55 lines
1.4 KiB
Perl
55 lines
1.4 KiB
Perl
#!perl
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# vim:ts=4:sw=4:expandtab
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use i3test;
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# Create a floating window which is smaller than the minimum enforced size of i3
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my $window = open_floating_window;
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isa_ok($window, 'X11::XCB::Window');
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my ($absolute, $top) = $window->rect;
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ok($window->mapped, 'Window is mapped');
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cmp_ok($absolute->{width}, '>=', 75, 'i3 raised the width to 75');
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cmp_ok($absolute->{height}, '>=', 50, 'i3 raised the height to 50');
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ok($absolute->{x} != 0 && $absolute->{y} != 0, 'i3 did not map it to (0x0)');
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$window->unmap;
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$window = open_floating_window(rect => [ 20, 20, 80, 90 ]);
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isa_ok($window, 'X11::XCB::Window');
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($absolute, $top) = $window->rect;
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cmp_ok($absolute->{width}, '==', 80, "i3 let the width at 80");
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cmp_ok($absolute->{height}, '==', 90, "i3 let the height at 90");
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cmp_ok($top->{x}, '==', 20, 'i3 mapped it to x=20');
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cmp_ok($top->{y}, '==', 20, 'i3 mapped it to y=20');
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$window->unmap;
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#####################################################################
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# check that a tiling window which is then made floating still has
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# at least the size of its initial geometry
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#####################################################################
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$window = open_window(rect => [ 1, 1, 80, 90 ]);
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isa_ok($window, 'X11::XCB::Window');
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cmd 'floating enable';
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sync_with_i3;
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($absolute, $top) = $window->rect;
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cmp_ok($absolute->{width}, '==', 80, "i3 let the width at 80");
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cmp_ok($absolute->{height}, '==', 90, "i3 let the height at 90");
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$window->unmap;
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done_testing;
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