diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm index ad5ff8ed1e..6632c9a1a3 100644 --- a/gnu/packages/graphics.scm +++ b/gnu/packages/graphics.scm @@ -10,6 +10,7 @@ ;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice ;;; Copyright © 2018 Mathieu Othacehe ;;; Copyright © 2018 Alex Kost +;;; Copyright © 2018 Kei Kebreau ;;; ;;; This file is part of GNU Guix. ;;; @@ -456,6 +457,71 @@ virtual reality, scientific visualization and modeling.") ;; LGPL 2.1, but with 4 exceptions. This version is called OSGPL. (license license:lgpl2.1))) +(define-public povray + (package + (name "povray") + (version "3.7.0.8") + (source (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/POV-Ray/povray") + (commit (string-append "v" version)))) + (file-name (git-file-name name version)) + (sha256 + (base32 + "1q114n4m3r7qy3yn954fq7p46rg7ypdax5fazxr9yj1jklf1lh6z")) + (modules '((guix build utils))) + (snippet + '(begin + ;; Delete bundled libraries. + (delete-file-recursively "libraries") + #t)))) + (build-system gnu-build-system) + (native-inputs + `(("autoconf" ,autoconf) + ("automake" ,automake) + ("pkg-config" ,pkg-config))) + (inputs + `(("boost" ,boost) + ("libjpeg" ,libjpeg) + ("libpng" ,libpng) + ("libtiff" ,libtiff) + ("openexr" ,openexr) + ("sdl" ,sdl) + ("zlib" ,zlib))) + (arguments + '(#:configure-flags + (list "COMPILED_BY=Guix" + (string-append "--with-boost-libdir=" + (assoc-ref %build-inputs "boost") "/lib") + "CXXFLAGS=-std=c++11" + "--disable-optimiz-arch") + #:phases + (modify-phases %standard-phases + (add-after 'unpack 'run-prebuild + (lambda _ + (setenv "HOME" (getcwd)) + (with-directory-excursion "unix" + (substitute* "prebuild.sh" + (("/bin/sh") (which "sh"))) + (invoke "sh" "prebuild.sh")) + #t)) + ;; The bootstrap script is run by the prebuild script in the + ;; "run-prebuild" phase. + (delete 'bootstrap)))) + (synopsis "Tool for creating three-dimensional graphics") + (description + "@code{POV-Ray} is short for the Persistence of Vision Raytracer, a tool +for producing high-quality computer graphics. @code{POV-Ray} creates +three-dimensional, photo-realistic images using a rendering technique called +ray-tracing. It reads in a text file containing information describing the +objects and lighting in a scene and generates an image of that scene from the +view point of a camera also described in the text file. Ray-tracing is not a +fast process by any means, but it produces very high quality images with +realistic reflections, shading, perspective and other effects.") + (home-page "http://www.povray.org/") + (license license:agpl3+))) + (define-public rapicorn (package (name "rapicorn")