gnu: Add assimp.
* gnu/packages/graphics.scm (assimp): New variable.
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@ -60,7 +60,8 @@
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#:use-module (gnu packages sdl)
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#:use-module (gnu packages video)
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#:use-module (gnu packages xml)
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#:use-module (gnu packages xorg))
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#:use-module (gnu packages xorg)
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#:use-module (gnu packages zip))
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(define-public blender
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(package
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@ -138,6 +139,34 @@ compositing and motion tracking, even video editing and game creation. The
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application can be customized via its API for Python scripting.")
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(license license:gpl2+)))
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(define-public assimp
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(package
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(name "assimp")
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(version "3.2")
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(source (origin
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(method url-fetch)
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(uri (string-append "https://github.com/assimp/assimp/archive/v"
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version ".zip"))
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(file-name (string-append name "-" version ".zip"))
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(sha256
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(base32
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"11sfahmbwnjjpd8vpzdsng1bx5mb0cmaqb20dz6sdwapqanqwmar"))))
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(build-system cmake-build-system)
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(inputs
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`(("zlib" ,zlib)))
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(native-inputs
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`(("unzip" ,unzip)))
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(home-page "http://assimp.org/")
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(synopsis "Asset import library")
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(description
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"The Open Asset Import Library loads more than 40 3D file formats into
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one unified data structure. Additionally, assimp features various mesh post
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processing tools: normals and tangent space generation, triangulation, vertex
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cache locality optimization, removal of degenerate primitives and duplicate
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vertices, sorting by primitive type, merging of redundant materials and many
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more.")
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(license license:bsd-3)))
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(define-public cgal
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(package
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(name "cgal")
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