gnu: Add crispy-doom.
* gnu/packages/games.scm (crispy-doom): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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@ -41,6 +41,7 @@
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;;; Copyright © 2019 Pierre Langlois <pierre.langlois@gmx.com>
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;;; Copyright © 2019 Julien Lepiller <julien@lepiller.eu>
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;;; Copyright © 2019 Jesse Gibbons <jgibbons2357+guix@gmail.com>
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;;; Copyright © 2019 Dan Frumin <dfrumin@cs.ru.nl>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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@ -5596,6 +5597,40 @@ affect gameplay).")
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(home-page "https://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom")
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(license license:gpl2)))
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(define-public crispy-doom
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(package
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(inherit chocolate-doom)
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(name "crispy-doom")
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(version "5.5.2")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/fabiangreffrath/crispy-doom.git")
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(commit (string-append "crispy-doom-" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32 "1a60ns0blhvml6gzj9qx18c18pbf02rq7vypaajd6nqy5h4fz3cn"))))
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(native-inputs
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(append
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(package-native-inputs chocolate-doom)
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`(("automake" ,automake)
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("autoreconf" ,autoconf))))
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(arguments
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`(#:phases
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(modify-phases %standard-phases
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(replace 'bootstrap
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;; the autogen.sh script in the source tree doesn't work
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(lambda _ (invoke "autoreconf" "-vif"))))))
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(synopsis "Limit-removing enhanced-resolution Doom source port based on
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Chocolate Doom")
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(description
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"Crispy Doom is a friendly fork of Chocolate Doom that provides a higher
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display resolution, removes the static limits of the Doom engine and offers
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further optional visual, tactical and physical enhancements while remaining
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entirely config file, savegame, netplay and demo compatible with the
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original.")
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(home-page "https://www.chocolate-doom.org/wiki/index.php/Crispy_Doom")))
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(define-public fortune-mod
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(package
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(name "fortune-mod")
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