/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * * floating.c: Floating windows. * */ #pragma once #include #include "tree.h" /** Callback for dragging */ typedef void (*callback_t)(Con *, Rect *, uint32_t, uint32_t, const void *); /** Macro to create a callback function for dragging */ #define DRAGGING_CB(name) \ static void name(Con *con, Rect *old_rect, uint32_t new_x, \ uint32_t new_y, const void *extra) /** On which border was the dragging initiated? */ typedef enum { BORDER_LEFT = (1 << 0), BORDER_RIGHT = (1 << 1), BORDER_TOP = (1 << 2), BORDER_BOTTOM = (1 << 3) } border_t; /** * Enables floating mode for the given container by detaching it from its * parent, creating a new container around it and storing this container in the * floating_windows list of the workspace. * */ void floating_enable(Con *con, bool automatic); /** * Disables floating mode for the given container by re-attaching the container * to its old parent. * */ void floating_disable(Con *con, bool automatic); /** * Calls floating_enable() for tiling containers and floating_disable() for * floating containers. * * If the automatic flag is set to true, this was an automatic update by a * change of the window class from the application which can be overwritten by * the user. * */ void toggle_floating_mode(Con *con, bool automatic); /** * Raises the given container in the list of floating containers * */ void floating_raise_con(Con *con); /** * Checks if con’s coordinates are within its workspace and re-assigns it to * the actual workspace if not. * */ bool floating_maybe_reassign_ws(Con *con); /** * Centers a floating con above the specified rect. * */ void floating_center(Con *con, Rect rect); /** * Moves the given floating con to the current pointer position. * */ void floating_move_to_pointer(Con *con); /** * Called when the user clicked on the titlebar of a floating window. * Calls the drag_pointer function with the drag_window callback * */ void floating_drag_window(Con *con, const xcb_button_press_event_t *event); /** * Called when the user clicked on a floating window while holding the * floating_modifier and the right mouse button. * Calls the drag_pointer function with the resize_window callback * */ void floating_resize_window(Con *con, const bool proportional, const xcb_button_press_event_t *event); /** * Called when a floating window is created or resized. * This function resizes the window if its size is higher or lower than the * configured maximum/minimum size, respectively. * */ void floating_check_size(Con *floating_con); /** * This is the return value of a drag operation like drag_pointer. * * DRAGGING will indicate the drag action is still in progress and can be * continued or resolved. * * DRAG_SUCCESS will indicate the intention of the drag action should be * carried out. * * DRAG_REVERT will indicate an attempt should be made to restore the state of * the involved windows to their condition before the drag. * * DRAG_ABORT will indicate that the intention of the drag action cannot be * carried out (e.g. because the window has been unmapped). * */ typedef enum { DRAGGING = 0, DRAG_SUCCESS, DRAG_REVERT, DRAG_ABORT } drag_result_t; /** * This function grabs your pointer and keyboard and lets you drag stuff around * (borders). Every time you move your mouse, an XCB_MOTION_NOTIFY event will * be received and the given callback will be called with the parameters * specified (client, border on which the click originally was), the original * rect of the client, the event and the new coordinates (x, y). * */ drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t confine_to, border_t border, int cursor, callback_t callback, const void *extra); /** * Repositions the CT_FLOATING_CON to have the coordinates specified by * newrect, but only if the coordinates are not out-of-bounds. Also reassigns * the floating con to a different workspace if this move was across different * outputs. * */ bool floating_reposition(Con *con, Rect newrect); /** * Sets size of the CT_FLOATING_CON to specified dimensions. Might limit the * actual size with regard to size constraints taken from user settings. * Additionally, the dimensions may be upscaled until they're divisible by the * window's size hints. * */ void floating_resize(Con *floating_con, uint32_t x, uint32_t y); /** * Fixes the coordinates of the floating window whenever the window gets * reassigned to a different output (or when the output’s rect changes). * */ void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect);