gnu: godot: Don't use unstable tarball.
* gnu/packages/game-development.scm (godot)[source]: Use GIT-FETCH.
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@ -1064,14 +1064,14 @@ games.")
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(name "godot")
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(version "3.0.4")
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(source (origin
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(method url-fetch)
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(uri
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(string-append "https://github.com/godotengine/godot/archive/"
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version "-stable.tar.gz"))
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(file-name (string-append name "-" version ".tar.gz"))
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/godotengine/godot")
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(commit (string-append version "-stable"))))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"0khnj9rf24g56imwl78a89f2agxi6arbh804zrv54k79rm71dlpb"))
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"0i4ssfb6igga9zwvsmahrnasx9cyqrsd6mlmssjgc482fy9q2kz4"))
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(modules '((guix build utils)))
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(snippet
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'(begin
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