/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE) * * string.c: Define an i3String type to automagically handle UTF-8/UCS-2 * conversions. Some font backends need UCS-2 (X core fonts), * others want UTF-8 (Pango). * */ #include #include #include "libi3.h" struct _i3String { char *utf8; xcb_char2b_t *ucs2; size_t num_glyphs; size_t num_bytes; bool is_markup; }; /* * Build an i3String from an UTF-8 encoded string. * Returns the newly-allocated i3String. * */ i3String *i3string_from_utf8(const char *from_utf8) { i3String *str = scalloc(sizeof(i3String)); /* Get the text */ str->utf8 = sstrdup(from_utf8); /* Compute and store the length */ str->num_bytes = strlen(str->utf8); return str; } /* * Build an i3String from an UTF-8 encoded string in Pango markup. * */ i3String *i3string_from_markup(const char *from_markup) { i3String *str = i3string_from_utf8(from_markup); /* Set the markup flag */ str->is_markup = true; return str; } /* * Build an i3String from an UTF-8 encoded string with fixed length. * To be used when no proper NUL-terminaison is available. * Returns the newly-allocated i3String. * */ i3String *i3string_from_utf8_with_length(const char *from_utf8, size_t num_bytes) { i3String *str = scalloc(sizeof(i3String)); /* Copy the actual text to our i3String */ str->utf8 = scalloc(sizeof(char) * (num_bytes + 1)); strncpy(str->utf8, from_utf8, num_bytes); str->utf8[num_bytes] = '\0'; /* Store the length */ str->num_bytes = num_bytes; return str; } /* * Build an i3String from an UTF-8 encoded string in Pango markup with fixed * length. * */ i3String *i3string_from_markup_with_length(const char *from_markup, size_t num_bytes) { i3String *str = i3string_from_utf8_with_length(from_markup, num_bytes); /* set the markup flag */ str->is_markup = true; return str; } /* * Build an i3String from an UCS-2 encoded string. * Returns the newly-allocated i3String. * */ i3String *i3string_from_ucs2(const xcb_char2b_t *from_ucs2, size_t num_glyphs) { i3String *str = scalloc(sizeof(i3String)); /* Copy the actual text to our i3String */ size_t num_bytes = num_glyphs * sizeof(xcb_char2b_t); str->ucs2 = scalloc(num_bytes); memcpy(str->ucs2, from_ucs2, num_bytes); /* Store the length */ str->num_glyphs = num_glyphs; str->utf8 = NULL; str->num_bytes = 0; return str; } /** * Copies the given i3string. * Note that this will not free the source string. */ i3String *i3string_copy(i3String *str) { i3String *copy = i3string_from_utf8(i3string_as_utf8(str)); copy->is_markup = str->is_markup; return copy; } /* * Free an i3String. * */ void i3string_free(i3String *str) { if (str == NULL) return; free(str->utf8); free(str->ucs2); free(str); } static void i3string_ensure_utf8(i3String *str) { if (str->utf8 != NULL) return; if ((str->utf8 = convert_ucs2_to_utf8(str->ucs2, str->num_glyphs)) != NULL) str->num_bytes = strlen(str->utf8); } static void i3string_ensure_ucs2(i3String *str) { if (str->ucs2 != NULL) return; str->ucs2 = convert_utf8_to_ucs2(str->utf8, &str->num_glyphs); } /* * Returns the UTF-8 encoded version of the i3String. * */ const char *i3string_as_utf8(i3String *str) { i3string_ensure_utf8(str); return str->utf8; } /* * Returns the UCS-2 encoded version of the i3String. * */ const xcb_char2b_t *i3string_as_ucs2(i3String *str) { i3string_ensure_ucs2(str); return str->ucs2; } /* * Returns the number of bytes (UTF-8 encoded) in an i3String. * */ size_t i3string_get_num_bytes(i3String *str) { i3string_ensure_utf8(str); return str->num_bytes; } /* * Whether the given i3String is in Pango markup. */ bool i3string_is_markup(i3String *str) { return str->is_markup; } /* * Returns the number of glyphs in an i3String. * */ size_t i3string_get_num_glyphs(i3String *str) { i3string_ensure_ucs2(str); return str->num_glyphs; }