gri3-wm/include/floating.h

103 lines
3.3 KiB
C

/*
* vim:ts=8:expandtab
*
* i3 - an improved dynamic tiling window manager
*
* © 2009 Michael Stapelberg and contributors
*
* See file LICENSE for license information.
*
*/
#ifndef _FLOATING_H
#define _FLOATING_H
/** Callback for dragging */
typedef void(*callback_t)(Rect*, uint32_t, uint32_t);
/** On which border was the dragging initiated? */
typedef enum { BORDER_LEFT, BORDER_RIGHT, BORDER_TOP, BORDER_BOTTOM} border_t;
/**
* Enters floating mode for the given client. Correctly takes care of the
* position/size (separately stored for tiling/floating mode) and
* repositions/resizes/redecorates the client.
*
* If the automatic flag is set to true, this was an automatic update by a
* change of the window class from the application which can be overwritten by
* the user.
*
*/
void toggle_floating_mode(xcb_connection_t *conn, Client *client,
bool automatic);
/**
* Removes the floating client from its workspace and attaches it to the new
* workspace. This is centralized here because it may happen if you move it
* via keyboard and if you move it using your mouse.
*
*/
void floating_assign_to_workspace(Client *client, Workspace *new_workspace);
/**
* Called whenever the user clicks on a border (not the titlebar!) of a
* floating window. Determines on which border the user clicked and launches
* the drag_pointer function with the resize_callback.
*
*/
int floating_border_click(xcb_connection_t *conn, Client *client,
xcb_button_press_event_t *event);
/**
* Called when the user clicked on the titlebar of a floating window.
* Calls the drag_pointer function with the drag_window callback
*
*/
void floating_drag_window(xcb_connection_t *conn, Client *client,
xcb_button_press_event_t *event);
/**
* Called when the user right-clicked on the titlebar of a floating window to
* resize it.
* Calls the drag_pointer function with the resize_window callback
*
*/
void floating_resize_window(xcb_connection_t *conn, Client *client,
xcb_button_press_event_t *event);
/**
* Changes focus in the given direction for floating clients.
*
* Changing to the left/right means going to the previous/next floating client,
* changing to top/bottom means cycling through the Z-index.
*
*/
void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused,
direction_t direction);
/**
* Moves the client 10px to the specified direction.
*
*/
void floating_move(xcb_connection_t *conn, Client *currently_focused,
direction_t direction);
/**
* Hides all floating clients (or show them if they are currently hidden) on
* the specified workspace.
*
*/
void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace);
/**
* This function grabs your pointer and lets you drag stuff around (borders).
* Every time you move your mouse, an XCB_MOTION_NOTIFY event will be received
* and the given callback will be called with the parameters specified (client,
* border on which the click originally was), the original rect of the client,
* the event and the new coordinates (x, y).
*
*/
void drag_pointer(xcb_connection_t *conn, Client *client, xcb_button_press_event_t *event,
xcb_window_t confine_to, border_t border, callback_t callback);
#endif