Guile Really-Improved 3 Window Manager Fork of i3-wm with guile configuration
Go to file
Michael Stapelberg 7e51f626ef Bugfix: Before rendering, attach the con to its floating_con
Otherwise, the rendering will produce negative coordinates.
2011-05-02 11:06:13 +02:00
debian libXcursor support (themed cursors). 2010-11-28 13:01:45 +01:00
docs Rename bind to bindcode 2011-04-18 23:52:45 +02:00
i3-config-wizard wizard: actually write the output config 2011-05-01 13:56:35 +02:00
i3-input i3-msg, i3-input: get the I3_SOCKET_PATH atoms if socket path was not specified 2011-03-19 21:23:55 +01:00
i3-msg i3-msg, i3-input: get the I3_SOCKET_PATH atoms if socket path was not specified 2011-03-19 21:23:55 +01:00
include Bugfix: Correctly render decorations in tabbed containers (don’t overlap) 2011-05-01 18:48:30 +02:00
man Rename bind to bindcode 2011-04-18 23:52:45 +02:00
render-tree add proof-of-concept perl script to render the tree to SVG 2011-02-21 20:00:56 +01:00
src Bugfix: Before rendering, attach the con to its floating_con 2011-05-02 11:06:13 +02:00
testcases tests: make complete-run.pl scan tests for !NO_I3_INSTANCE!, simplify code 2011-04-26 19:20:29 +02:00
tests implement TAILQ_SWAP (only for consecutive elements, order relevant) and use it 2011-02-15 02:21:23 +01:00
website website: add userguide 2009-06-26 13:49:18 +02:00
yajl-fallback/yajl Make code compatible with yajl 2.0 *and* 1.0 2011-04-27 19:52:53 +02:00
.gitignore initial commit of the i3-config-wizard (GUI working, functionality incomplete) 2011-05-01 00:27:23 +02:00
CMDMODE docs: merge spelling and grammar fixes by sasha (Thanks!) 2010-03-21 01:50:10 +01:00
DEPENDS libXcursor support (themed cursors). 2010-11-28 13:01:45 +01:00
GOALS
LICENSE
Makefile Bring back some more EWMH support. 2011-03-14 17:11:33 +01:00
PACKAGE-MAINTAINER docs: merge spelling and grammar fixes by sasha (Thanks!) 2010-03-21 01:50:10 +01:00
README.tree first step of the big refactoring ("tree" branch). 2010-04-13 13:17:39 +02:00
RELEASE-NOTES-3.a-bf1
RELEASE-NOTES-3.b
RELEASE-NOTES-3.c Add release notes for 3.γ 2009-08-19 14:00:49 +02:00
RELEASE-NOTES-3.d Update changelog / release-notes 2009-11-09 20:54:16 +01:00
TODO
common.mk Make code compatible with yajl 2.0 *and* 1.0 2011-04-27 19:52:53 +02:00
dump-asy.pl ipc: adapt dump-asy.pl for the new orientation format 2011-01-08 00:45:10 +01:00
gtk-tree-watch.pl perl: use get_tree instead of get_workspaces 2010-11-21 21:42:28 +01:00
i3-wsbar Add initial version of i3-wsbar 2010-03-24 19:13:19 +01:00
i3.config remove orientation and fall back to default behaviour 2011-03-17 21:52:12 +01:00
i3.desktop
i3.welcome docs: merge spelling and grammar fixes by sasha (Thanks!) 2010-03-21 01:50:10 +01:00
logo.svg Add logo to git. Thanks to steckdenis, yellowiscool and farvardin! 2009-08-04 01:40:05 +02:00
pseudo-doc.doxygen

README.tree

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

README file for the "tree" branch of i3
=======================================

This is a *massive* refactoring of i3. It was driven by thinking about whether
a different data structure could make things easier (for users and developers).
The old data structure of a table provided relatively flexible layouts but was
*very* hard to implement.

The new data structure is a tree. You can have horizontally and vertically split
containers. Each container can contain either nothing yet (waiting for a window
or for the user to put more containers in it), one or more containers or exactly
one window. RandR Outputs and workspaces are not treated specially, but they
are just containers inside the tree.

This structure allows for easy serialization, meaning multiple things:
- we can store and reload the layout for inplace restarts (this is already working)
- we can store parts of the layout and load them at any position in our tree
  (partly working)
  - we can load a layout specifying the physical positions of RandR outputs
    for pathologic screen setups
  - we can load a default layout for each workspace to specify the position
    of dock clients
- we can use test-driven development to a much higher degree because we have
  access to the whole tree

Ripping out the core data structures of i3 and replacing them of course has
some side-effects, which I will describe here (the list may not be complete,
new side-effects may not be known yet):
- Empty containers are allowed. They can swallow windows based on certain
  criteria. We can implement session-saving this way.
- Assignments (put windows on certain workspaces, put workspaces on certain
  outputs) are just special cases of the point above.
- Window decorations are now always rendered on the parent window. This means
  we dont have to carry around ugly Stack_Windows any more.
- Operations always (?) operate on containers, so you can make a container
  (containing multiple windows) fullscreen or floating (for example) and no
  longer just single windows.
- All X11 requests are now pushed to X11 in a separate step (rendering is one
  step, updating X11 another). This makes talking to X11 a lot less error-prone
  and allows for simpler code.

======================
SOME WORDS OF WARNING:
======================

The current state of the branch is not nearly the quality you know of i3. It
is in flux, changes and crashes are to be expected. Many features do not work
yet. It is only suitable if you want to help developing or have a look at what
is coming. Do *NOT* use it for production! You have been warned.