Guile Really-Improved 3 Window Manager Fork of i3-wm with guile configuration
 
 
 
 
 
 
Go to file
Michael Stapelberg 086d1563cb Add documentation for external workspace bars 2011-01-29 15:19:11 +01:00
debian libXcursor support (themed cursors). 2010-11-28 13:01:45 +01:00
docs Add documentation for external workspace bars 2011-01-29 15:19:11 +01:00
i3-input Bugfix: use the global root variable, don’t get the first one (Thanks quaec) 2011-01-28 00:41:53 +01:00
i3-msg Bugfix: Use strdup() for the initial value of socket_path (Thanks mseed) 2011-01-22 17:00:27 +01:00
include re-insert floating cons next to the currently focused con of the appropriate workspace 2011-01-27 16:04:17 +01:00
man Use I3SOCK-environment-variable 2011-01-12 10:15:48 +01:00
src Fix assertion when moving out of a floating container. 2011-01-28 01:25:06 +01:00
testcases testcases: use the does_i3_live function 2011-01-28 01:21:38 +01:00
tests Separate font stuff to font.c, beautify Makefile 2009-02-08 11:25:32 +01:00
website website: add userguide 2009-06-26 13:49:18 +02:00
.gitignore update .gitignore 2010-11-28 20:19:26 +01:00
CMDMODE docs: merge spelling and grammar fixes by sasha (Thanks!) 2010-03-21 01:50:10 +01:00
DEPENDS libXcursor support (themed cursors). 2010-11-28 13:01:45 +01:00
GOALS Add GOALS file with anti-autotools 2009-02-09 20:56:29 +01:00
LICENSE Add vim hints, copyright notice to each file, add LICENSE, retab! everything 2009-02-14 02:33:31 +01:00
Makefile Port sighandler to tree-branch 2010-12-31 19:36:29 +01:00
PACKAGE-MAINTAINER docs: merge spelling and grammar fixes by sasha (Thanks!) 2010-03-21 01:50:10 +01:00
README.tree first step of the big refactoring ("tree" branch). 2010-04-13 13:17:39 +02:00
RELEASE-NOTES-3.a-bf1 Add release notes to git, welcome 3.a-bf1 :-) 2009-05-03 17:24:07 +02:00
RELEASE-NOTES-3.b debian: update changelog 2009-06-26 04:42:58 +02:00
RELEASE-NOTES-3.c Add release notes for 3.γ 2009-08-19 14:00:49 +02:00
RELEASE-NOTES-3.d Update changelog / release-notes 2009-11-09 20:54:16 +01:00
TODO Update TODO file 2009-04-19 20:45:28 +02:00
common.mk libXcursor support (themed cursors). 2010-11-28 13:01:45 +01:00
dump-asy.pl ipc: adapt dump-asy.pl for the new orientation format 2011-01-08 00:45:10 +01:00
gtk-tree-watch.pl perl: use get_tree instead of get_workspaces 2010-11-21 21:42:28 +01:00
i3-wsbar Add initial version of i3-wsbar 2010-03-24 19:13:19 +01:00
i3.config add shortcut to default config for tiling/floating toggle 2010-11-21 17:04:35 +01:00
i3.desktop Add a .desktop-file containing xsession information for freedesktop compliant login managers 2009-04-19 22:29:04 +02:00
i3.welcome docs: merge spelling and grammar fixes by sasha (Thanks!) 2010-03-21 01:50:10 +01:00
logo.svg Add logo to git. Thanks to steckdenis, yellowiscool and farvardin! 2009-08-04 01:40:05 +02:00
pseudo-doc.doxygen Put documentation for each function in the header files, doxygen-compatible 2009-04-07 19:02:07 +02:00

README.tree

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

README file for the "tree" branch of i3
=======================================

This is a *massive* refactoring of i3. It was driven by thinking about whether
a different data structure could make things easier (for users and developers).
The old data structure of a table provided relatively flexible layouts but was
*very* hard to implement.

The new data structure is a tree. You can have horizontally and vertically split
containers. Each container can contain either nothing yet (waiting for a window
or for the user to put more containers in it), one or more containers or exactly
one window. RandR Outputs and workspaces are not treated specially, but they
are just containers inside the tree.

This structure allows for easy serialization, meaning multiple things:
- we can store and reload the layout for inplace restarts (this is already working)
- we can store parts of the layout and load them at any position in our tree
  (partly working)
  - we can load a layout specifying the physical positions of RandR outputs
    for pathologic screen setups
  - we can load a default layout for each workspace to specify the position
    of dock clients
- we can use test-driven development to a much higher degree because we have
  access to the whole tree

Ripping out the core data structures of i3 and replacing them of course has
some side-effects, which I will describe here (the list may not be complete,
new side-effects may not be known yet):
- Empty containers are allowed. They can swallow windows based on certain
  criteria. We can implement session-saving this way.
- Assignments (put windows on certain workspaces, put workspaces on certain
  outputs) are just special cases of the point above.
- Window decorations are now always rendered on the parent window. This means
  we dont have to carry around ugly Stack_Windows any more.
- Operations always (?) operate on containers, so you can make a container
  (containing multiple windows) fullscreen or floating (for example) and no
  longer just single windows.
- All X11 requests are now pushed to X11 in a separate step (rendering is one
  step, updating X11 another). This makes talking to X11 a lot less error-prone
  and allows for simpler code.

======================
SOME WORDS OF WARNING:
======================

The current state of the branch is not nearly the quality you know of i3. It
is in flux, changes and crashes are to be expected. Many features do not work
yet. It is only suitable if you want to help developing or have a look at what
is coming. Do *NOT* use it for production! You have been warned.