57 lines
1.7 KiB
C
57 lines
1.7 KiB
C
/*
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* vim:ts=8:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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*
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* (c) 2009 Michael Stapelberg and contributors
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*
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* See file LICENSE for license information.
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*
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*/
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#include <xcb/xcb.h>
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#ifndef _LAYOUT_H
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#define _LAYOUT_H
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/**
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* (Re-)draws window decorations for a given Client onto the given drawable/graphic context.
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* When in stacking mode, the window decorations are drawn onto an own window.
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*
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*/
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void decorate_window(xcb_connection_t *conn, Client *client, xcb_drawable_t drawable, xcb_gcontext_t gc, int offset);
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/**
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* Redecorates the given client correctly by checking if it’s in a stacking container and
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* re-rendering the stack window or just calling decorate_window if it’s not in a stacking
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* container.
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*
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*/
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void redecorate_window(xcb_connection_t *conn, Client *client);
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/**
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* Renders the given container. Is called by render_layout() or individually (for example
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* when focus changes in a stacking container)
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*
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*/
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void render_container(xcb_connection_t *conn, Container *container);
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/**
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* Modifies the event mask of all clients on the given workspace to either ignore or to handle
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* enter notifies. It is handy to ignore notifies because they will be sent when a window is mapped
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* under the cursor, thus when the user didn’t enter the window actively at all.
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*
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*/
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void ignore_enter_notify_forall(xcb_connection_t *conn, Workspace *workspace, bool ignore_enter_notify);
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/**
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* Renders the whole layout, that is: Go through each screen, each workspace, each container
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* and render each client. This also renders the bars.
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*
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* If you don’t need to render *everything*, you should call render_container on the container
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* you want to refresh.
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*
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*/
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void render_layout(xcb_connection_t *conn);
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#endif
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