then the memory that bind points to may not contain the * same data anymore. */ if (con == NULL) command = sstrdup(bind->command); else sasprintf(&command, "[con_id=\"%p\"] %s", con, bind->command); Binding *bind_cp = binding_copy(bind); CommandResult *result = parse_command(command, NULL); free(command); if (result->needs_tree_render) tree_render(); if (result->parse_error) { char *pageraction; sasprintf(&pageraction, "i3-sensible-pager \"%s\"\n", errorfilename); char *argv[] = { NULL, /* will be replaced by the executable path */ "-f", config.font.pattern, "-t", "error", "-m", "The configured command for this shortcut could not be run successfully.", "-b", "show errors", pageraction, NULL}; start_nagbar(&command_error_nagbar_pid, argv); free(pageraction); } ipc_send_binding_event("run", bind_cp); binding_free(bind_cp); return result; }