93 lines
2.0 KiB
C
93 lines
2.0 KiB
C
/*
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* vim:ts=4:sw=4:expandtab
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*
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* i3bar - an xcb-based status- and ws-bar for i3
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* © 2010 Axel Wagner and contributors (see also: LICENSE)
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*
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*/
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#pragma once
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#include <config.h>
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#include <stdbool.h>
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#include <xcb/xcb.h>
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#include <xcb/xproto.h>
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#include "libi3.h"
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#include "queue.h"
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typedef struct rect_t rect;
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struct ev_loop *main_loop;
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struct rect_t {
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int x;
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int y;
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int w;
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int h;
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};
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typedef enum {
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/* First value to make it the default. */
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ALIGN_LEFT,
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ALIGN_CENTER,
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ALIGN_RIGHT
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} blockalign_t;
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/* This data structure describes the way a status block should be rendered. These
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* variables are updated each time the statusline is re-rendered. */
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struct status_block_render_desc {
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uint32_t width;
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uint32_t x_offset;
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uint32_t x_append;
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};
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/* This data structure represents one JSON dictionary, multiple of these make
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* up one status line. */
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struct status_block {
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i3String *full_text;
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i3String *short_text;
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char *color;
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char *background;
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char *border;
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/* min_width can be specified either as a numeric value (in pixels) or as a
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* string. For strings, we set min_width to the measured text width of
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* min_width_str. */
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uint32_t min_width;
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char *min_width_str;
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blockalign_t align;
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bool urgent;
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bool no_separator;
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bool pango_markup;
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/* The amount of pixels necessary to render a separater after the block. */
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uint32_t sep_block_width;
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/* Continuously-updated information on how to render this status block. */
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struct status_block_render_desc full_render;
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struct status_block_render_desc short_render;
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/* Optional */
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char *name;
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char *instance;
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TAILQ_ENTRY(status_block) blocks;
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};
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TAILQ_HEAD(statusline_head, status_block) statusline_head;
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#include "child.h"
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#include "ipc.h"
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#include "outputs.h"
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#include "util.h"
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#include "workspaces.h"
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#include "mode.h"
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#include "trayclients.h"
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#include "xcb.h"
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#include "configuration.h"
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#include "libi3.h"
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#include "parse_json_header.h"
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