gnu: Add grafx2.
* gnu/packages/game-development.scm (grafx2): New variable.
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;;; Copyright © 2015 Mark H Weaver <mhw@netris.org>
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;;; Copyright © 2015 Ludovic Courtès <ludo@gnu.org>
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;;; Copyright © 2015 Alex Kost <alezost@gmail.com>
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;;; Copyright © 2015, 2016 David Thompson <davet@gnu.org>
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;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
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;;; Copyright © 2016 Efraim Flashner <efraim@flashner.co.il>
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;;; Copyright © 2016, 2017 Kei Kebreau <kei@openmailbox.org>
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;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net>
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@ -676,3 +676,46 @@ to create fully featured games and multimedia programs in the python language.")
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(define-public python2-pygame
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(package-with-python2 python-pygame))
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(define-public grafx2
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(package
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(name "grafx2")
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(version "2.4")
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(source (origin
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(method url-fetch)
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;; XXX: There is no URL that contains the version. :(
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(uri "http://pulkomandy.tk/projects/GrafX2/downloads/21")
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(sha256
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(base32
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"0svsy6rqmdj11b400c242i2ixihyz0hds0dgicqz6g6dcgmcl62q"))))
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(build-system gnu-build-system)
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(arguments
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'(#:phases
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(modify-phases %standard-phases
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(delete 'configure) ; no configure script
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(add-before 'build 'change-to-src-directory
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(lambda _
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(chdir "src")
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#t)))
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#:make-flags
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;; SDL header files are referenced without the preceeding "SDL/".
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(list (string-append "CFLAGS=-I"
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(assoc-ref %build-inputs "sdl-union")
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"/include/SDL")
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(string-append "prefix="
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(assoc-ref %outputs "out")))
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#:tests? #f)) ; no check target
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(native-inputs
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`(("pkg-config" ,pkg-config)))
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(inputs
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`(("libpng" ,libpng)
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("lua" ,lua-5.1)
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("sdl-union" ,(sdl-union (list sdl sdl-image sdl-ttf)))))
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(synopsis "Bitmap paint program")
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(description "GrafX2 is a bitmap paint program inspired by the Amiga
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programs Deluxe Paint and Brilliance. Specializing in 256-color drawing, it
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includes a very large number of tools and effects that make it particularly
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suitable for pixel art, game graphics, and generally any detailed graphics
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painted with a mouse.")
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(home-page "http://pulkomandy.tk/projects/GrafX2")
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(license license:gpl2))) ; GPLv2 only
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