/* * vim:ts=8:expandtab * * i3 - an improved dynamic tiling window manager * * © 2009 Michael Stapelberg and contributors * * See file LICENSE for license information. * * workspace.c: Functions for modifying workspaces * */ #include #include #include #include #include #include "util.h" #include "data.h" #include "i3.h" #include "config.h" #include "xcb.h" #include "table.h" #include "xinerama.h" #include "layout.h" #include "workspace.h" #include "client.h" /* * Returns a pointer to the workspace with the given number (starting at 0), * creating the workspace if necessary (by allocating the necessary amount of * memory and initializing the data structures correctly). * */ Workspace *workspace_get(int number) { if (number > (num_workspaces-1)) { int old_num_workspaces = num_workspaces; /* Convert all container->workspace and client->workspace * pointers to numbers representing their workspace. Necessary * because the realloc() may make all the pointers invalid, so * we need to preserve them this way and restore them later. * * To distinguish between the first workspace and a NULL * pointer, we store + 1. */ for (int c = 0; c < num_workspaces; c++) FOR_TABLE(&(workspaces[c])) { Container *con = workspaces[c].table[cols][rows]; if (con->workspace != NULL) { LOG("Handling con %p with pointer %p (num %d)\n", con, con->workspace, con->workspace->num); con->workspace = (Workspace*)(con->workspace->num + 1); } Client *current; SLIST_FOREACH(current, &(workspaces[c].focus_stack), focus_clients) { if (current->workspace == NULL) continue; LOG("Handling client %p with pointer %p (num %d)\n", current, current->workspace, current->workspace->num); current->workspace = (Workspace*)(current->workspace->num + 1); } } /* preserve c_ws */ c_ws = (Workspace*)(c_ws->num); LOG("We need to initialize that one\n"); num_workspaces = number+1; workspaces = realloc(workspaces, num_workspaces * sizeof(Workspace)); for (int c = old_num_workspaces; c < num_workspaces; c++) { memset(&workspaces[c], 0, sizeof(Workspace)); workspaces[c].screen = NULL; workspaces[c].num = c; TAILQ_INIT(&(workspaces[c].floating_clients)); expand_table_cols(&(workspaces[c])); expand_table_rows(&(workspaces[c])); workspace_set_name(&(workspaces[c]), NULL); } c_ws = workspace_get((int)c_ws); for (int c = 0; c < old_num_workspaces; c++) FOR_TABLE(&(workspaces[c])) { Container *con = workspaces[c].table[cols][rows]; if (con->workspace != NULL) { LOG("Handling con %p with (num %d)\n", con, con->workspace); con->workspace = workspace_get((int)con->workspace - 1); } Client *current; SLIST_FOREACH(current, &(workspaces[c].focus_stack), focus_clients) { if (current->workspace == NULL) continue; LOG("Handling client %p with (num %d)\n", current, current->workspace); current->workspace = workspace_get((int)current->workspace - 1); } } LOG("done\n"); } return &(workspaces[number]); } /* * Sets the name (or just its number) for the given workspace. This has to * be called for every workspace as the rendering function * (render_internal_bar) relies on workspace->name and workspace->name_len * being ready-to-use. * */ void workspace_set_name(Workspace *ws, const char *name) { char *label; int ret; if (name != NULL) ret = asprintf(&label, "%d: %s", ws->num + 1, name); else ret = asprintf(&label, "%d", ws->num + 1); if (ret == -1) errx(1, "asprintf() failed"); FREE(ws->name); ws->name = convert_utf8_to_ucs2(label, &(ws->name_len)); if (config.font != NULL) ws->text_width = predict_text_width(global_conn, config.font, ws->name, ws->name_len); else ws->text_width = 0; free(label); } /* * Returns true if the workspace is currently visible. Especially important for * multi-monitor environments, as they can have multiple currenlty active * workspaces. * */ bool workspace_is_visible(Workspace *ws) { return (ws->screen->current_workspace == ws->num); } /* * Switches to the given workspace * */ void workspace_show(xcb_connection_t *conn, int workspace) { bool need_warp = false; xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root; /* t_ws (to workspace) is just a convenience pointer to the workspace we’re switching to */ Workspace *t_ws = workspace_get(workspace-1); LOG("show_workspace(%d)\n", workspace); /* Store current_row/current_col */ c_ws->current_row = current_row; c_ws->current_col = current_col; /* Check if the workspace has not been used yet */ workspace_initialize(t_ws, c_ws->screen); if (c_ws->screen != t_ws->screen) { /* We need to switch to the other screen first */ LOG("moving over to other screen.\n"); /* Store the old client */ Client *old_client = CUR_CELL->currently_focused; c_ws = workspace_get(t_ws->screen->current_workspace); current_col = c_ws->current_col; current_row = c_ws->current_row; if (CUR_CELL->currently_focused != NULL) need_warp = true; else { Rect *dims = &(c_ws->screen->rect); xcb_warp_pointer(conn, XCB_NONE, root, 0, 0, 0, 0, dims->x + (dims->width / 2), dims->y + (dims->height / 2)); } /* Re-decorate the old client, it’s not focused anymore */ if ((old_client != NULL) && !old_client->dock) redecorate_window(conn, old_client); else xcb_flush(conn); } /* Check if we need to change something or if we’re already there */ if (c_ws->screen->current_workspace == (workspace-1)) { Client *last_focused = SLIST_FIRST(&(c_ws->focus_stack)); if (last_focused != SLIST_END(&(c_ws->focus_stack))) set_focus(conn, last_focused, true); if (need_warp) { client_warp_pointer_into(conn, last_focused); xcb_flush(conn); } return; } t_ws->screen->current_workspace = workspace-1; Workspace *old_workspace = c_ws; c_ws = workspace_get(workspace-1); /* Unmap all clients of the old workspace */ workspace_unmap_clients(conn, old_workspace); current_row = c_ws->current_row; current_col = c_ws->current_col; LOG("new current row = %d, current col = %d\n", current_row, current_col); workspace_map_clients(conn, c_ws); /* POTENTIAL TO IMPROVE HERE: due to the call to _map_clients first and * render_layout afterwards, there is a short flickering on the source * workspace (assign ws 3 to screen 0, ws 4 to screen 1, create single * client on ws 4, move it to ws 3, switch to ws 3, you’ll see the * flickering). */ /* Restore focus on the new workspace */ Client *last_focused = SLIST_FIRST(&(c_ws->focus_stack)); if (last_focused != SLIST_END(&(c_ws->focus_stack))) set_focus(conn, last_focused, true); else xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, root, XCB_CURRENT_TIME); render_layout(conn); /* We can warp the pointer only after the window has been * reconfigured in render_layout, otherwise the pointer will * be warped to the old position, which will not work when we * moved it to another screen. */ if (last_focused != SLIST_END(&(c_ws->focus_stack)) && need_warp) { client_warp_pointer_into(conn, last_focused); xcb_flush(conn); } } /* * Parses the preferred_screen property of a workspace. You can either specify * the screen number (it is not given that the screen numbering always stays * the same) or the screen coordinates (exact coordinates, e.g. 1280 will match * the screen starting at x=1280, but 1281 will not). For coordinates, you can * either specify an x coordinate ("1280") or an y coordinate ("x800") or both * ("1280x800"). * */ static i3Screen *get_screen_from_preference(struct screens_head *slist, char *preference) { i3Screen *screen; char *rest; int preferred_screen = strtol(preference, &rest, 10); LOG("Getting screen for preference \"%s\" (%d)\n", preference, preferred_screen); if ((rest == preference) || (preferred_screen >= num_screens)) { int x = INT_MAX, y = INT_MAX; if (strchr(preference, 'x') != NULL) { /* Check if only the y coordinate was specified */ if (*preference == 'x') y = atoi(preference+1); else { x = atoi(preference); y = atoi(strchr(preference, 'x') + 1); } } else { x = atoi(preference); } LOG("Looking for screen at %d x %d\n", x, y); TAILQ_FOREACH(screen, slist, screens) if ((x == INT_MAX || screen->rect.x == x) && (y == INT_MAX || screen->rect.y == y)) { LOG("found %p\n", screen); return screen; } LOG("none found\n"); return NULL; } else { int c = 0; TAILQ_FOREACH(screen, slist, screens) if (c++ == preferred_screen) return screen; } return NULL; } /* * Initializes the given workspace if it is not already initialized. The given * screen is to be understood as a fallback, if the workspace itself either * was not assigned to a particular screen or cannot be placed there because * the screen is not attached at the moment. * */ void workspace_initialize(Workspace *ws, i3Screen *screen) { if (ws->screen != NULL) { LOG("Workspace already initialized\n"); return; } /* If this workspace has no preferred screen or if the screen it wants * to be on is not available at the moment, we initialize it with * the screen which was given */ if (ws->preferred_screen == NULL || (ws->screen = get_screen_from_preference(virtual_screens, ws->preferred_screen)) == NULL) ws->screen = screen; /* Copy the dimensions from the virtual screen */ memcpy(&(ws->rect), &(ws->screen->rect), sizeof(Rect)); } /* * Gets the first unused workspace for the given screen, taking into account * the preferred_screen setting of every workspace (workspace assignments). * */ Workspace *get_first_workspace_for_screen(struct screens_head *slist, i3Screen *screen) { Workspace *result = NULL; for (int c = 0; c < num_workspaces; c++) { Workspace *ws = workspace_get(c); if (ws->preferred_screen == NULL || !screens_are_equal(get_screen_from_preference(slist, ws->preferred_screen), screen)) continue; result = ws; break; } if (result == NULL) { /* No assignment found, returning first unused workspace */ for (int c = 0; c < num_workspaces; c++) { if (workspaces[c].screen != NULL) continue; result = workspace_get(c); break; } } if (result != NULL) { workspace_initialize(result, screen); return result; } LOG("WARNING: No free workspace found to assign!\n"); return NULL; } /* * Maps all clients (and stack windows) of the given workspace. * */ void workspace_map_clients(xcb_connection_t *conn, Workspace *ws) { Client *client; ignore_enter_notify_forall(conn, ws, true); /* Map all clients on the new workspace */ FOR_TABLE(ws) CIRCLEQ_FOREACH(client, &(ws->table[cols][rows]->clients), clients) client_map(conn, client); /* Map all floating clients */ if (!ws->floating_hidden) TAILQ_FOREACH(client, &(ws->floating_clients), floating_clients) client_map(conn, client); /* Map all stack windows, if any */ struct Stack_Window *stack_win; SLIST_FOREACH(stack_win, &stack_wins, stack_windows) if (stack_win->container->workspace == ws) xcb_map_window(conn, stack_win->window); ignore_enter_notify_forall(conn, ws, false); } /* * Unmaps all clients (and stack windows) of the given workspace. * * This needs to be called separately when temporarily rendering * a workspace which is not the active workspace to force * reconfiguration of all clients, like in src/xinerama.c when * re-assigning a workspace to another screen. * */ void workspace_unmap_clients(xcb_connection_t *conn, Workspace *u_ws) { Client *client; struct Stack_Window *stack_win; /* Ignore notify events because they would cause focus to be changed */ ignore_enter_notify_forall(conn, u_ws, true); /* Unmap all clients of the given workspace */ int unmapped_clients = 0; FOR_TABLE(u_ws) CIRCLEQ_FOREACH(client, &(u_ws->table[cols][rows]->clients), clients) { LOG("unmapping normal client %p / %p / %p\n", client, client->frame, client->child); client_unmap(conn, client); unmapped_clients++; } /* To find floating clients, we traverse the focus stack */ SLIST_FOREACH(client, &(u_ws->focus_stack), focus_clients) { if (!client_is_floating(client)) continue; LOG("unmapping floating client %p / %p / %p\n", client, client->frame, client->child); client_unmap(conn, client); unmapped_clients++; } /* If we did not unmap any clients, the workspace is empty and we can destroy it, at least * if it is not the current workspace. */ if (unmapped_clients == 0 && u_ws != c_ws) { /* Re-assign the workspace of all dock clients which use this workspace */ Client *dock; LOG("workspace %p is empty\n", u_ws); SLIST_FOREACH(dock, &(u_ws->screen->dock_clients), dock_clients) { if (dock->workspace != u_ws) continue; LOG("Re-assigning dock client to c_ws (%p)\n", c_ws); dock->workspace = c_ws; } u_ws->screen = NULL; } /* Unmap the stack windows on the given workspace, if any */ SLIST_FOREACH(stack_win, &stack_wins, stack_windows) if (stack_win->container->workspace == u_ws) xcb_unmap_window(conn, stack_win->window); ignore_enter_notify_forall(conn, u_ws, false); } /* * Goes through all clients on the given workspace and updates the workspace’s * urgent flag accordingly. * */ void workspace_update_urgent_flag(Workspace *ws) { Client *current; SLIST_FOREACH(current, &(ws->focus_stack), focus_clients) { if (!current->urgent) continue; ws->urgent = true; return; } ws->urgent = false; }