gnu: abbaye: Use 'sdl-union'.

* gnu/packages/games.scm (abbaye)[inputs]: Use 'sdl-union'.
  [arguments]: Adjust 'set-sdl-paths' phase accordingly.
This commit is contained in:
Alex Kost 2015-10-10 10:47:15 +03:00
parent 17fa842b79
commit 6159943851
1 changed files with 5 additions and 16 deletions

View File

@ -163,17 +163,10 @@ scriptable with Guile.")
(guix build utils)) (guix build utils))
#:phases (modify-phases %standard-phases #:phases (modify-phases %standard-phases
(add-after 'set-paths 'set-sdl-paths (add-after 'set-paths 'set-sdl-paths
(lambda* (#:key inputs outputs (search-paths '()) (lambda* (#:key inputs #:allow-other-keys)
#:allow-other-keys) (setenv "CPATH"
(define input-directories (string-append (assoc-ref inputs "sdl-union")
(match inputs "/include/SDL"))))
(((_ . dir) ...)
dir)))
;; This package does not use pkg-config, so modify CPATH
;; variable to point to include/SDL for SDL header files.
(set-path-environment-variable "CPATH"
'("include/SDL")
input-directories)))
(add-after 'patch-source-shebangs 'patch-makefile (add-after 'patch-source-shebangs 'patch-makefile
(lambda* (#:key outputs #:allow-other-keys) (lambda* (#:key outputs #:allow-other-keys)
;; Replace /usr with package output directory. ;; Replace /usr with package output directory.
@ -192,11 +185,7 @@ scriptable with Guile.")
(delete 'configure)) (delete 'configure))
#:tests? #f)) ;; No check target. #:tests? #f)) ;; No check target.
(native-inputs `(("pkg-config" ,pkg-config))) (native-inputs `(("pkg-config" ,pkg-config)))
(inputs `(("sdl" ,sdl) (inputs `(("sdl-union" ,(sdl-union))))
("sdl-gfx" ,sdl-gfx)
("sdl-image" ,sdl-image)
("sdl-mixer" ,sdl-mixer)
("sdl-ttf" ,sdl-ttf)))
(home-page "http://code.google.com/p/abbaye-for-linux/") (home-page "http://code.google.com/p/abbaye-for-linux/")
(synopsis "GNU/Linux port of the indie game \"l'Abbaye des Morts\"") (synopsis "GNU/Linux port of the indie game \"l'Abbaye des Morts\"")
(description "L'Abbaye des Morts is a 2D platform game set in 13th century (description "L'Abbaye des Morts is a 2D platform game set in 13th century