gnu: Add freeorion

* gnu/packages/games.scm (freeorion): New variable.
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Jesse Gibbons 2019-06-13 18:48:43 -06:00 committed by Nicolas Goaziou
parent 914bba2809
commit 562a2a4095
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@ -7455,3 +7455,73 @@ steam locomotive across many levels and collect all the coaches to
win.")
;; The project is dual-licensed GPL2+ and GPL3+.
(license (list license:gpl2+ license:gpl3+))))
(define-public freeorion
(package
(name "freeorion")
(version "0.4.8")
(source
(origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/freeorion/freeorion.git")
;; Most recent stable release uses boost_signals (v1) which was
;; later replaced with boost-signals2 and no longer exists. This
;; commit builds and runs.
;;
;; TODO: Update this when the next stable release when it is
;; available.
(commit "470d0711537804df3c2ca25532f674ab4bec58af")))
(file-name (git-file-name name version))
(sha256
(base32
"1wsw632l1cj17px6i88nqjzs0dngp5rsr67n6qkkjlfjfxi69j0f"))
(modules '((guix build utils)))
(snippet
'(begin
;; There are some bundled fonts.
(for-each delete-file-recursively '("default/data/fonts"))
#t))))
(build-system cmake-build-system)
(arguments
'(#:tests? #f ;no test
#:phases
(modify-phases %standard-phases
(add-after 'unpack 'unbundle-fonts
(lambda* (#:key inputs #:allow-other-keys)
(let ((roboto-dir (string-append (assoc-ref inputs "font-roboto")
"/share/fonts/truetype/")))
(substitute* "UI/ClientUI.cpp"
(("\\(GetRootDataDir.*?\"Roboto-(Bold|Regular)\\.ttf\"\\)\\.string\\(\\)\\);"
all type)
(string-append "\"" roboto-dir "Roboto-" type "\");")))
#t))))))
(inputs
`(("boost" ,boost)
("boost_signals" ,boost-signals2)
("font-dejavu" ,font-dejavu)
("font-roboto" ,font-google-roboto)
("freetype2" ,freetype)
("glew" ,glew)
("glu" ,glu)
("libogg" ,libogg)
("libpng" ,libpng)
("libvorbis" ,libvorbis)
("openal" ,openal)
("python2" ,python-2.7)
("sdl2" ,sdl2)
("zlib" ,zlib)))
(home-page "https://www.freeorion.org/index.php/Main_Page")
(synopsis "Turn-based space empire and galactic conquest computer game")
(description
"FreeOrion is a turn-based space empire and galactic conquest (4X)
computer game being designed and built by the FreeOrion project. Control an
empire with the goal of exploring the galaxy, expanding your territory,
exploiting the resources, and exterminating rival alien empires. FreeOrion is
inspired by the tradition of the Master of Orion games, but is not a clone or
remake of that series or any other game.")
;; Source code is released under gpl2. Artwork, music and sounds, and
;; in-game text are released under cc-by-sa3.0. Game content scripts are
;; released under both gpl2 and cc-by-sa3.0. Bundled Gigi library is
;; released under lgpl2.1+.
(license (list license:gpl2 license:cc-by-sa3.0 license:lgpl2.1+))))