#!perl # vim:ts=4:sw=4:expandtab # # Please read the following documents before working on tests: # • https://build.i3wm.org/docs/testsuite.html # (or docs/testsuite) # # • https://build.i3wm.org/docs/lib-i3test.html # (alternatively: perldoc ./testcases/lib/i3test.pm) # # • https://build.i3wm.org/docs/ipc.html # (or docs/ipc) # # • http://onyxneon.com/books/modern_perl/modern_perl_a4.pdf # (unless you are already familiar with Perl) use i3test; my $tmp = fresh_workspace; ############################################################################# # 1: see if focus stays the same when toggling tiling/floating mode ############################################################################# my $first = open_window; my $second = open_window; is($x->input_focus, $second->id, 'second window focused'); cmd 'floating enable'; cmd 'floating disable'; is($x->input_focus, $second->id, 'second window still focused after mode toggle'); ############################################################################# # 2: see if focus stays on the current floating window if killing another # floating window ############################################################################# $tmp = fresh_workspace; $first = open_window; # window 2 $second = open_window; # window 3 my $third = open_window; # window 4 is($x->input_focus, $third->id, 'last container focused'); cmd 'floating enable'; cmd '[id="' . $second->id . '"] focus'; is($x->input_focus, $second->id, 'second con focused'); cmd 'floating enable'; # now kill the third one (it's floating). focus should stay unchanged cmd '[id="' . $third->id . '"] kill'; wait_for_unmap($third); is($x->input_focus, $second->id, 'second con still focused after killing third'); ############################################################################# # 3: see if the focus gets reverted correctly when closing floating clients # (first to the next floating client, then to the last focused tiling client) ############################################################################# $tmp = fresh_workspace; $first = open_window({ background_color => '#ff0000' }); # window 5 $second = open_window({ background_color => '#00ff00' }); # window 6 $third = open_window({ background_color => '#0000ff' }); # window 7 is($x->input_focus, $third->id, 'last container focused'); cmd 'floating enable'; cmd '[id="' . $second->id . '"] focus'; is($x->input_focus, $second->id, 'second con focused'); cmd 'floating enable'; # now kill the second one. focus should fall back to the third one, which is # also floating cmd 'kill'; wait_for_unmap($second); is($x->input_focus, $third->id, 'third con focused'); cmd 'kill'; wait_for_unmap($third); is($x->input_focus, $first->id, 'first con focused after killing all floating cons'); ############################################################################# # 4: same test as 3, but with another split con ############################################################################# $tmp = fresh_workspace; $first = open_window({ background_color => '#ff0000' }); # window 5 cmd 'split v'; cmd 'layout stacked'; $second = open_window({ background_color => '#00ff00' }); # window 6 $third = open_window({ background_color => '#0000ff' }); # window 7 is($x->input_focus, $third->id, 'last container focused'); cmd '[id="' . $second->id . '"] focus'; cmd 'floating enable'; cmd '[id="' . $third->id . '"] floating enable'; sync_with_i3; is($x->input_focus, $second->id, 'second con focused'); # now kill the second one. focus should fall back to the third one, which is # also floating cmd 'kill'; wait_for_unmap($second); is($x->input_focus, $third->id, 'third con focused'); cmd 'kill'; wait_for_unmap($third); is($x->input_focus, $first->id, 'first con focused after killing all floating cons'); ############################################################################# # 5: see if the 'focus tiling' and 'focus floating' commands work ############################################################################# $tmp = fresh_workspace; $first = open_window({ background_color => '#ff0000' }); # window 8 $second = open_window({ background_color => '#00ff00' }); # window 9 is($x->input_focus, $second->id, 'second container focused'); cmd 'floating enable'; is($x->input_focus, $second->id, 'second container focused'); cmd 'focus tiling'; is($x->input_focus, $first->id, 'first (tiling) container focused'); cmd 'focus floating'; is($x->input_focus, $second->id, 'second (floating) container focused'); cmd 'focus floating'; is($x->input_focus, $second->id, 'second (floating) container still focused'); cmd 'focus mode_toggle'; is($x->input_focus, $first->id, 'first (tiling) container focused'); cmd 'focus mode_toggle'; is($x->input_focus, $second->id, 'second (floating) container focused'); ############################################################################# # 6: see if switching floating focus using the focus left/right command works ############################################################################# $tmp = fresh_workspace; $first = open_floating_window({ background_color => '#ff0000' });# window 10 $second = open_floating_window({ background_color => '#00ff00' }); # window 11 $third = open_floating_window({ background_color => '#0000ff' }); # window 12 is($x->input_focus, $third->id, 'third container focused'); cmd 'focus left'; is($x->input_focus, $second->id, 'second container focused'); cmd 'focus left'; is($x->input_focus, $first->id, 'first container focused'); cmd 'focus left'; is($x->input_focus, $third->id, 'focus wrapped to third container'); cmd 'focus right'; is($x->input_focus, $first->id, 'focus wrapped to first container'); cmd 'focus right'; is($x->input_focus, $second->id, 'focus on second container'); ############################################################################# # 7: verify that focusing the parent of a window inside a floating con goes # up to the grandparent (workspace) and that focusing child from the ws # goes back down to the child of the floating con ############################################################################# $tmp = fresh_workspace; my $tiled = open_window; my $floating = open_floating_window; is($x->input_focus, $floating->id, 'floating window focused'); cmd 'focus parent'; is(get_ws($tmp)->{focused}, 1, 'workspace is focused'); cmd 'focus child'; is($x->input_focus, $floating->id, 'floating window focused'); ############################################################################# # 8: verify that focusing a floating window raises it to the top. # This test can't verify that the floating container is visually on top, just # that it is placed on the tail of the floating_head. # See issue: 2572 ############################################################################# $tmp = fresh_workspace; $first = open_floating_window; $second = open_floating_window; is($x->input_focus, $second->id, 'second floating window focused'); my $ws = get_ws($tmp); is($ws->{floating_nodes}->[1]->{nodes}->[0]->{window}, $second->id, 'second on top'); is($ws->{floating_nodes}->[0]->{nodes}->[0]->{window}, $first->id, 'first behind'); cmd '[id=' . $first->id . '] focus'; is($x->input_focus, $first->id, 'first floating window focused'); $ws = get_ws($tmp); is($ws->{floating_nodes}->[1]->{nodes}->[0]->{window}, $first->id, 'first on top'); is($ws->{floating_nodes}->[0]->{nodes}->[0]->{window}, $second->id, 'second behind'); ############################################################################# # 9: verify that disabling / enabling floating for a window from a different # workspace maintains the correct focus order. ############################################################################# sub open_window_helper { my $floating = shift if @_; if ($floating){ return open_floating_window; } else { return open_window; } } for my $floating (0, 1){ $tmp = fresh_workspace; $first = open_window; $second = open_window_helper($floating); is($x->input_focus, $second->id, "second window focused"); fresh_workspace; cmd "[id=" . $second->id . "] floating toggle"; cmd "workspace $tmp"; sync_with_i3; my $workspace = get_ws($tmp); is($workspace->{floating_nodes}->[0]->{nodes}->[0]->{window}, $second->id, 'second window on first workspace, floating') unless $floating; is($workspace->{nodes}->[1]->{window}, $second->id, 'second window on first workspace, right') unless !$floating; is($x->input_focus, $second->id, 'second window still focused'); } ############################################################################# # 10: verify that toggling floating for an unfocused window on another # workspace doesn't make it focused. ############################################################################# for my $floating (0, 1){ $tmp = fresh_workspace; $first = open_window_helper($floating); $second = open_window; is($x->input_focus, $second->id, 'second (tiling) window focused'); fresh_workspace; cmd "[id=" . $first->id . "] floating toggle"; cmd "workspace $tmp"; sync_with_i3; my $workspace = get_ws($tmp); is($workspace->{floating_nodes}->[0]->{nodes}->[0]->{window}, $first->id, 'first window on first workspace, floating') unless $floating; is($workspace->{nodes}->[1]->{window}, $first->id, 'first window on first workspace, right') unless !$floating; is($x->input_focus, $second->id, 'second window still focused'); } ############################################################################# # 11: verify that toggling floating for a focused window on another workspace # which has another, unfocused floating window maintains the focus of the # first window. ############################################################################# for my $floating (0, 1){ $tmp = fresh_workspace; $first = open_window; $second = open_floating_window; is($x->input_focus, $second->id, 'second (floating) window focused'); $third = open_window_helper($floating); is($x->input_focus, $third->id, "third (floating = $floating) window focused"); fresh_workspace; cmd "[id=" . $third->id . "] floating toggle"; cmd "workspace $tmp"; sync_with_i3; my $workspace = get_ws($tmp); is($workspace->{floating_nodes}->[0]->{nodes}->[0]->{window}, $third->id, 'third window on first workspace, floating') unless $floating; is($workspace->{nodes}->[1]->{window}, $third->id, 'third window on first workspace, right') unless !$floating; is($x->input_focus, $third->id, 'third window still focused'); } ############################################################################# # 12: verify that toggling floating for an unfocused window on another # workspace which has another, focused floating window doesn't change focus. ############################################################################# for my $floating (0, 1){ $tmp = fresh_workspace; $first = open_window; $second = open_window_helper($floating); is($x->input_focus, $second->id, "second (floating = $floating) window focused"); $third = open_floating_window; is($x->input_focus, $third->id, 'third (floating) window focused'); fresh_workspace; cmd "[id=" . $second->id . "] floating toggle"; cmd "workspace $tmp"; sync_with_i3; my $workspace = get_ws($tmp); is($workspace->{floating_nodes}->[0]->{nodes}->[0]->{window}, $second->id, 'second window on first workspace, floating') unless $floating; is($workspace->{nodes}->[1]->{window}, $second->id, 'second window on first workspace, right') unless !$floating; is($x->input_focus, $third->id, 'third window still focused'); } ############################################################################# # 13: For layout [H1 [A V1[ B F ] ] ] verify that toggling F's floating # mode maintains its focus. ############################################################################# for my $floating (0, 1){ $tmp = fresh_workspace; $first = open_window; $second = open_window; cmd "split v"; sync_with_i3; is($x->input_focus, $second->id, "second (floating = $floating) window focused"); $third = open_window_helper($floating); is($x->input_focus, $third->id, 'third (floating) window focused'); fresh_workspace; cmd "[id=" . $third->id . "] floating toggle"; cmd "workspace $tmp"; sync_with_i3; my $workspace = get_ws($tmp); is($workspace->{floating_nodes}->[0]->{nodes}->[0]->{window}, $third->id, 'third window on first workspace, floating') unless $floating; is($workspace->{nodes}->[1]->{nodes}->[1]->{window}, $third->id, 'third window on first workspace') unless !$floating; is($x->input_focus, $third->id, 'third window still focused'); } ############################################################################# # 14: For layout [H1 [A V1[ H2 [B H2 [ C V2 [ F D ] ] ] ] ] ] verify that # toggling F's floating mode maintains its focus. ############################################################################# sub kill_and_confirm_focus { my $focus = shift; my $msg = shift; cmd "kill"; sync_with_i3; is($x->input_focus, $focus, $msg); } $tmp = fresh_workspace; my $A = open_window; my $B = open_window; cmd "split v"; my $C = open_window; cmd "split h"; my $F = open_window; cmd "split v"; my $D = open_window; is($x->input_focus, $D->id, "D is focused"); sync_with_i3; my $workspace = get_ws($tmp); is($workspace->{nodes}->[1]->{nodes}->[1]->{nodes}->[1]->{nodes}->[0]->{window}, $F->id, 'F opened in its expected position'); fresh_workspace; cmd "[id=" . $F->id . "] floating enable"; cmd "workspace $tmp"; sync_with_i3; $workspace = get_ws($tmp); is($workspace->{floating_nodes}->[0]->{nodes}->[0]->{window}, $F->id, 'F on first workspace, floating'); is($workspace->{nodes}->[1]->{nodes}->[1]->{nodes}->[1]->{nodes}->[0]->{window}, $D->id, 'D where F used to be'); is($x->input_focus, $D->id, 'D still focused'); fresh_workspace; cmd "[id=" . $F->id . "] floating disable"; cmd "workspace $tmp"; sync_with_i3; $workspace = get_ws($tmp); is($workspace->{nodes}->[1]->{nodes}->[1]->{nodes}->[1]->{nodes}->[1]->{window}, $F->id, 'F where D used to be'); is($x->input_focus, $D->id, 'D still focused'); kill_and_confirm_focus($F->id, 'F focused after D is killed'); kill_and_confirm_focus($C->id, 'C focused after F is killed'); kill_and_confirm_focus($B->id, 'B focused after C is killed'); kill_and_confirm_focus($A->id, 'A focused after B is killed'); done_testing;