gnu: shaderc: Fix formatting.
* gnu/packages/vulkan.scm (shaderc): Use conventional indentation. [native-inputs]: Move unquotes to their operands.
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@ -224,7 +224,7 @@ and the ICD.")
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"0b41inb1czxv3mciip0lfdxv19ccx2ys31fivfywjn2q8va1gd1f"))))
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(build-system meson-build-system)
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(arguments
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`(#:tests? #f ;; Tests don't work yet.
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`(#:tests? #f ; tests don't work yet.
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#:phases
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(modify-phases %standard-phases
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(replace 'configure
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@ -270,14 +270,16 @@ and the ICD.")
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(copy-recursively glslang-source
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"third_party/glslang")
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#t))))))
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(inputs `(("python" ,python)))
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(native-inputs `(("cmake" ,cmake)
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("glslang-source", (package-source glslang))
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("pkg-config", pkg-config)
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("spirv-headers-source", (package-source spirv-headers))
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("spirv-tools-source", (package-source spirv-tools))))
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(inputs
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`(("python" ,python)))
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(native-inputs
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`(("cmake" ,cmake)
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("glslang-source" ,(package-source glslang))
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("pkg-config" ,pkg-config)
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("spirv-headers-source" ,(package-source spirv-headers))
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("spirv-tools-source" ,(package-source spirv-tools))))
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(home-page "https://github.com/google/shaderc")
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(synopsis "Tools for shader compilation")
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(description "Shaderc is a collection of tools, libraries and tests for
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(description "Shaderc is a collection of tools, libraries, and tests for
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shader compilation.")
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(license license:asl2.0))))
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