gnu: Add sfml.
* gnu/packages/game-development.scm (sfml): New variable.
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@ -25,7 +25,15 @@
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#:use-module (guix build-system gnu)
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#:use-module (guix build-system gnu)
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#:use-module (gnu packages)
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#:use-module (gnu packages)
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#:use-module (gnu packages qt)
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#:use-module (gnu packages qt)
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#:use-module (gnu packages compression))
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#:use-module (gnu packages compression)
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#:use-module (gnu packages zip)
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#:use-module (gnu packages gl)
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#:use-module (gnu packages linux)
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#:use-module (gnu packages xorg)
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#:use-module (gnu packages fontutils)
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#:use-module (gnu packages image)
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#:use-module (gnu packages audio)
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#:use-module (gnu packages pulseaudio))
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(define-public bullet
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(define-public bullet
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(package
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(package
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@ -85,3 +93,37 @@ clone.")
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;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
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;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
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;; under BSD-2.
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;; under BSD-2.
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(license license:gpl2+)))
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(license license:gpl2+)))
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(define-public sfml
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(package
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(name "sfml")
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(version "2.2")
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(source (origin
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(method url-fetch)
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(uri (string-append "http://mirror0.sfml-dev.org/files/SFML-"
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version "-sources.zip"))
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(sha256
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(base32
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"1xhkvgyfbhqsjdmfbxvk729kdrzh7kdyagxa3bvpzi6z43mh1frd"))))
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(build-system cmake-build-system)
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(arguments
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'(#:tests? #f)) ; no tests
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(native-inputs
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`(("unzip" ,unzip)))
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(inputs
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`(("mesa" ,mesa)
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("glew" ,glew)
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("libx11" ,libx11)
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("libxrandr" ,libxrandr)
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("eudev" ,eudev)
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("freetype" ,freetype)
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("libjpeg" ,libjpeg)
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("libsndfile" ,libsndfile)
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("openal" ,openal)))
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(home-page "http://www.sfml-dev.org")
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(synopsis "Simple and Fast Multimedia Library")
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(description
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"SFML provides a simple interface to the various computer components,
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to ease the development of games and multimedia applications. It is composed
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of five modules: system, window, graphics, audio and network.")
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(license license:zlib)))
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