gnu: Add abbaye.
* gnu/packages/games.scm (abbaye): New variable.
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;;; GNU Guix --- Functional package management for GNU
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;;; GNU Guix --- Functional package management for GNU
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;;; Copyright © 2013 John Darrington <jmd@gnu.org>
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;;; Copyright © 2013 John Darrington <jmd@gnu.org>
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;;; Copyright © 2014 David Thompson <dthompson2@worcester.edu>
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;;;
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;;;
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;;; This file is part of GNU Guix.
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;;; This file is part of GNU Guix.
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;;;
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;;;
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@ -32,6 +33,7 @@
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#:use-module (gnu packages xorg)
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#:use-module (gnu packages xorg)
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#:use-module (gnu packages pkg-config)
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#:use-module (gnu packages pkg-config)
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#:use-module (gnu packages sqlite)
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#:use-module (gnu packages sqlite)
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#:use-module (gnu packages sdl)
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#:use-module (guix build-system gnu))
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#:use-module (guix build-system gnu))
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(define-public gnubg
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(define-public gnubg
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@ -94,3 +96,65 @@ you to set the size of the cube (the default is 3x3) or to change the colors.
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You may even apply photos to the faces instead of colors. The game is
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You may even apply photos to the faces instead of colors. The game is
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scriptable with Guile.")
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scriptable with Guile.")
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(license gpl3+)))
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(license gpl3+)))
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(define-public abbaye
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(package
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(name "abbaye")
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(version "1.13")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "http://abbaye-for-linux.googlecode.com/files/abbaye-for-linux-src-"
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version ".tar.gz"))
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(sha256
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(base32
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"1wgvckgqa2084rbskxif58wbb83xbas8s1i8s7d57xbj08ryq8rk"))))
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(build-system gnu-build-system)
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(arguments
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'(#:modules ((ice-9 match)
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(guix build gnu-build-system)
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(guix build utils))
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#:phases (alist-cons-after
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'set-paths 'set-sdl-paths
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(lambda* (#:key inputs outputs (search-paths '()) #:allow-other-keys)
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(define input-directories
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(match inputs
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(((_ . dir) ...)
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dir)))
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;; This package does not use pkg-config, so modify CPATH
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;; variable to point to include/SDL for SDL header files.
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(set-path-environment-variable "CPATH"
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'("include/SDL")
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input-directories))
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(alist-cons-after
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'patch-source-shebangs 'patch-makefile
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(lambda* (#:key outputs #:allow-other-keys)
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;; Replace /usr with package output directory.
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(for-each (lambda (file)
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(substitute* file
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(("/usr") (assoc-ref outputs "out"))))
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'("makefile" "src/pantallas.c" "src/comun.h")))
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(alist-cons-before
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'install 'make-install-dirs
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((prefix (assoc-ref outputs "out")))
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;; Create directories that the makefile assumes exist.
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(mkdir-p (string-append prefix "/bin"))
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(mkdir-p (string-append prefix "/share/applications"))))
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;; No configure script.
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(alist-delete 'configure %standard-phases))))
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#:tests? #f)) ;; No check target.
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(native-inputs `(("pkg-config" ,pkg-config)))
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(inputs `(("sdl" ,sdl)
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("sdl-gfx" ,sdl-gfx)
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("sdl-image" ,sdl-image)
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("sdl-mixer" ,sdl-mixer)
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("sdl-ttf" ,sdl-ttf)))
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(home-page "http://code.google.com/p/abbaye-for-linux/")
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(synopsis "GNU/Linux port of the indie game \"l'Abbaye des Morts\"")
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(description "L'Abbaye des Morts is a 2D platform game set in 13th century
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France. The Cathars, who preach about good Christian beliefs, were being
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expelled by the Catholic Church out of the Languedoc region in France. One of
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them, called Jean Raymond, found an old church in which to hide, not knowing
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that beneath its ruins lay buried an ancient evil.")
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(license gpl3+)))
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