95 lines
2.8 KiB
C
95 lines
2.8 KiB
C
/*
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* vim:ts=8:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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*
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* (c) 2009 Michael Stapelberg and contributors
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*
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* See file LICENSE for license information.
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*
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*/
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#include <xcb/xcb.h>
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#ifndef _LAYOUT_H
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#define _LAYOUT_H
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/**
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* Gets the unoccupied space (= space which is available for windows which
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* were resized by the user) This is necessary to render both, customly
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* resized windows and never touched windows correctly, meaning that the
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* aspect ratio will be maintained when opening new windows.
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*
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*/
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int get_unoccupied_x(Workspace *workspace);
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/** See get_unoccupied_x */
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int get_unoccupied_y(Workspace *workspace);
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/**
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* (Re-)draws window decorations for a given Client onto the given
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* drawable/graphic context. When in stacking mode, the window decorations
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* are drawn onto an own window.
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*
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*/
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void decorate_window(xcb_connection_t *conn, Client *client,
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xcb_drawable_t drawable, xcb_gcontext_t gc,
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int offset_x, int offset_y);
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/**
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* Redecorates the given client correctly by checking if it’s in a stacking
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* container and re-rendering the stack window or just calling decorate_window
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* if it’s not in a stacking container.
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*
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*/
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void redecorate_window(xcb_connection_t *conn, Client *client);
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/**
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* Pushes the client’s x and y coordinates to X11
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*
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*/
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void reposition_client(xcb_connection_t *conn, Client *client);
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/**
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* Pushes the client’s width/height to X11 and resizes the child window. This
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* function also updates the client’s position, so if you work on tiling clients
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* only, you can use this function instead of separate calls to reposition_client
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* and resize_client to reduce flickering.
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*
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*/
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void resize_client(xcb_connection_t *conn, Client *client);
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/**
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* Renders the given container. Is called by render_layout() or individually
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* (for example when focus changes in a stacking container)
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*
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*/
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void render_container(xcb_connection_t *conn, Container *container);
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/**
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* Modifies the event mask of all clients on the given workspace to either
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* ignore or to handle enter notifies. It is handy to ignore notifies because
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* they will be sent when a window is mapped under the cursor, thus when the
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* user didn’t enter the window actively at all.
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*
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*/
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void ignore_enter_notify_forall(xcb_connection_t *conn, Workspace *workspace,
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bool ignore_enter_notify);
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/**
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* Renders the given workspace on the given screen
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*
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*/
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void render_workspace(xcb_connection_t *conn, i3Screen *screen, Workspace *r_ws);
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/**
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* Renders the whole layout, that is: Go through each screen, each workspace,
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* each container and render each client. This also renders the bars.
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*
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* If you don’t need to render *everything*, you should call render_container
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* on the container you want to refresh.
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*
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*/
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void render_layout(xcb_connection_t *conn);
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#endif
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