/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE) * * For more information on RandR, please see the X.org RandR specification at * http://cgit.freedesktop.org/xorg/proto/randrproto/tree/randrproto.txt * (take your time to read it completely, it answers all questions). * */ #ifndef I3_RANDR_H #define I3_RANDR_H #include "data.h" #include TAILQ_HEAD(outputs_head, xoutput); extern struct outputs_head outputs; /** * We have just established a connection to the X server and need the initial * XRandR information to setup workspaces for each screen. * */ void randr_init(int *event_base); /** * Disables RandR support by creating exactly one output with the size of the * X11 screen. * */ void disable_randr(xcb_connection_t *conn); /** * Initializes a CT_OUTPUT Con (searches existing ones from inplace restart * before) to use for the given Output. * */ void output_init_con(Output *output); /** * Initializes at least one workspace for this output, trying the following * steps until there is at least one workspace: * * • Move existing workspaces, which are assigned to be on the given output, to * the output. * • Create the first assigned workspace for this output. * • Create the first unused workspace. * */ void init_ws_for_output(Output *output, Con *content); /** * Initializes the specified output, assigning the specified workspace to it. * */ //void initialize_output(xcb_connection_t *conn, Output *output, Workspace *workspace); /** * (Re-)queries the outputs via RandR and stores them in the list of outputs. * */ void randr_query_outputs(void); /** * Returns the first output which is active. * */ Output *get_first_output(void); /** * Returns the output with the given name if it is active (!) or NULL. * */ Output *get_output_by_name(const char *name); /** * Returns the active (!) output which contains the coordinates x, y or NULL * if there is no output which contains these coordinates. * */ Output *get_output_containing(int x, int y); /** * Gets the output which is the last one in the given direction, for example * the output on the most bottom when direction == D_DOWN, the output most * right when direction == D_RIGHT and so on. * * This function always returns a output. * */ Output *get_output_most(direction_t direction, Output *current); /** * Gets the output which is the next one in the given direction. * */ Output *get_output_next(direction_t direction, Output *current); #endif