/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE) * * scratchpad.c: Scratchpad functions (TODO: more description) * */ #ifndef _SCRATCHPAD_H #define _SCRATCHPAD_H /** * Moves the specified window to the __i3_scratch workspace, making it floating * and setting the appropriate scratchpad_state. * * Gets called upon the command 'move scratchpad'. * */ void scratchpad_move(Con *con); /** * Either shows the top-most scratchpad window (con == NULL) or shows the * specified con (if it is scratchpad window). * * When called with con == NULL and the currently focused window is a * scratchpad window, this serves as a shortcut to hide it again (so the user * can press the same key to quickly look something up). * */ void scratchpad_show(Con *con); /** * When starting i3 initially (and after each change to the connected outputs), * this function fixes the resolution of the __i3 pseudo-output. When that * resolution is not set to a function which shares a common divisor with every * active output’s resolution, floating point calculation errors will lead to * the scratchpad window moving when shown repeatedly. * */ void scratchpad_fix_resolution(void); #endif