gri3-wm/src/ipc.c

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/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* © 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
* ipc.c: Everything about the UNIX domain sockets for IPC
*
*/
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <err.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdio.h>
#include <ev.h>
#include "queue.h"
#include "i3/ipc.h"
#include "i3.h"
#include "util.h"
#include "commands.h"
typedef struct ipc_client {
int fd;
TAILQ_ENTRY(ipc_client) clients;
} ipc_client;
TAILQ_HEAD(ipc_client_head, ipc_client) all_clients = TAILQ_HEAD_INITIALIZER(all_clients);
/*
* Puts the given socket file descriptor into non-blocking mode or dies if
* setting O_NONBLOCK failed. Non-blocking sockets are a good idea for our
* IPC model because we should by no means block the window manager.
*
*/
static void set_nonblock(int sockfd) {
int flags = fcntl(sockfd, F_GETFL, 0);
flags |= O_NONBLOCK;
if (fcntl(sockfd, F_SETFL, flags) < 0)
err(-1, "Could not set O_NONBLOCK");
}
#if 0
void broadcast(EV_P_ struct ev_timer *t, int revents) {
ipc_client *current;
TAILQ_FOREACH(current, &all_clients, clients) {
write(current->fd, "hi there!\n", strlen("hi there!\n"));
}
}
#endif
/*
* Decides what to do with the received message.
*
* message is the raw packet, as received from the UNIX domain socket. size
* is the remaining size of bytes for this packet.
*
* message_size is the size of the message as the sender specified it.
* message_type is the type of the message as the sender specified it.
*
*/
static void ipc_handle_message(uint8_t *message, int size,
uint32_t message_size, uint32_t message_type) {
LOG("handling message of size %d\n", size);
LOG("sender specified size %d\n", message_size);
LOG("sender specified type %d\n", message_type);
LOG("payload as a string = %s\n", message);
switch (message_type) {
case I3_IPC_MESSAGE_TYPE_COMMAND:
parse_command(global_conn, (const char*)message);
break;
default:
LOG("unhandled ipc message\n");
break;
}
}
/*
* Handler for activity on a client connection, receives a message from a
* client.
*
* For now, the maximum message size is 2048. Im not sure for what the
* IPC interface will be used in the future, thus Im not implementing a
* mechanism for arbitrarily long messages, as it seems like overkill
* at the moment.
*
*/
static void ipc_receive_message(EV_P_ struct ev_io *w, int revents) {
char buf[2048];
int n = read(w->fd, buf, sizeof(buf));
/* On error or an empty message, we close the connection */
if (n <= 0) {
#if 0
/* FIXME: I get these when closing a client socket,
* therefore we just treat them as an error. Is this
* correct? */
if (errno == EAGAIN || errno == EWOULDBLOCK)
return;
#endif
/* If not, there was some kind of error. We dont bother
* and close the connection */
close(w->fd);
/* Delete the client from the list of clients */
struct ipc_client *current;
TAILQ_FOREACH(current, &all_clients, clients) {
if (current->fd != w->fd)
continue;
/* We can call TAILQ_REMOVE because we break out of the
* TAILQ_FOREACH afterwards */
TAILQ_REMOVE(&all_clients, current, clients);
break;
}
ev_io_stop(EV_A_ w);
LOG("IPC: client disconnected\n");
return;
}
/* Terminate the message correctly */
buf[n] = '\0';
/* Check if the message starts with the i3 IPC magic code */
if (n < strlen(I3_IPC_MAGIC)) {
LOG("IPC: message too short, ignoring\n");
return;
}
if (strncmp(buf, I3_IPC_MAGIC, strlen(I3_IPC_MAGIC)) != 0) {
LOG("IPC: message does not start with the IPC magic\n");
return;
}
uint8_t *message = (uint8_t*)buf;
message += strlen(I3_IPC_MAGIC);
n -= strlen(I3_IPC_MAGIC);
/* The next 32 bit after the magic are the message size */
uint32_t message_size = *((uint32_t*)message);
message += sizeof(uint32_t);
n -= sizeof(uint32_t);
/* The last 32 bits of the header are the message type */
uint32_t message_type = *((uint32_t*)message);
message += sizeof(uint32_t);
n -= sizeof(uint32_t);
ipc_handle_message(message, n, message_size, message_type);
}
/*
* Handler for activity on the listening socket, meaning that a new client
* has just connected and we should accept() him. Sets up the event handler
* for activity on the new connection and inserts the file descriptor into
* the list of clients.
*
*/
void ipc_new_client(EV_P_ struct ev_io *w, int revents) {
struct sockaddr_un peer;
socklen_t len = sizeof(struct sockaddr_un);
int client;
if ((client = accept(w->fd, (struct sockaddr*)&peer, &len)) < 0) {
if (errno == EINTR)
return;
else perror("accept()");
return;
}
set_nonblock(client);
struct ev_io *package = calloc(sizeof(struct ev_io), 1);
ev_io_init(package, ipc_receive_message, client, EV_READ);
ev_io_start(EV_A_ package);
LOG("IPC: new client connected\n");
struct ipc_client *new = calloc(sizeof(struct ipc_client), 1);
new->fd = client;
TAILQ_INSERT_TAIL(&all_clients, new, clients);
}
/*
* Creates the UNIX domain socket at the given path, sets it to non-blocking
* mode, bind()s and listen()s on it.
*
*/
int ipc_create_socket(const char *filename) {
int sockfd;
/* Unlink the unix domain socket before */
unlink(filename);
if ((sockfd = socket(AF_LOCAL, SOCK_STREAM, 0)) < 0) {
perror("socket()");
return -1;
}
struct sockaddr_un addr;
memset(&addr, 0, sizeof(struct sockaddr_un));
addr.sun_family = AF_LOCAL;
strcpy(addr.sun_path, filename);
if (bind(sockfd, (struct sockaddr*)&addr, sizeof(struct sockaddr_un)) < 0) {
perror("bind()");
return -1;
}
set_nonblock(sockfd);
if (listen(sockfd, 5) < 0) {
perror("listen()");
return -1;
}
return sockfd;
}