diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index b3cac4191f..96b45b9e8d 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -1172,7 +1172,28 @@ To that extent, it also includes a front-end for managing all of your D-Mods.") "This package contains the game data of GNU Freedink.") (license license:gpl3+))) -;; TODO: Add freedink-dfarc when there's a wxWidgets package. +(define-public freedink-dfarc + (package + (name "freedink-dfarc") + (version "3.14") + (source (origin + (method url-fetch) + (uri (string-append "mirror://gnu/freedink/dfarc-" + version ".tar.gz")) + (sha256 + (base32 + "1yp8n3w426xnlp10xk06vfi2y3k9xrcfyck7s7qs1v0ys7n284d5")))) + (build-system gnu-build-system) + (native-inputs + `(("intltool" ,intltool))) + (inputs + `(("bzip2" ,bzip2) + ("wxwidgets" ,wxwidgets))) + (home-page "https://www.gnu.org/software/freedink/") + (synopsis "Front-end for managing and playing Dink Modules") + (description "DFArc makes it easy to play and manage the GNU FreeDink game +and its numerous D-Mods.") + (license license:gpl3+))) (define-public freedink ;; This is a wrapper that tells the engine where to find the data.