207 lines
6.5 KiB
C
207 lines
6.5 KiB
C
/*
|
||
* vim:ts=4:sw=4:expandtab
|
||
*
|
||
* i3 - an improved dynamic tiling window manager
|
||
* © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
|
||
*
|
||
* A "match" is a data structure which acts like a mask or expression to match
|
||
* certain windows or not. For example, when using commands, you can specify a
|
||
* command like this: [title="*Firefox*"] kill. The title member of the match
|
||
* data structure will then be filled and i3 will check each window using
|
||
* match_matches_window() to find the windows affected by this command.
|
||
*
|
||
*/
|
||
#include "all.h"
|
||
|
||
/* From sys/time.h, not sure if it’s available on all systems. */
|
||
# define _i3_timercmp(a, b, CMP) \
|
||
(((a).tv_sec == (b).tv_sec) ? \
|
||
((a).tv_usec CMP (b).tv_usec) : \
|
||
((a).tv_sec CMP (b).tv_sec))
|
||
|
||
/*
|
||
* Initializes the Match data structure. This function is necessary because the
|
||
* members representing boolean values (like dock) need to be initialized with
|
||
* -1 instead of 0.
|
||
*
|
||
*/
|
||
void match_init(Match *match) {
|
||
memset(match, 0, sizeof(Match));
|
||
match->dock = -1;
|
||
match->urgent = U_DONTCHECK;
|
||
}
|
||
|
||
/*
|
||
* Check if a match is empty. This is necessary while parsing commands to see
|
||
* whether the user specified a match at all.
|
||
*
|
||
*/
|
||
bool match_is_empty(Match *match) {
|
||
/* we cannot simply use memcmp() because the structure is part of a
|
||
* TAILQ and I don’t want to start with things like assuming that the
|
||
* last member of a struct really is at the end in memory… */
|
||
return (match->title == NULL &&
|
||
match->mark == NULL &&
|
||
match->application == NULL &&
|
||
match->class == NULL &&
|
||
match->instance == NULL &&
|
||
match->role == NULL &&
|
||
match->urgent == U_DONTCHECK &&
|
||
match->id == XCB_NONE &&
|
||
match->con_id == NULL &&
|
||
match->dock == -1 &&
|
||
match->floating == M_ANY);
|
||
}
|
||
|
||
/*
|
||
* Copies the data of a match from src to dest.
|
||
*
|
||
*/
|
||
void match_copy(Match *dest, Match *src) {
|
||
memcpy(dest, src, sizeof(Match));
|
||
|
||
/* The DUPLICATE_REGEX macro creates a new regular expression from the
|
||
* ->pattern of the old one. It therefore does use a little more memory then
|
||
* with a refcounting system, but it’s easier this way. */
|
||
#define DUPLICATE_REGEX(field) do { \
|
||
if (src->field != NULL) \
|
||
dest->field = regex_new(src->field->pattern); \
|
||
} while (0)
|
||
|
||
DUPLICATE_REGEX(title);
|
||
DUPLICATE_REGEX(mark);
|
||
DUPLICATE_REGEX(application);
|
||
DUPLICATE_REGEX(class);
|
||
DUPLICATE_REGEX(instance);
|
||
DUPLICATE_REGEX(role);
|
||
}
|
||
|
||
/*
|
||
* Check if a match data structure matches the given window.
|
||
*
|
||
*/
|
||
bool match_matches_window(Match *match, i3Window *window) {
|
||
LOG("Checking window 0x%08x (class %s)\n", window->id, window->class_class);
|
||
|
||
if (match->class != NULL) {
|
||
if (window->class_class != NULL &&
|
||
regex_matches(match->class, window->class_class)) {
|
||
LOG("window class matches (%s)\n", window->class_class);
|
||
} else {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
if (match->instance != NULL) {
|
||
if (window->class_instance != NULL &&
|
||
regex_matches(match->instance, window->class_instance)) {
|
||
LOG("window instance matches (%s)\n", window->class_instance);
|
||
} else {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
if (match->id != XCB_NONE) {
|
||
if (window->id == match->id) {
|
||
LOG("match made by window id (%d)\n", window->id);
|
||
} else {
|
||
LOG("window id does not match\n");
|
||
return false;
|
||
}
|
||
}
|
||
|
||
if (match->title != NULL) {
|
||
if (window->name_json != NULL &&
|
||
regex_matches(match->title, window->name_json)) {
|
||
LOG("title matches (%s)\n", window->name_json);
|
||
} else {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
if (match->role != NULL) {
|
||
if (window->role != NULL &&
|
||
regex_matches(match->role, window->role)) {
|
||
LOG("window_role matches (%s)\n", window->role);
|
||
} else {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
Con *con = NULL;
|
||
if (match->urgent == U_LATEST) {
|
||
/* if the window isn't urgent, no sense in searching */
|
||
if (window->urgent.tv_sec == 0) {
|
||
return false;
|
||
}
|
||
/* if we find a window that is newer than this one, bail */
|
||
TAILQ_FOREACH(con, &all_cons, all_cons) {
|
||
if ((con->window != NULL) &&
|
||
_i3_timercmp(con->window->urgent, window->urgent, >)) {
|
||
return false;
|
||
}
|
||
}
|
||
LOG("urgent matches latest\n");
|
||
}
|
||
|
||
if (match->urgent == U_OLDEST) {
|
||
/* if the window isn't urgent, no sense in searching */
|
||
if (window->urgent.tv_sec == 0) {
|
||
return false;
|
||
}
|
||
/* if we find a window that is older than this one (and not 0), bail */
|
||
TAILQ_FOREACH(con, &all_cons, all_cons) {
|
||
if ((con->window != NULL) &&
|
||
(con->window->urgent.tv_sec != 0) &&
|
||
_i3_timercmp(con->window->urgent, window->urgent, <)) {
|
||
return false;
|
||
}
|
||
}
|
||
LOG("urgent matches oldest\n");
|
||
}
|
||
|
||
if (match->dock != -1) {
|
||
if ((window->dock == W_DOCK_TOP && match->dock == M_DOCK_TOP) ||
|
||
(window->dock == W_DOCK_BOTTOM && match->dock == M_DOCK_BOTTOM) ||
|
||
((window->dock == W_DOCK_TOP || window->dock == W_DOCK_BOTTOM) &&
|
||
match->dock == M_DOCK_ANY) ||
|
||
(window->dock == W_NODOCK && match->dock == M_NODOCK)) {
|
||
LOG("dock status matches\n");
|
||
} else {
|
||
LOG("dock status does not match\n");
|
||
return false;
|
||
}
|
||
}
|
||
|
||
/* We don’t check the mark because this function is not even called when
|
||
* the mark would have matched - it is checked in cmdparse.y itself */
|
||
if (match->mark != NULL) {
|
||
LOG("mark does not match\n");
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
/*
|
||
* Frees the given match. It must not be used afterwards!
|
||
*
|
||
*/
|
||
void match_free(Match *match) {
|
||
/* First step: free the regex fields / patterns */
|
||
regex_free(match->title);
|
||
regex_free(match->application);
|
||
regex_free(match->class);
|
||
regex_free(match->instance);
|
||
regex_free(match->mark);
|
||
regex_free(match->role);
|
||
|
||
/* Second step: free the regex helper struct itself */
|
||
FREE(match->title);
|
||
FREE(match->application);
|
||
FREE(match->class);
|
||
FREE(match->instance);
|
||
FREE(match->mark);
|
||
FREE(match->role);
|
||
}
|