gnu: Add libmanette.
* gnu/packages/games.scm (libmanette): New variable.
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@ -149,6 +149,7 @@
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#:use-module (guix build-system gnu)
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#:use-module (guix build-system go)
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#:use-module (guix build-system haskell)
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#:use-module (guix build-system meson)
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#:use-module (guix build-system python)
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#:use-module (guix build-system cmake)
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#:use-module (guix build-system trivial))
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@ -5874,3 +5875,32 @@ libraries. AIFF sound effects and music in MOD and OGG formats are supported
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when packaged in Blorb container files or optionally from individual files.")
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(home-page "http://frotz.sourceforge.net")
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(license license:gpl2+))))
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(define-public libmanette
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(package
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(name "libmanette")
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(version "0.2.1")
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(source (origin
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(method url-fetch)
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(uri (string-append "mirror://gnome/sources/" name "/"
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(version-major+minor version) "/"
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name "-" version ".tar.xz"))
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(sha256
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(base32
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"14vqz30p4693yy3yxs0gj858x25sl2kawib1g9lj8g5frgl0hd82"))))
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(build-system meson-build-system)
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(native-inputs
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`(("glib" ,glib "bin") ; for glib-compile-resources
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("gobject-introspection" ,gobject-introspection)
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("pkg-config" ,pkg-config)
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("vala" ,vala)))
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(inputs
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`(("libevdev" ,libevdev)
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("libgudev" ,libgudev)))
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(home-page "https://wiki.gnome.org/Apps/Games")
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(synopsis "Game controller library")
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(description "Libmanette is a small GObject library giving you simple
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access to game controllers. It supports the de-facto standard gamepads as
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defined by the W3C standard Gamepad specification or as implemented by the SDL
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GameController.")
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(license license:lgpl2.1+)))
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