gnu: abbaye: Use 'sdl-union'.
* gnu/packages/games.scm (abbaye)[inputs]: Use 'sdl-union'. [arguments]: Adjust 'set-sdl-paths' phase accordingly.
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@ -163,17 +163,10 @@ scriptable with Guile.")
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(guix build utils))
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#:phases (modify-phases %standard-phases
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(add-after 'set-paths 'set-sdl-paths
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(lambda* (#:key inputs outputs (search-paths '())
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#:allow-other-keys)
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(define input-directories
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(match inputs
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(((_ . dir) ...)
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dir)))
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;; This package does not use pkg-config, so modify CPATH
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;; variable to point to include/SDL for SDL header files.
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(set-path-environment-variable "CPATH"
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'("include/SDL")
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input-directories)))
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(lambda* (#:key inputs #:allow-other-keys)
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(setenv "CPATH"
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(string-append (assoc-ref inputs "sdl-union")
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"/include/SDL"))))
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(add-after 'patch-source-shebangs 'patch-makefile
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(lambda* (#:key outputs #:allow-other-keys)
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;; Replace /usr with package output directory.
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@ -192,11 +185,7 @@ scriptable with Guile.")
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(delete 'configure))
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#:tests? #f)) ;; No check target.
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(native-inputs `(("pkg-config" ,pkg-config)))
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(inputs `(("sdl" ,sdl)
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("sdl-gfx" ,sdl-gfx)
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("sdl-image" ,sdl-image)
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("sdl-mixer" ,sdl-mixer)
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("sdl-ttf" ,sdl-ttf)))
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(inputs `(("sdl-union" ,(sdl-union))))
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(home-page "http://code.google.com/p/abbaye-for-linux/")
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(synopsis "GNU/Linux port of the indie game \"l'Abbaye des Morts\"")
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(description "L'Abbaye des Morts is a 2D platform game set in 13th century
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