gri3-wm/include/libi3.h

359 lines
9.1 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
* © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
*
* libi3: contains functions which are used by i3 *and* accompanying tools such
* as i3-msg, i3-config-wizard, …
*
*/
#ifndef _LIBI3_H
#define _LIBI3_H
#include <stdbool.h>
#include <stdarg.h>
#include <stdio.h>
#include <xcb/xcb.h>
#include <xcb/xproto.h>
#include <xcb/xcb_keysyms.h>
#if PANGO_SUPPORT
#include <pango/pango.h>
#endif
/**
* Opaque data structure for storing strings.
*
*/
typedef struct _i3String i3String;
typedef struct Font i3Font;
/**
* Data structure for cached font information:
* - font id in X11 (load it once)
* - font height (multiple calls needed to get it)
*
*/
struct Font {
/** The type of font */
enum {
FONT_TYPE_NONE = 0,
FONT_TYPE_XCB,
FONT_TYPE_PANGO
} type;
/** The height of the font, built from font_ascent + font_descent */
int height;
union {
struct {
/** The xcb-id for the font */
xcb_font_t id;
/** Font information gathered from the server */
xcb_query_font_reply_t *info;
/** Font table for this font (may be NULL) */
xcb_charinfo_t *table;
} xcb;
#if PANGO_SUPPORT
/** The pango font description */
PangoFontDescription *pango_desc;
#endif
} specific;
};
/* Since this file also gets included by utilities which dont use the i3 log
* infrastructure, we define a fallback. */
#if !defined(LOG)
void verboselog(char *fmt, ...);
#define LOG(fmt, ...) verboselog("[libi3] " __FILE__ " " fmt, ##__VA_ARGS__)
#endif
#if !defined(ELOG)
void errorlog(char *fmt, ...);
#define ELOG(fmt, ...) errorlog("[libi3] ERROR: " fmt, ##__VA_ARGS__)
#endif
/**
* Try to get the contents of the given atom (for example I3_SOCKET_PATH) from
* the X11 root window and return NULL if it doesnt work.
*
* The memory for the contents is dynamically allocated and has to be
* free()d by the caller.
*
*/
char *root_atom_contents(const char *atomname);
/**
* Safe-wrapper around malloc which exits if malloc returns NULL (meaning that
* there is no more memory available)
*
*/
void *smalloc(size_t size);
/**
* Safe-wrapper around calloc which exits if malloc returns NULL (meaning that
* there is no more memory available)
*
*/
void *scalloc(size_t size);
/**
* Safe-wrapper around realloc which exits if realloc returns NULL (meaning
* that there is no more memory available).
*
*/
void *srealloc(void *ptr, size_t size);
/**
* Safe-wrapper around strdup which exits if malloc returns NULL (meaning that
* there is no more memory available)
*
*/
char *sstrdup(const char *str);
/**
* Safe-wrapper around asprintf which exits if it returns -1 (meaning that
* there is no more memory available)
*
*/
int sasprintf(char **strp, const char *fmt, ...);
/**
* Build an i3String from an UTF-8 encoded string.
* Returns the newly-allocated i3String.
*
*/
i3String *i3string_from_utf8(const char *from_utf8);
/**
* Build an i3String from an UTF-8 encoded string with fixed length.
* To be used when no proper NUL-terminaison is available.
* Returns the newly-allocated i3String.
*
*/
i3String *i3string_from_utf8_with_length(const char *from_utf8, size_t num_bytes);
/**
* Build an i3String from an UCS-2 encoded string.
* Returns the newly-allocated i3String.
*
*/
i3String *i3string_from_ucs2(const xcb_char2b_t *from_ucs2, size_t num_glyphs);
/**
* Free an i3String.
*
*/
void i3string_free(i3String *str);
/**
* Securely i3string_free by setting the pointer to NULL
* to prevent accidentally using freed memory.
*
*/
#define I3STRING_FREE(str) \
do { \
if (str != NULL) { \
i3string_free(str); \
str = NULL; \
} \
} while (0)
/**
* Returns the UTF-8 encoded version of the i3String.
*
*/
const char *i3string_as_utf8(i3String *str);
/**
* Returns the UCS-2 encoded version of the i3String.
*
*/
const xcb_char2b_t *i3string_as_ucs2(i3String *str);
/**
* Returns the number of bytes (UTF-8 encoded) in an i3String.
*
*/
size_t i3string_get_num_bytes(i3String *str);
/**
* Returns the number of glyphs in an i3String.
*
*/
size_t i3string_get_num_glyphs(i3String *str);
/**
* Connects to the i3 IPC socket and returns the file descriptor for the
* socket. die()s if anything goes wrong.
*
*/
int ipc_connect(const char *socket_path);
/**
* Formats a message (payload) of the given size and type and sends it to i3 via
* the given socket file descriptor.
*
* Returns -1 when write() fails, errno will remain.
* Returns 0 on success.
*
*/
int ipc_send_message(int sockfd, uint32_t message_size,
uint32_t message_type, const uint8_t *payload);
/**
* Reads a message from the given socket file descriptor and stores its length
* (reply_length) as well as a pointer to its contents (reply).
*
* Returns -1 when read() fails, errno will remain.
* Returns -2 when the IPC protocol is violated (invalid magic, unexpected
* message type, EOF instead of a message). Additionally, the error will be
* printed to stderr.
* Returns 0 on success.
*
*/
int ipc_recv_message(int sockfd, uint32_t message_type,
uint32_t *reply_length, uint8_t **reply);
/**
* Generates a configure_notify event and sends it to the given window
* Applications need this to think theyve configured themselves correctly.
* The truth is, however, that we will manage them.
*
*/
void fake_configure_notify(xcb_connection_t *conn, xcb_rectangle_t r, xcb_window_t window, int border_width);
/**
* Returns the colorpixel to use for the given hex color (think of HTML). Only
* works for true-color (vast majority of cases) at the moment, avoiding a
* roundtrip to X11.
*
* The hex_color has to start with #, for example #FF00FF.
*
* NOTE that get_colorpixel() does _NOT_ check the given color code for validity.
* This has to be done by the caller.
*
* NOTE that this function may in the future rely on a global xcb_connection_t
* variable called 'conn' to be present.
*
*/
uint32_t get_colorpixel(const char *hex) __attribute__((const));
#if defined(__APPLE__)
/*
* Taken from FreeBSD
* Returns a pointer to a new string which is a duplicate of the
* string, but only copies at most n characters.
*
*/
char *strndup(const char *str, size_t n);
#endif
/**
* All-in-one function which returns the modifier mask (XCB_MOD_MASK_*) for the
* given keysymbol, for example for XCB_NUM_LOCK (usually configured to mod2).
*
* This function initiates one round-trip. Use get_mod_mask_for() directly if
* you already have the modifier mapping and key symbols.
*
*/
uint32_t aio_get_mod_mask_for(uint32_t keysym, xcb_key_symbols_t *symbols);
/**
* Returns the modifier mask (XCB_MOD_MASK_*) for the given keysymbol, for
* example for XCB_NUM_LOCK (usually configured to mod2).
*
* This function does not initiate any round-trips.
*
*/
uint32_t get_mod_mask_for(uint32_t keysym,
xcb_key_symbols_t *symbols,
xcb_get_modifier_mapping_reply_t *modmap_reply);
/**
* Loads a font for usage, also getting its height. If fallback is true,
* the fonts 'fixed' or '-misc-*' will be loaded instead of exiting.
*
*/
i3Font load_font(const char *pattern, const bool fallback);
/**
* Defines the font to be used for the forthcoming calls.
*
*/
void set_font(i3Font *font);
/**
* Frees the resources taken by the current font.
*
*/
void free_font(void);
/**
* Converts the given string to UTF-8 from UCS-2 big endian. The return value
* must be freed after use.
*
*/
char *convert_ucs2_to_utf8(xcb_char2b_t *text, size_t num_glyphs);
/**
* Converts the given string to UCS-2 big endian for use with
* xcb_image_text_16(). The amount of real glyphs is stored in real_strlen,
* a buffer containing the UCS-2 encoded string (16 bit per glyph) is
* returned. It has to be freed when done.
*
*/
xcb_char2b_t *convert_utf8_to_ucs2(char *input, size_t *real_strlen);
/**
* Defines the colors to be used for the forthcoming draw_text calls.
*
*/
void set_font_colors(xcb_gcontext_t gc, uint32_t foreground, uint32_t background);
/**
* Draws text onto the specified X drawable (normally a pixmap) at the
* specified coordinates (from the top left corner of the leftmost, uppermost
* glyph) and using the provided gc.
*
* Text must be specified as an i3String.
*
*/
void draw_text(i3String *text, xcb_drawable_t drawable,
xcb_gcontext_t gc, int x, int y, int max_width);
/**
* ASCII version of draw_text to print static strings.
*
*/
void draw_text_ascii(const char *text, xcb_drawable_t drawable,
xcb_gcontext_t gc, int x, int y, int max_width);
/**
* Predict the text width in pixels for the given text. Text must be
* specified as an i3String.
*
*/
int predict_text_width(i3String *text);
/**
* Returns the visual type associated with the given screen.
*
*/
xcb_visualtype_t *get_visualtype(xcb_screen_t *screen);
/**
* Returns true if this version of i3 is a debug build (anything which is not a
* release version), based on the git version number.
*
*/
bool is_debug_build() __attribute__((const));
#endif