128 lines
4.0 KiB
Perl
128 lines
4.0 KiB
Perl
package SocketActivation;
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# vim:ts=4:sw=4:expandtab
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use IO::Socket::UNIX; # core
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use Cwd qw(abs_path); # core
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use POSIX; # core
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use AnyEvent::Handle; # not core
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use Exporter 'import';
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use v5.10;
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our @EXPORT = qw(activate_i3);
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#
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# Starts i3 using socket activation. Creates a listening socket (with bind +
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# listen) which is then passed to i3, who in turn calls accept and handles the
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# requests.
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#
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# Since the kernel buffers the connect, the parent process can connect to the
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# socket immediately after forking. It then sends a request and waits until it
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# gets an answer. Obviously, i3 has to be initialized to actually answer the
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# request.
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#
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# This way, we can wait *precisely* the amount of time which i3 waits to get
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# ready, which is a *HUGE* speed gain (and a lot more robust) in comparison to
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# using sleep() with a fixed amount of time.
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#
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# unix_socket_path: Location of the socket to use for the activation
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# display: X11 $ENV{DISPLAY}
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# configfile: path to the configuration file to use
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# logpath: path to the logfile to which i3 will append
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# cv: an AnyEvent->condvar which will be triggered once i3 is ready
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#
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sub activate_i3 {
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my %args = @_;
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# remove the old unix socket
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unlink($args{unix_socket_path});
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# pass all file descriptors up to three to the children.
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# we need to set this flag before opening the socket.
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open(my $fdtest, '<', '/dev/null');
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$^F = fileno($fdtest);
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close($fdtest);
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my $socket = IO::Socket::UNIX->new(
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Listen => 1,
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Local => $args{unix_socket_path},
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);
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my $pid = fork;
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if (!defined($pid)) {
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die "could not fork()";
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}
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if ($pid == 0) {
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$ENV{LISTEN_PID} = $$;
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$ENV{LISTEN_FDS} = 1;
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delete $ENV{DESKTOP_STARTUP_ID};
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$ENV{DISPLAY} = $args{display};
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$ENV{PATH} = join(':',
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'../i3-nagbar',
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'../i3-msg',
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'../i3-config-wizard',
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'../i3bar',
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'..',
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$ENV{PATH}
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);
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# Only pass file descriptors 0 (stdin), 1 (stdout), 2 (stderr) and
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# 3 (socket) to the child.
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$^F = 3;
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# If the socket does not use file descriptor 3 by chance already, we
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# close fd 3 and dup2() the socket to 3.
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if (fileno($socket) != 3) {
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POSIX::close(3);
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POSIX::dup2(fileno($socket), 3);
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}
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# Construct the command to launch i3. Use maximum debug level, disable
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# the interactive signalhandler to make it crash immediately instead.
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my $i3cmd = abs_path("../i3") . " -V -d all --disable-signalhandler";
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if ($args{valgrind}) {
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$i3cmd =
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qq|valgrind -v --log-file="$args{outdir}/valgrind.log" | .
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qq|--leak-check=full --track-origins=yes --num-callers=20 | .
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qq|--tool=memcheck -- $i3cmd|;
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}
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# Append to $args{logpath} instead of overwriting because i3 might be
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# run multiple times in one testcase.
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my $cmd = "exec $i3cmd -c $args{configfile} >>$args{logpath} 2>&1";
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# We need to use the shell due to using output redirections.
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exec "/bin/sh", '-c', $cmd;
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# if we are still here, i3 could not be found or exec failed. bail out.
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exit 1;
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}
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# close the socket, the child process should be the only one which keeps a file
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# descriptor on the listening socket.
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$socket->close;
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# We now connect (will succeed immediately) and send a request afterwards.
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# As soon as the reply is there, i3 is considered ready.
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my $cl = IO::Socket::UNIX->new(Peer => $args{unix_socket_path});
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my $hdl;
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$hdl = AnyEvent::Handle->new(
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fh => $cl,
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on_error => sub {
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$hdl->destroy;
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$args{cv}->send(0);
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});
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# send a get_tree message without payload
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$hdl->push_write('i3-ipc' . pack("LL", 0, 4));
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# wait for the reply
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$hdl->push_read(chunk => 1, => sub {
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my ($h, $line) = @_;
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$args{cv}->send(1);
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undef $hdl;
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});
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return $pid;
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}
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1
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