89 lines
2.9 KiB
Perl
89 lines
2.9 KiB
Perl
#!perl
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# vim:ts=4:sw=4:expandtab
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#
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# Please read the following documents before working on tests:
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# • https://build.i3wm.org/docs/testsuite.html
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# (or docs/testsuite)
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#
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# • https://build.i3wm.org/docs/lib-i3test.html
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# (alternatively: perldoc ./testcases/lib/i3test.pm)
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#
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# • https://build.i3wm.org/docs/ipc.html
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# (or docs/ipc)
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#
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# • http://onyxneon.com/books/modern_perl/modern_perl_a4.pdf
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# (unless you are already familiar with Perl)
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#
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# Tests the focus_follows_mouse setting.
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use i3test i3_config => <<EOT;
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# i3 config file (v4)
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font -misc-fixed-medium-r-normal--13-120-75-75-C-70-iso10646-1
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fake-outputs 1000x1000+0+0
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EOT
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my ($first, $second);
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sub synced_warp_pointer {
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my ($x_px, $y_px) = @_;
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sync_with_i3;
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$x->root->warp_pointer($x_px, $y_px);
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sync_with_i3;
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}
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###################################################################
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# Test a simple case with 2 windows.
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###################################################################
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synced_warp_pointer(600, 600);
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$first = open_window;
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$second = open_window;
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is($x->input_focus, $second->id, 'second window focused');
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synced_warp_pointer(0, 0);
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is($x->input_focus, $first->id, 'first window focused');
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###################################################################
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# Test that focus isn't changed with tabbed windows.
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###################################################################
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fresh_workspace;
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synced_warp_pointer(600, 600);
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$first = open_window;
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cmd 'layout tabbed';
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$second = open_window;
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is($x->input_focus, $second->id, 'second (tabbed) window focused');
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synced_warp_pointer(0, 0);
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is($x->input_focus, $second->id, 'second window still focused');
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###################################################################
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# Test that floating windows are focused but not raised to the top.
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# See issue #2990.
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###################################################################
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my $ws;
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my $tmp = fresh_workspace;
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my ($first_floating, $second_floating);
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synced_warp_pointer(0, 0);
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$first_floating = open_floating_window;
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$first_floating->rect(X11::XCB::Rect->new(x => 1, y => 1, width => 100, height => 100));
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$second_floating = open_floating_window;
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$second_floating->rect(X11::XCB::Rect->new(x => 50, y => 50, width => 100, height => 100));
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sync_with_i3;
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$first = open_window;
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is($x->input_focus, $first->id, 'first (tiling) window focused');
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$ws = get_ws($tmp);
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is($ws->{floating_nodes}->[1]->{nodes}->[0]->{window}, $second_floating->id, 'second floating on top');
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is($ws->{floating_nodes}->[0]->{nodes}->[0]->{window}, $first_floating->id, 'first floating behind');
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synced_warp_pointer(40, 40);
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is($x->input_focus, $first_floating->id, 'first floating window focused');
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$ws = get_ws($tmp);
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is($ws->{floating_nodes}->[1]->{nodes}->[0]->{window}, $second_floating->id, 'second floating still on top');
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is($ws->{floating_nodes}->[0]->{nodes}->[0]->{window}, $first_floating->id, 'first floating still behind');
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done_testing;
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