gri3-wm/parser-specs/commands.spec

265 lines
6.2 KiB
Ruby

# vim:ts=2:sw=2:expandtab
#
# i3 - an improved dynamic tiling window manager
# © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
#
# parser-specs/commands.spec: Specification file for generate-command-parser.pl
# which will generate the appropriate header files for our C parser.
#
# Use :source highlighting.vim in vim to get syntax highlighting
# for this file.
state INITIAL:
# We have an end token here for all the commands which just call some
# function without using an explicit 'end' token.
end ->
'[' -> call cmd_criteria_init(); CRITERIA
'move' -> MOVE
'exec' -> EXEC
'exit' -> call cmd_exit()
'restart' -> call cmd_restart()
'reload' -> call cmd_reload()
'border' -> BORDER
'layout' -> LAYOUT
'append_layout' -> APPEND_LAYOUT
'workspace' -> WORKSPACE
'focus' -> FOCUS
'kill' -> KILL
'open' -> call cmd_open()
'fullscreen' -> FULLSCREEN
'split' -> SPLIT
'floating' -> FLOATING
'mark' -> MARK
'resize' -> RESIZE
'nop' -> NOP
'scratchpad' -> SCRATCHPAD
'mode' -> MODE
state CRITERIA:
ctype = 'class' -> CRITERION
ctype = 'instance' -> CRITERION
ctype = 'window_role' -> CRITERION
ctype = 'con_id' -> CRITERION
ctype = 'id' -> CRITERION
ctype = 'con_mark' -> CRITERION
ctype = 'title' -> CRITERION
ctype = 'urgent' -> CRITERION
']' -> call cmd_criteria_match_windows(); INITIAL
state CRITERION:
'=' -> CRITERION_STR
state CRITERION_STR:
cvalue = word
-> call cmd_criteria_add($ctype, $cvalue); CRITERIA
# exec [--no-startup-id] <command>
state EXEC:
nosn = '--no-startup-id'
->
command = string
-> call cmd_exec($nosn, $command)
# border normal|none|1pixel|toggle
state BORDER:
border_style = 'normal', 'none', '1pixel', 'toggle'
-> call cmd_border($border_style)
# layout default|stacked|stacking|tabbed
state LAYOUT:
layout_mode = 'default', 'stacked', 'stacking', 'tabbed'
-> call cmd_layout($layout_mode)
# append_layout <path>
state APPEND_LAYOUT:
path = string -> call cmd_append_layout($path)
# workspace next|prev|next_on_output|prev_on_output
# workspace back_and_forth
# workspace <name>
# workspace number <number>
state WORKSPACE:
direction = 'next_on_output', 'prev_on_output', 'next', 'prev'
-> call cmd_workspace($direction)
'back_and_forth'
-> call cmd_workspace_back_and_forth()
'number'
-> WORKSPACE_NUMBER
workspace = string
-> call cmd_workspace_name($workspace)
state WORKSPACE_NUMBER:
workspace = string
-> call cmd_workspace_number($workspace)
# focus left|right|up|down
# focus output <output>
# focus tiling|floating|mode_toggle
# focus parent|child
# focus
state FOCUS:
direction = 'left', 'right', 'up', 'down'
-> call cmd_focus_direction($direction)
'output'
-> FOCUS_OUTPUT
window_mode = 'tiling', 'floating', 'mode_toggle'
-> call cmd_focus_window_mode($window_mode)
level = 'parent', 'child'
-> call cmd_focus_level($level)
end
-> call cmd_focus()
state FOCUS_OUTPUT:
output = string
-> call cmd_focus_output($output)
# kill [window|client]
state KILL:
kill_mode = 'window', 'client'
-> call cmd_kill($kill_mode)
end
-> call cmd_kill($kill_mode)
# fullscreen [global]
state FULLSCREEN:
fullscreen_mode = 'global'
-> call cmd_fullscreen($fullscreen_mode)
end
-> call cmd_fullscreen($fullscreen_mode)
# split v|h|vertical|horizontal
state SPLIT:
direction = 'v', 'h', 'vertical', 'horizontal'
-> call cmd_split($direction)
# floating enable|disable|toggle
state FLOATING:
floating = 'enable', 'disable', 'toggle'
-> call cmd_floating($floating)
# mark <mark>
state MARK:
mark = string
-> call cmd_mark($mark)
# resize
state RESIZE:
way = 'grow', 'shrink'
-> RESIZE_DIRECTION
state RESIZE_DIRECTION:
direction = 'up', 'down', 'left', 'right', 'width', 'height'
-> RESIZE_PX
state RESIZE_PX:
resize_px = word
-> RESIZE_TILING
end
-> call cmd_resize($way, $direction, "10", "10")
state RESIZE_TILING:
'px'
->
'or'
-> RESIZE_TILING_OR
end
-> call cmd_resize($way, $direction, $resize_px, "10")
state RESIZE_TILING_OR:
'ppt'
->
resize_ppt = word
->
end
-> call cmd_resize($way, $direction, $resize_px, $resize_ppt)
# move <direction> [<pixels> [px]]
# move [window|container] [to] workspace <str>
# move [window|container] [to] output <str>
# move [window|container] [to] scratchpad
# move workspace to [output] <str>
# move scratchpad
# move [window|container] [to] [absolute] position [ [<pixels> [px] <pixels> [px]] | center ]
state MOVE:
'window'
->
'container'
->
'to'
->
'workspace'
-> MOVE_WORKSPACE
'output'
-> MOVE_TO_OUTPUT
'scratchpad'
-> call cmd_move_scratchpad()
direction = 'left', 'right', 'up', 'down'
-> MOVE_DIRECTION
method = 'position'
-> MOVE_TO_POSITION
method = 'absolute'
-> MOVE_TO_ABSOLUTE_POSITION
state MOVE_DIRECTION:
pixels = word
-> MOVE_DIRECTION_PX
end
-> call cmd_move_direction($direction, "10")
state MOVE_DIRECTION_PX:
'px'
-> call cmd_move_direction($direction, $pixels)
end
-> call cmd_move_direction($direction, $pixels)
state MOVE_WORKSPACE:
'to'
-> MOVE_WORKSPACE_TO_OUTPUT
workspace = 'next', 'prev', 'next_on_output', 'prev_on_output'
-> call cmd_move_con_to_workspace($workspace)
workspace = string
-> call cmd_move_con_to_workspace_name($workspace)
state MOVE_TO_OUTPUT:
output = string
-> call cmd_move_con_to_output($output)
state MOVE_WORKSPACE_TO_OUTPUT:
'output'
->
output = string
-> call cmd_move_workspace_to_output($output)
state MOVE_TO_ABSOLUTE_POSITION:
'position'
-> MOVE_TO_POSITION
state MOVE_TO_POSITION:
'center'
-> call cmd_move_window_to_center($method)
coord_x = word
-> MOVE_TO_POSITION_X
state MOVE_TO_POSITION_X:
'px'
->
coord_y = word
-> MOVE_TO_POSITION_Y
state MOVE_TO_POSITION_Y:
'px', end
-> call cmd_move_window_to_position($method, $coord_x, $coord_y)
# mode <string>
state MODE:
mode = string
-> call cmd_mode($mode)
state NOP:
comment = string
-> call cmd_nop($comment)
state SCRATCHPAD:
'show'
-> call cmd_scratchpad_show()