gri3-wm/src/commands.c

1215 lines
48 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* © 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
*/
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <xcb/xcb.h>
#include "util.h"
#include "data.h"
#include "table.h"
#include "layout.h"
#include "i3.h"
#include "xinerama.h"
#include "client.h"
#include "floating.h"
#include "xcb.h"
#include "config.h"
#include "workspace.h"
#include "commands.h"
#include "resize.h"
bool focus_window_in_container(xcb_connection_t *conn, Container *container, direction_t direction) {
/* If this container is empty, were done */
if (container->currently_focused == NULL)
return false;
/* Get the previous/next client or wrap around */
Client *candidate = NULL;
if (direction == D_UP) {
if ((candidate = CIRCLEQ_PREV_OR_NULL(&(container->clients), container->currently_focused, clients)) == NULL)
candidate = CIRCLEQ_LAST(&(container->clients));
}
else if (direction == D_DOWN) {
if ((candidate = CIRCLEQ_NEXT_OR_NULL(&(container->clients), container->currently_focused, clients)) == NULL)
candidate = CIRCLEQ_FIRST(&(container->clients));
} else LOG("Direction not implemented!\n");
/* If we could not switch, the container contains exactly one client. We return false */
if (candidate == container->currently_focused)
return false;
/* Set focus */
set_focus(conn, candidate, true);
return true;
}
typedef enum { THING_WINDOW, THING_CONTAINER, THING_SCREEN } thing_t;
static void jump_to_mark(xcb_connection_t *conn, const char *mark) {
Client *current;
LOG("Jumping to \"%s\"\n", mark);
Workspace *ws;
TAILQ_FOREACH(ws, workspaces, workspaces)
SLIST_FOREACH(current, &(ws->focus_stack), focus_clients) {
if (current->mark == NULL || strcmp(current->mark, mark) != 0)
continue;
workspace_show(conn, current->workspace->num + 1);
set_focus(conn, current, true);
return;
}
LOG("No window with this mark found\n");
}
static void focus_thing(xcb_connection_t *conn, direction_t direction, thing_t thing) {
LOG("focusing direction %d\n", direction);
int new_row = current_row,
new_col = current_col;
Container *container = CUR_CELL;
Workspace *t_ws = c_ws;
/* Makes sure new_col and new_row are within bounds of the new workspace */
void check_colrow_boundaries() {
if (new_col >= t_ws->cols)
new_col = (t_ws->cols - 1);
if (new_row >= t_ws->rows)
new_row = (t_ws->rows - 1);
}
/* There always is a container. If not, current_col or current_row is wrong */
assert(container != NULL);
if (container->workspace->fullscreen_client != NULL) {
LOG("You're in fullscreen mode. Won't switch focus\n");
return;
}
/* For focusing screens, situation is different: we get the rect
* of the current screen, then get the screen which is on its
* right/left/bottom/top and just switch to the workspace on
* the target screen. */
if (thing == THING_SCREEN) {
i3Screen *cs = c_ws->screen;
assert(cs != NULL);
Rect bounds = cs->rect;
if (direction == D_RIGHT)
bounds.x += bounds.width;
else if (direction == D_LEFT)
bounds.x -= bounds.width;
else if (direction == D_UP)
bounds.y -= bounds.height;
else bounds.y += bounds.height;
i3Screen *target = get_screen_containing(bounds.x, bounds.y);
if (target == NULL) {
LOG("Target screen NULL\n");
/* Wrap around if the target screen is out of bounds */
if (direction == D_RIGHT)
target = get_screen_most(D_LEFT, cs);
else if (direction == D_LEFT)
target = get_screen_most(D_RIGHT, cs);
else if (direction == D_UP)
target = get_screen_most(D_DOWN, cs);
else target = get_screen_most(D_UP, cs);
}
LOG("Switching to ws %d\n", target->current_workspace + 1);
workspace_show(conn, target->current_workspace->num + 1);
return;
}
/* TODO: for horizontal default layout, this has to be expanded to LEFT/RIGHT */
if (direction == D_UP || direction == D_DOWN) {
if (thing == THING_WINDOW)
/* Lets see if we can perform up/down focus in the current container */
if (focus_window_in_container(conn, container, direction))
return;
if (direction == D_DOWN && cell_exists(current_col, current_row+1))
new_row = current_row + t_ws->table[current_col][current_row]->rowspan;
else if (direction == D_UP && cell_exists(current_col, current_row-1)) {
/* Set new_row as a sane default, but it may get overwritten in a second */
new_row--;
/* Search from the top to correctly handle rowspanned containers */
for (int rows = 0; rows < current_row; rows += t_ws->table[current_col][rows]->rowspan) {
if (new_row > (rows + (t_ws->table[current_col][rows]->rowspan - 1)))
continue;
new_row = rows;
break;
}
} else {
/* Lets see if there is a screen down/up there to which we can switch */
LOG("container is at %d with height %d\n", container->y, container->height);
i3Screen *screen;
int destination_y = (direction == D_UP ? (container->y - 1) : (container->y + container->height + 1));
if ((screen = get_screen_containing(container->x, destination_y)) == NULL) {
LOG("Wrapping screen around vertically\n");
/* No screen found? Then wrap */
screen = get_screen_most((direction == D_UP ? D_DOWN : D_UP), container->workspace->screen);
}
t_ws = screen->current_workspace;
new_row = (direction == D_UP ? (t_ws->rows - 1) : 0);
}
check_colrow_boundaries();
LOG("new_col = %d, new_row = %d\n", new_col, new_row);
if (t_ws->table[new_col][new_row]->currently_focused == NULL) {
LOG("Cell empty, checking for colspanned client above...\n");
for (int cols = 0; cols < new_col; cols += t_ws->table[cols][new_row]->colspan) {
if (new_col > (cols + (t_ws->table[cols][new_row]->colspan - 1)))
continue;
new_col = cols;
break;
}
LOG("Fixed it to new col %d\n", new_col);
}
} else if (direction == D_LEFT || direction == D_RIGHT) {
if (direction == D_RIGHT && cell_exists(current_col+1, current_row))
new_col = current_col + t_ws->table[current_col][current_row]->colspan;
else if (direction == D_LEFT && cell_exists(current_col-1, current_row)) {
/* Set new_col as a sane default, but it may get overwritten in a second */
new_col--;
/* Search from the left to correctly handle colspanned containers */
for (int cols = 0; cols < current_col; cols += t_ws->table[cols][current_row]->colspan) {
if (new_col > (cols + (t_ws->table[cols][current_row]->colspan - 1)))
continue;
new_col = cols;
break;
}
} else {
/* Lets see if there is a screen left/right here to which we can switch */
LOG("container is at %d with width %d\n", container->x, container->width);
i3Screen *screen;
int destination_x = (direction == D_LEFT ? (container->x - 1) : (container->x + container->width + 1));
if ((screen = get_screen_containing(destination_x, container->y)) == NULL) {
LOG("Wrapping screen around horizontally\n");
screen = get_screen_most((direction == D_LEFT ? D_RIGHT : D_LEFT), container->workspace->screen);
}
t_ws = screen->current_workspace;
new_col = (direction == D_LEFT ? (t_ws->cols - 1) : 0);
}
check_colrow_boundaries();
LOG("new_col = %d, new_row = %d\n", new_col, new_row);
if (t_ws->table[new_col][new_row]->currently_focused == NULL) {
LOG("Cell empty, checking for rowspanned client above...\n");
for (int rows = 0; rows < new_row; rows += t_ws->table[new_col][rows]->rowspan) {
if (new_row > (rows + (t_ws->table[new_col][rows]->rowspan - 1)))
continue;
new_row = rows;
break;
}
LOG("Fixed it to new row %d\n", new_row);
}
} else {
LOG("direction unhandled\n");
return;
}
check_colrow_boundaries();
if (t_ws->table[new_col][new_row]->currently_focused != NULL)
set_focus(conn, t_ws->table[new_col][new_row]->currently_focused, true);
}
/*
* Tries to move the window inside its current container.
*
* Returns true if the window could be moved, false otherwise.
*
*/
static bool move_current_window_in_container(xcb_connection_t *conn, Client *client,
direction_t direction) {
assert(client->container != NULL);
Client *other = (direction == D_UP ? CIRCLEQ_PREV(client, clients) :
CIRCLEQ_NEXT(client, clients));
if (other == CIRCLEQ_END(&(client->container->clients)))
return false;
LOG("i can do that\n");
/* We can move the client inside its current container */
CIRCLEQ_REMOVE(&(client->container->clients), client, clients);
if (direction == D_UP)
CIRCLEQ_INSERT_BEFORE(&(client->container->clients), other, client, clients);
else CIRCLEQ_INSERT_AFTER(&(client->container->clients), other, client, clients);
render_layout(conn);
return true;
}
/*
* Moves the current window or whole container to the given direction, creating a column/row if
* necessary.
*
*/
static void move_current_window(xcb_connection_t *conn, direction_t direction) {
LOG("moving window to direction %s\n", (direction == D_UP ? "up" : (direction == D_DOWN ? "down" :
(direction == D_LEFT ? "left" : "right"))));
/* Get current window */
Container *container = CUR_CELL,
*new = NULL;
/* There has to be a container, see focus_window() */
assert(container != NULL);
/* If there is no window or the dock window is focused, were done */
if (container->currently_focused == NULL ||
container->currently_focused->dock)
return;
/* As soon as the client is moved away, the last focused client in the old
* container needs to get focus, if any. Therefore, we save it here. */
Client *current_client = container->currently_focused;
Client *to_focus = get_last_focused_client(conn, container, current_client);
if (to_focus == NULL) {
to_focus = CIRCLEQ_NEXT_OR_NULL(&(container->clients), current_client, clients);
if (to_focus == NULL)
to_focus = CIRCLEQ_PREV_OR_NULL(&(container->clients), current_client, clients);
}
switch (direction) {
case D_LEFT:
/* If were at the left-most position, move the rest of the table right */
if (current_col == 0) {
expand_table_cols_at_head(c_ws);
new = CUR_CELL;
} else
new = CUR_TABLE[--current_col][current_row];
break;
case D_RIGHT:
if (current_col == (c_ws->cols-1))
expand_table_cols(c_ws);
new = CUR_TABLE[++current_col][current_row];
break;
case D_UP:
if (move_current_window_in_container(conn, current_client, D_UP))
return;
/* if were at the up-most position, move the rest of the table down */
if (current_row == 0) {
expand_table_rows_at_head(c_ws);
new = CUR_CELL;
} else
new = CUR_TABLE[current_col][--current_row];
break;
case D_DOWN:
if (move_current_window_in_container(conn, current_client, D_DOWN))
return;
if (current_row == (c_ws->rows-1))
expand_table_rows(c_ws);
new = CUR_TABLE[current_col][++current_row];
break;
/* To make static analyzers happy: */
default:
return;
}
/* Remove it from the old container and put it into the new one */
client_remove_from_container(conn, current_client, container, true);
if (new->currently_focused != NULL)
CIRCLEQ_INSERT_AFTER(&(new->clients), new->currently_focused, current_client, clients);
else CIRCLEQ_INSERT_TAIL(&(new->clients), current_client, clients);
SLIST_INSERT_HEAD(&(new->workspace->focus_stack), current_client, focus_clients);
/* Update data structures */
current_client->container = new;
current_client->workspace = new->workspace;
container->currently_focused = to_focus;
new->currently_focused = current_client;
Workspace *workspace = container->workspace;
/* delete all empty columns/rows */
cleanup_table(conn, workspace);
/* Fix colspan/rowspan if itd overlap */
fix_colrowspan(conn, workspace);
render_workspace(conn, workspace->screen, workspace);
xcb_flush(conn);
set_focus(conn, current_client, true);
}
static void move_current_container(xcb_connection_t *conn, direction_t direction) {
LOG("moving container to direction %s\n", (direction == D_UP ? "up" : (direction == D_DOWN ? "down" :
(direction == D_LEFT ? "left" : "right"))));
/* Get current window */
Container *container = CUR_CELL,
*new = NULL;
Container **old = &CUR_CELL;
/* There has to be a container, see focus_window() */
assert(container != NULL);
switch (direction) {
case D_LEFT:
/* If were at the left-most position, move the rest of the table right */
if (current_col == 0) {
expand_table_cols_at_head(c_ws);
new = CUR_CELL;
old = &CUR_TABLE[current_col+1][current_row];
} else
new = CUR_TABLE[--current_col][current_row];
break;
case D_RIGHT:
if (current_col == (c_ws->cols-1))
expand_table_cols(c_ws);
new = CUR_TABLE[++current_col][current_row];
break;
case D_UP:
/* if were at the up-most position, move the rest of the table down */
if (current_row == 0) {
expand_table_rows_at_head(c_ws);
new = CUR_CELL;
old = &CUR_TABLE[current_col][current_row+1];
} else
new = CUR_TABLE[current_col][--current_row];
break;
case D_DOWN:
if (current_row == (c_ws->rows-1))
expand_table_rows(c_ws);
new = CUR_TABLE[current_col][++current_row];
break;
/* To make static analyzers happy: */
default:
return;
}
LOG("old = %d,%d and new = %d,%d\n", container->col, container->row, new->col, new->row);
/* Swap the containers */
int col = new->col;
int row = new->row;
*old = new;
new->col = container->col;
new->row = container->row;
CUR_CELL = container;
container->col = col;
container->row = row;
Workspace *workspace = container->workspace;
/* delete all empty columns/rows */
cleanup_table(conn, workspace);
/* Fix colspan/rowspan if itd overlap */
fix_colrowspan(conn, workspace);
render_layout(conn);
}
/*
* "Snaps" the current container (not possible for windows, because it works at table base)
* to the given direction, that is, adjusts cellspan/rowspan
*
*/
static void snap_current_container(xcb_connection_t *conn, direction_t direction) {
LOG("snapping container to direction %d\n", direction);
Container *container = CUR_CELL;
assert(container != NULL);
switch (direction) {
case D_LEFT:
/* Snap to the left is actually a move to the left and then a snap right */
if (!cell_exists(container->col - 1, container->row) ||
CUR_TABLE[container->col-1][container->row]->currently_focused != NULL) {
LOG("cannot snap to left - the cell is already used\n");
return;
}
move_current_window(conn, D_LEFT);
snap_current_container(conn, D_RIGHT);
return;
case D_RIGHT: {
/* Check if the cell is used */
int new_col = container->col + container->colspan;
for (int i = 0; i < container->rowspan; i++)
if (!cell_exists(new_col, container->row + i) ||
CUR_TABLE[new_col][container->row + i]->currently_focused != NULL) {
LOG("cannot snap to right - the cell is already used\n");
return;
}
/* Check if there are other cells with rowspan, which are in our way.
* If so, reduce their rowspan. */
for (int i = container->row-1; i >= 0; i--) {
LOG("we got cell %d, %d with rowspan %d\n",
new_col, i, CUR_TABLE[new_col][i]->rowspan);
while ((CUR_TABLE[new_col][i]->rowspan-1) >= (container->row - i))
CUR_TABLE[new_col][i]->rowspan--;
LOG("new rowspan = %d\n", CUR_TABLE[new_col][i]->rowspan);
}
container->colspan++;
break;
}
case D_UP:
if (!cell_exists(container->col, container->row - 1) ||
CUR_TABLE[container->col][container->row-1]->currently_focused != NULL) {
LOG("cannot snap to top - the cell is already used\n");
return;
}
move_current_window(conn, D_UP);
snap_current_container(conn, D_DOWN);
return;
case D_DOWN: {
LOG("snapping down\n");
int new_row = container->row + container->rowspan;
for (int i = 0; i < container->colspan; i++)
if (!cell_exists(container->col + i, new_row) ||
CUR_TABLE[container->col + i][new_row]->currently_focused != NULL) {
LOG("cannot snap down - the cell is already used\n");
return;
}
for (int i = container->col-1; i >= 0; i--) {
LOG("we got cell %d, %d with colspan %d\n",
i, new_row, CUR_TABLE[i][new_row]->colspan);
while ((CUR_TABLE[i][new_row]->colspan-1) >= (container->col - i))
CUR_TABLE[i][new_row]->colspan--;
LOG("new colspan = %d\n", CUR_TABLE[i][new_row]->colspan);
}
container->rowspan++;
break;
}
/* To make static analyzers happy: */
default:
return;
}
render_layout(conn);
}
static void move_floating_window_to_workspace(xcb_connection_t *conn, Client *client, int workspace) {
/* t_ws (to workspace) is just a container pointer to the workspace were switching to */
Workspace *t_ws = workspace_get(workspace-1),
*old_ws = client->workspace;
LOG("moving floating\n");
workspace_initialize(t_ws, c_ws->screen);
/* Check if there is already a fullscreen client on the destination workspace and
* stop moving if so. */
if (client->fullscreen && (t_ws->fullscreen_client != NULL)) {
LOG("Not moving: Fullscreen client already existing on destination workspace.\n");
return;
}
floating_assign_to_workspace(client, t_ws);
/* If were moving it to an invisible screen, we need to unmap it */
if (!workspace_is_visible(t_ws)) {
LOG("This workspace is not visible, unmapping\n");
client_unmap(conn, client);
} else {
/* If this is not the case, we move the window to a workspace
* which is on another screen, so we also need to adjust its
* coordinates. */
LOG("before x = %d, y = %d\n", client->rect.x, client->rect.y);
uint32_t relative_x = client->rect.x - old_ws->rect.x,
relative_y = client->rect.y - old_ws->rect.y;
LOG("rel_x = %d, rel_y = %d\n", relative_x, relative_y);
client->rect.x = t_ws->rect.x + relative_x;
client->rect.y = t_ws->rect.y + relative_y;
LOG("after x = %d, y = %d\n", client->rect.x, client->rect.y);
reposition_client(conn, client);
xcb_flush(conn);
}
LOG("done\n");
render_layout(conn);
if (workspace_is_visible(t_ws))
set_focus(conn, client, true);
}
/*
* Moves the currently selected window to the given workspace
*
*/
static void move_current_window_to_workspace(xcb_connection_t *conn, int workspace) {
LOG("Moving current window to workspace %d\n", workspace);
Container *container = CUR_CELL;
assert(container != NULL);
/* t_ws (to workspace) is just a container pointer to the workspace were switching to */
Workspace *t_ws = workspace_get(workspace-1);
Client *current_client = container->currently_focused;
if (current_client == NULL) {
LOG("No currently focused client in current container.\n");
return;
}
Client *to_focus = CIRCLEQ_NEXT_OR_NULL(&(container->clients), current_client, clients);
if (to_focus == NULL)
to_focus = CIRCLEQ_PREV_OR_NULL(&(container->clients), current_client, clients);
workspace_initialize(t_ws, container->workspace->screen);
/* Check if there is already a fullscreen client on the destination workspace and
* stop moving if so. */
if (current_client->fullscreen && (t_ws->fullscreen_client != NULL)) {
LOG("Not moving: Fullscreen client already existing on destination workspace.\n");
return;
}
Container *to_container = t_ws->table[t_ws->current_col][t_ws->current_row];
assert(to_container != NULL);
client_remove_from_container(conn, current_client, container, true);
if (container->workspace->fullscreen_client == current_client)
container->workspace->fullscreen_client = NULL;
/* TODO: insert it to the correct position */
CIRCLEQ_INSERT_TAIL(&(to_container->clients), current_client, clients);
SLIST_INSERT_HEAD(&(to_container->workspace->focus_stack), current_client, focus_clients);
LOG("Moved.\n");
current_client->container = to_container;
current_client->workspace = to_container->workspace;
container->currently_focused = to_focus;
to_container->currently_focused = current_client;
/* If were moving it to an invisible screen, we need to unmap it */
if (!workspace_is_visible(to_container->workspace)) {
LOG("This workspace is not visible, unmapping\n");
client_unmap(conn, current_client);
} else {
if (current_client->fullscreen) {
LOG("Calling client_enter_fullscreen again\n");
client_enter_fullscreen(conn, current_client);
}
}
/* delete all empty columns/rows */
cleanup_table(conn, container->workspace);
render_layout(conn);
if (workspace_is_visible(to_container->workspace))
set_focus(conn, current_client, true);
}
/*
* Jumps to the given window class / title.
* Title is matched using strstr, that is, matches if it appears anywhere
* in the string. Regular expressions seem to be a bit overkill here. However,
* if we need them for something else somewhen, we may introduce them here, too.
*
*/
static void jump_to_window(xcb_connection_t *conn, const char *arguments) {
char *classtitle;
Client *client;
/* The first character is a quote, this was checked before */
classtitle = sstrdup(arguments+1);
/* The last character is a quote, we just set it to NULL */
classtitle[strlen(classtitle)-1] = '\0';
if ((client = get_matching_client(conn, classtitle, NULL)) == NULL) {
free(classtitle);
LOG("No matching client found.\n");
return;
}
free(classtitle);
set_focus(conn, client, true);
}
/*
* Jump directly to the specified workspace, row and col.
* Great for reaching windows that you always keep in the same spot (hello irssi, I'm looking at you)
*
*/
static void jump_to_container(xcb_connection_t *conn, const char *arguments) {
int ws, row, col;
int result;
result = sscanf(arguments, "%d %d %d", &ws, &col, &row);
LOG("Jump called with %d parameters (\"%s\")\n", result, arguments);
/* No match? Either no arguments were specified, or no numbers */
if (result < 1) {
LOG("At least one valid argument required\n");
return;
}
/* Move to the target workspace */
workspace_show(conn, ws);
if (result < 3)
return;
LOG("Boundary-checking col %d, row %d... (max cols %d, max rows %d)\n", col, row, c_ws->cols, c_ws->rows);
/* Move to row/col */
if (row >= c_ws->rows)
row = c_ws->rows - 1;
if (col >= c_ws->cols)
col = c_ws->cols - 1;
LOG("Jumping to col %d, row %d\n", col, row);
if (c_ws->table[col][row]->currently_focused != NULL)
set_focus(conn, c_ws->table[col][row]->currently_focused, true);
}
/*
* Travels the focus stack by the given number of times (or once, if no argument
* was specified). That is, selects the window you were in before you focused
* the current window.
*
* The special values 'floating' (select the next floating window), 'tiling'
* (select the next tiling window), 'ft' (if the current window is floating,
* select the next tiling window and vice-versa) are also valid
*
*/
static void travel_focus_stack(xcb_connection_t *conn, const char *arguments) {
/* Start count at -1 to always skip the first element */
int times, count = -1;
Client *current;
bool floating_criteria;
/* Either its one of the special values… */
if (strcasecmp(arguments, "floating") == 0) {
floating_criteria = true;
} else if (strcasecmp(arguments, "tiling") == 0) {
floating_criteria = false;
} else if (strcasecmp(arguments, "ft") == 0) {
Client *last_focused = SLIST_FIRST(&(c_ws->focus_stack));
if (last_focused == SLIST_END(&(c_ws->focus_stack))) {
LOG("Cannot select the next floating/tiling client because there is no client at all\n");
return;
}
floating_criteria = !client_is_floating(last_focused);
} else {
/* …or a number was specified */
if (sscanf(arguments, "%u", &times) != 1) {
LOG("No or invalid argument given (\"%s\"), using default of 1 times\n", arguments);
times = 1;
}
SLIST_FOREACH(current, &(CUR_CELL->workspace->focus_stack), focus_clients) {
if (++count < times) {
LOG("Skipping\n");
continue;
}
LOG("Focussing\n");
set_focus(conn, current, true);
break;
}
return;
}
/* Select the next client matching the criteria parsed above */
SLIST_FOREACH(current, &(CUR_CELL->workspace->focus_stack), focus_clients)
if (client_is_floating(current) == floating_criteria) {
set_focus(conn, current, true);
break;
}
}
/*
* Goes through the list of arguments (for exec()) and checks if the given argument
* is present. If not, it copies the arguments (because we cannot realloc it) and
* appends the given argument.
*
*/
static char **append_argument(char **original, char *argument) {
int num_args;
for (num_args = 0; original[num_args] != NULL; num_args++) {
LOG("original argument: \"%s\"\n", original[num_args]);
/* If the argument is already present we return the original pointer */
if (strcmp(original[num_args], argument) == 0)
return original;
}
/* Copy the original array */
char **result = smalloc((num_args+2) * sizeof(char*));
memcpy(result, original, num_args * sizeof(char*));
result[num_args] = argument;
result[num_args+1] = NULL;
return result;
}
/*
* Switch to next or previous existing workspace
*
*/
static void next_previous_workspace(xcb_connection_t *conn, int direction) {
Workspace *ws = c_ws;
if (direction == 'n') {
while ((ws = TAILQ_NEXT(ws, workspaces)) != TAILQ_END(workspaces_head)) {
if (ws->screen == NULL)
continue;
workspace_show(conn, ws->num + 1);
return;
}
} else if (direction == 'p') {
while ((ws = TAILQ_PREV(ws, workspaces_head, workspaces)) != TAILQ_END(workspaces)) {
if (ws->screen == NULL)
continue;
workspace_show(conn, ws->num + 1);
return;
}
}
}
static void parse_resize_command(xcb_connection_t *conn, Client *last_focused, const char *command) {
int first, second;
resize_orientation_t orientation = O_VERTICAL;
Container *con = last_focused->container;
Workspace *ws = con->workspace;
if (STARTS_WITH(command, "left")) {
if (con->col == 0)
return;
first = con->col - 1;
second = con->col;
command += strlen("left");
} else if (STARTS_WITH(command, "right")) {
first = con->col + (con->colspan - 1);
LOG("column %d\n", first);
if (!cell_exists(first, con->row) ||
(first == (ws->cols-1)))
return;
second = first + 1;
command += strlen("right");
} else if (STARTS_WITH(command, "top")) {
if (con->row == 0)
return;
first = con->row - 1;
second = con->row;
orientation = O_HORIZONTAL;
command += strlen("top");
} else if (STARTS_WITH(command, "bottom")) {
first = con->row + (con->rowspan - 1);
if (!cell_exists(con->col, first) ||
(first == (ws->rows-1)))
return;
second = first + 1;
orientation = O_HORIZONTAL;
command += strlen("bottom");
} else {
LOG("Syntax: resize <left|right|top|bottom> [+|-]<pixels>\n");
return;
}
int pixels = atoi(command);
if (pixels == 0)
return;
resize_container(conn, ws, first, second, orientation, pixels);
}
/*
* Parses a command, see file CMDMODE for more information
*
*/
void parse_command(xcb_connection_t *conn, const char *command) {
LOG("--- parsing command \"%s\" ---\n", command);
/* Get the first client from focus stack because floating clients are not
* in any container, therefore CUR_CELL is not appropriate. */
Client *last_focused = SLIST_FIRST(&(c_ws->focus_stack));
if (last_focused == SLIST_END(&(c_ws->focus_stack)))
last_focused = NULL;
/* Hmm, just to be sure */
if (command[0] == '\0')
return;
/* Is it an <exec>? Then execute the given command. */
if (STARTS_WITH(command, "exec ")) {
LOG("starting \"%s\"\n", command + strlen("exec "));
start_application(command+strlen("exec "));
return;
}
if (STARTS_WITH(command, "mark")) {
if (last_focused == NULL) {
LOG("There is no window to mark\n");
return;
}
const char *rest = command + strlen("mark");
while (*rest == ' ')
rest++;
if (*rest == '\0') {
LOG("interactive mark starting\n");
start_application("i3-input -p 'mark ' -l 1 -P 'Mark: '");
} else {
LOG("mark with \"%s\"\n", rest);
client_mark(conn, last_focused, rest);
}
return;
}
if (STARTS_WITH(command, "goto")) {
const char *rest = command + strlen("goto");
while (*rest == ' ')
rest++;
if (*rest == '\0') {
LOG("interactive go to mark starting\n");
start_application("i3-input -p 'goto ' -l 1 -P 'Goto: '");
} else {
LOG("go to \"%s\"\n", rest);
jump_to_mark(conn, rest);
}
return;
}
if (STARTS_WITH(command, "stack-limit ")) {
if (last_focused == NULL || client_is_floating(last_focused)) {
LOG("No container focused\n");
return;
}
const char *rest = command + strlen("stack-limit ");
if (strncmp(rest, "rows ", strlen("rows ")) == 0) {
last_focused->container->stack_limit = STACK_LIMIT_ROWS;
rest += strlen("rows ");
} else if (strncmp(rest, "cols ", strlen("cols ")) == 0) {
last_focused->container->stack_limit = STACK_LIMIT_COLS;
rest += strlen("cols ");
} else {
LOG("Syntax: stack-limit <cols|rows> <limit>\n");
return;
}
last_focused->container->stack_limit_value = atoi(rest);
if (last_focused->container->stack_limit_value == 0)
last_focused->container->stack_limit = STACK_LIMIT_NONE;
return;
}
if (STARTS_WITH(command, "resize ")) {
if (last_focused == NULL)
return;
const char *rest = command + strlen("resize ");
parse_resize_command(conn, last_focused, rest);
return;
}
if (STARTS_WITH(command, "mode ")) {
const char *rest = command + strlen("mode ");
switch_mode(conn, rest);
return;
}
/* Is it an <exit>? */
if (STARTS_WITH(command, "exit")) {
LOG("User issued exit-command, exiting without error.\n");
exit(EXIT_SUCCESS);
}
/* Is it a <reload>? */
if (STARTS_WITH(command, "reload")) {
load_configuration(conn, NULL, true);
return;
}
/* Is it <restart>? Then restart in place. */
if (STARTS_WITH(command, "restart")) {
LOG("restarting \"%s\"...\n", start_argv[0]);
/* make sure -a is in the argument list or append it */
start_argv = append_argument(start_argv, "-a");
execvp(start_argv[0], start_argv);
/* not reached */
}
if (STARTS_WITH(command, "kill")) {
if (last_focused == NULL) {
LOG("There is no window to kill\n");
return;
}
LOG("Killing current window\n");
client_kill(conn, last_focused);
return;
}
/* Is it a jump to a specified workspace, row, col? */
if (STARTS_WITH(command, "jump ")) {
const char *arguments = command + strlen("jump ");
if (arguments[0] == '"')
jump_to_window(conn, arguments);
else jump_to_container(conn, arguments);
return;
}
/* Should we travel the focus stack? */
if (STARTS_WITH(command, "focus")) {
const char *arguments = command + strlen("focus ");
travel_focus_stack(conn, arguments);
return;
}
/* Is it 'f' for fullscreen? */
if (command[0] == 'f') {
if (last_focused == NULL)
return;
client_toggle_fullscreen(conn, last_focused);
return;
}
/* Is it just 's' for stacking or 'd' for default? */
if ((command[0] == 's' || command[0] == 'd' || command[0] == 'T') && (command[1] == '\0')) {
if (last_focused != NULL && client_is_floating(last_focused)) {
LOG("not switching, this is a floating client\n");
return;
}
LOG("Switching mode for current container\n");
int new_mode = MODE_DEFAULT;
if (command[0] == 's')
new_mode = MODE_STACK;
if (command[0] == 'T')
new_mode = MODE_TABBED;
switch_layout_mode(conn, CUR_CELL, new_mode);
return;
}
/* Is it 'bn' (border normal), 'bp' (border 1pixel) or 'bb' (border borderless)? */
/* or even 'bt' (toggle border: 'bp' -> 'bb' -> 'bn' ) */
if (command[0] == 'b') {
if (last_focused == NULL) {
LOG("No window focused, cannot change border type\n");
return;
}
char com = command[1];
if (command[1] == 't') {
if (last_focused->titlebar_position == TITLEBAR_TOP &&
!last_focused->borderless)
com = 'p';
else if (last_focused->titlebar_position == TITLEBAR_OFF &&
!last_focused->borderless)
com = 'b';
else com = 'n';
}
client_change_border(conn, last_focused, com);
return;
}
if (command[0] == 'H') {
LOG("Hiding all floating windows\n");
floating_toggle_hide(conn, c_ws);
return;
}
enum { WITH_WINDOW, WITH_CONTAINER, WITH_WORKSPACE, WITH_SCREEN } with = WITH_WINDOW;
/* Is it a <with>? */
if (command[0] == 'w') {
command++;
/* TODO: implement */
if (command[0] == 'c') {
with = WITH_CONTAINER;
command++;
} else if (command[0] == 'w') {
with = WITH_WORKSPACE;
command++;
} else if (command[0] == 's') {
with = WITH_SCREEN;
command++;
} else {
LOG("not yet implemented.\n");
return;
}
}
/* Is it 't' for toggle tiling/floating? */
if (command[0] == 't') {
if (with == WITH_WORKSPACE) {
c_ws->auto_float = !c_ws->auto_float;
LOG("autofloat is now %d\n", c_ws->auto_float);
return;
}
if (last_focused == NULL) {
LOG("Cannot toggle tiling/floating: workspace empty\n");
return;
}
Workspace *ws = last_focused->workspace;
toggle_floating_mode(conn, last_focused, false);
/* delete all empty columns/rows */
cleanup_table(conn, ws);
/* Fix colspan/rowspan if itd overlap */
fix_colrowspan(conn, ws);
render_workspace(conn, ws->screen, ws);
/* Re-focus the client because cleanup_table sets the focus to the last
* focused client inside a container only. */
set_focus(conn, last_focused, true);
return;
}
/* Is it 'n' or 'p' for next/previous workspace? (nw) */
if ((command[0] == 'n' || command[0] == 'p') && command[1] == 'w') {
next_previous_workspace(conn, command[0]);
return;
}
/* Its a normal <cmd> */
char *rest = NULL;
enum { ACTION_FOCUS, ACTION_MOVE, ACTION_SNAP } action = ACTION_FOCUS;
direction_t direction;
int times = strtol(command, &rest, 10);
if (rest == NULL) {
LOG("Invalid command (\"%s\")\n", command);
return;
}
if (*rest == '\0') {
/* No rest? This was a workspace number, not a times specification */
workspace_show(conn, times);
return;
}
if (*rest == 'm' || *rest == 's') {
action = (*rest == 'm' ? ACTION_MOVE : ACTION_SNAP);
rest++;
}
int workspace = strtol(rest, &rest, 10);
if (rest == NULL) {
LOG("Invalid command (\"%s\")\n", command);
return;
}
if (*rest == '\0') {
if (last_focused != NULL && client_is_floating(last_focused))
move_floating_window_to_workspace(conn, last_focused, workspace);
else move_current_window_to_workspace(conn, workspace);
return;
}
if (last_focused == NULL) {
LOG("Not performing (no window found)\n");
return;
}
if (client_is_floating(last_focused) &&
(action != ACTION_FOCUS && action != ACTION_MOVE)) {
LOG("Not performing (floating)\n");
return;
}
/* Now perform action to <where> */
while (*rest != '\0') {
if (*rest == 'h')
direction = D_LEFT;
else if (*rest == 'j')
direction = D_DOWN;
else if (*rest == 'k')
direction = D_UP;
else if (*rest == 'l')
direction = D_RIGHT;
else {
LOG("unknown direction: %c\n", *rest);
return;
}
rest++;
if (action == ACTION_FOCUS) {
if (with == WITH_SCREEN) {
focus_thing(conn, direction, THING_SCREEN);
continue;
}
if (client_is_floating(last_focused)) {
floating_focus_direction(conn, last_focused, direction);
continue;
}
focus_thing(conn, direction, (with == WITH_WINDOW ? THING_WINDOW : THING_CONTAINER));
continue;
}
if (action == ACTION_MOVE) {
if (with == WITH_SCREEN) {
/* TODO: this should swap the screens contents
* (e.g. all workspaces) with the next/previous/…
* screen */
LOG("Not yet implemented\n");
continue;
}
if (client_is_floating(last_focused)) {
floating_move(conn, last_focused, direction);
continue;
}
if (with == WITH_WINDOW)
move_current_window(conn, direction);
else move_current_container(conn, direction);
continue;
}
if (action == ACTION_SNAP) {
if (with == WITH_SCREEN) {
LOG("You cannot snap a screen (it makes no sense).\n");
continue;
}
snap_current_container(conn, direction);
continue;
}
}
}