gri3-wm/src/match.c

208 lines
6.6 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#undef I3__FILE__
#define I3__FILE__ "match.c"
/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
*
* A "match" is a data structure which acts like a mask or expression to match
* certain windows or not. For example, when using commands, you can specify a
* command like this: [title="*Firefox*"] kill. The title member of the match
* data structure will then be filled and i3 will check each window using
* match_matches_window() to find the windows affected by this command.
*
*/
#include "all.h"
/* From sys/time.h, not sure if its available on all systems. */
#define _i3_timercmp(a, b, CMP) \
(((a).tv_sec == (b).tv_sec) ? ((a).tv_usec CMP(b).tv_usec) : ((a).tv_sec CMP(b).tv_sec))
/*
* Initializes the Match data structure. This function is necessary because the
* members representing boolean values (like dock) need to be initialized with
* -1 instead of 0.
*
*/
void match_init(Match *match) {
memset(match, 0, sizeof(Match));
match->dock = -1;
match->urgent = U_DONTCHECK;
}
/*
* Check if a match is empty. This is necessary while parsing commands to see
* whether the user specified a match at all.
*
*/
bool match_is_empty(Match *match) {
/* we cannot simply use memcmp() because the structure is part of a
* TAILQ and I dont want to start with things like assuming that the
* last member of a struct really is at the end in memory… */
return (match->title == NULL &&
match->mark == NULL &&
match->application == NULL &&
match->class == NULL &&
match->instance == NULL &&
match->window_role == NULL &&
match->urgent == U_DONTCHECK &&
match->id == XCB_NONE &&
match->con_id == NULL &&
match->dock == -1 &&
match->floating == M_ANY);
}
/*
* Copies the data of a match from src to dest.
*
*/
void match_copy(Match *dest, Match *src) {
memcpy(dest, src, sizeof(Match));
/* The DUPLICATE_REGEX macro creates a new regular expression from the
* ->pattern of the old one. It therefore does use a little more memory then
* with a refcounting system, but its easier this way. */
#define DUPLICATE_REGEX(field) \
do { \
if (src->field != NULL) \
dest->field = regex_new(src->field->pattern); \
} while (0)
DUPLICATE_REGEX(title);
DUPLICATE_REGEX(mark);
DUPLICATE_REGEX(application);
DUPLICATE_REGEX(class);
DUPLICATE_REGEX(instance);
DUPLICATE_REGEX(window_role);
}
/*
* Check if a match data structure matches the given window.
*
*/
bool match_matches_window(Match *match, i3Window *window) {
LOG("Checking window 0x%08x (class %s)\n", window->id, window->class_class);
if (match->class != NULL) {
if (window->class_class != NULL &&
regex_matches(match->class, window->class_class)) {
LOG("window class matches (%s)\n", window->class_class);
} else {
return false;
}
}
if (match->instance != NULL) {
if (window->class_instance != NULL &&
regex_matches(match->instance, window->class_instance)) {
LOG("window instance matches (%s)\n", window->class_instance);
} else {
return false;
}
}
if (match->id != XCB_NONE) {
if (window->id == match->id) {
LOG("match made by window id (%d)\n", window->id);
} else {
LOG("window id does not match\n");
return false;
}
}
if (match->title != NULL) {
if (window->name != NULL &&
regex_matches(match->title, i3string_as_utf8(window->name))) {
LOG("title matches (%s)\n", i3string_as_utf8(window->name));
} else {
return false;
}
}
if (match->window_role != NULL) {
if (window->role != NULL &&
regex_matches(match->window_role, window->role)) {
LOG("window_role matches (%s)\n", window->role);
} else {
return false;
}
}
Con *con = NULL;
if (match->urgent == U_LATEST) {
/* if the window isn't urgent, no sense in searching */
if (window->urgent.tv_sec == 0) {
return false;
}
/* if we find a window that is newer than this one, bail */
TAILQ_FOREACH (con, &all_cons, all_cons) {
if ((con->window != NULL) &&
_i3_timercmp(con->window->urgent, window->urgent, > )) {
return false;
}
}
LOG("urgent matches latest\n");
}
if (match->urgent == U_OLDEST) {
/* if the window isn't urgent, no sense in searching */
if (window->urgent.tv_sec == 0) {
return false;
}
/* if we find a window that is older than this one (and not 0), bail */
TAILQ_FOREACH (con, &all_cons, all_cons) {
if ((con->window != NULL) &&
(con->window->urgent.tv_sec != 0) &&
_i3_timercmp(con->window->urgent, window->urgent, < )) {
return false;
}
}
LOG("urgent matches oldest\n");
}
if (match->dock != -1) {
if ((window->dock == W_DOCK_TOP && match->dock == M_DOCK_TOP) ||
(window->dock == W_DOCK_BOTTOM && match->dock == M_DOCK_BOTTOM) ||
((window->dock == W_DOCK_TOP || window->dock == W_DOCK_BOTTOM) &&
match->dock == M_DOCK_ANY) ||
(window->dock == W_NODOCK && match->dock == M_NODOCK)) {
LOG("dock status matches\n");
} else {
LOG("dock status does not match\n");
return false;
}
}
/* We dont check the mark because this function is not even called when
* the mark would have matched - it is checked in cmdparse.y itself */
if (match->mark != NULL) {
LOG("mark does not match\n");
return false;
}
return true;
}
/*
* Frees the given match. It must not be used afterwards!
*
*/
void match_free(Match *match) {
/* First step: free the regex fields / patterns */
regex_free(match->title);
regex_free(match->application);
regex_free(match->class);
regex_free(match->instance);
regex_free(match->mark);
regex_free(match->window_role);
/* Second step: free the regex helper struct itself */
FREE(match->title);
FREE(match->application);
FREE(match->class);
FREE(match->instance);
FREE(match->mark);
FREE(match->window_role);
}