gnu: Add ghc-sdl2.
* gnu/packages/sdl.scm (ghc-sdl2): New variable.
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@ -33,6 +33,7 @@
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#:use-module (guix download)
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#:use-module (guix download)
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#:use-module (guix utils)
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#:use-module (guix utils)
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#:use-module (guix build-system gnu)
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#:use-module (guix build-system gnu)
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#:use-module (guix build-system haskell)
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#:use-module (guix build-system trivial)
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#:use-module (guix build-system trivial)
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#:use-module (gnu packages audio)
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#:use-module (gnu packages audio)
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#:use-module (gnu packages fcitx)
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#:use-module (gnu packages fcitx)
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@ -40,6 +41,7 @@
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#:use-module (gnu packages freedesktop)
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#:use-module (gnu packages freedesktop)
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#:use-module (gnu packages glib)
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#:use-module (gnu packages glib)
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#:use-module (gnu packages guile)
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#:use-module (gnu packages guile)
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#:use-module (gnu packages haskell)
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#:use-module (gnu packages ibus)
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#:use-module (gnu packages ibus)
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#:use-module (gnu packages image)
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#:use-module (gnu packages image)
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#:use-module (gnu packages linux)
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#:use-module (gnu packages linux)
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@ -520,3 +522,40 @@ sound and device input (keyboards, joysticks, mice, etc.).")
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The bindings are written in pure Scheme using Guile's foreign function
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The bindings are written in pure Scheme using Guile's foreign function
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interface.")
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interface.")
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(license lgpl3+)))
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(license lgpl3+)))
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(define-public ghc-sdl2
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(package
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(name "ghc-sdl2")
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(version "2.4.1.0")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "https://hackage.haskell.org/package/"
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"sdl2/sdl2-" version ".tar.gz"))
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(sha256
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(base32
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"0p4b12fmxps0sbnkqdfy0qw19s355yrkw7fgw6xz53wzq706k991"))))
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(build-system haskell-build-system)
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(arguments '(#:tests? #f)) ; tests require graphical environment
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(inputs
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`(("ghc-exceptions" ,ghc-exceptions)
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("ghc-linear" ,ghc-linear)
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("ghc-statevar" ,ghc-statevar)
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("ghc-text" ,ghc-text)
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("ghc-vector" ,ghc-vector)
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("sdl2" ,sdl2)))
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(native-inputs
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`(("ghc-weigh" ,ghc-weigh)
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("pkg-config" ,pkg-config)))
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(home-page "http://hackage.haskell.org/package/sdl2")
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(synopsis "High- and low-level bindings to the SDL library")
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(description
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"This package contains bindings to the SDL 2 library, in both high- and
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low-level forms. The @code{SDL} namespace contains high-level bindings, where
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enumerations are split into sum types, and we perform automatic
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error-checking. The @code{SDL.Raw} namespace contains an almost 1-1
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translation of the C API into Haskell FFI calls. As such, this does not
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contain sum types nor error checking. Thus this namespace is suitable for
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building your own abstraction over SDL, but is not recommended for day-to-day
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programming.")
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(license bsd-3)))
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