gnu: godot: Update to 3.0.1.
* gnu/packages/game-development.scm (godot): Update to 3.0.1. [arguments]: End phases with #t and remove redundant MKDIR-P.
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@ -8,7 +8,7 @@
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;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
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;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net>
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;;; Copyright © 2016, 2017 Julian Graham <joolean@gmail.com>
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;;; Copyright © 2017 Tobias Geerinckx-Rice <me@tobias.gr>
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;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice <me@tobias.gr>
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;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com>
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;;; Copyright © 2017 Peter Mikkelsen <petermikkelsen10@gmail.com>
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;;; Copyright © 2017 Arun Isaac <arunisaac@systemreboot.net>
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@ -1064,7 +1064,7 @@ games.")
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(define-public godot
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(package
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(name "godot")
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(version "3.0")
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(version "3.0.1")
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(source (origin
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(method url-fetch)
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(uri
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@ -1073,7 +1073,7 @@ games.")
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(file-name (string-append name "-" version))
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(sha256
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(base32
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"1jhp269n1a7c663v2555444icbjwzscj4r8cq4rrrap7r7dr4hyc"))))
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"0k8c12nzhl98i9il9s3awbwdamkrwxk0s47jr7n8a3z93rpszd2p"))))
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(build-system scons-build-system)
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(arguments
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`(#:scons ,scons-python2
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@ -1116,16 +1116,16 @@ games.")
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(if (file-exists? "godot.x11.tools.64")
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(rename-file "godot.x11.tools.64" "godot")
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(rename-file "godot.x11.tools.32" "godot"))
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(install-file "godot" bin)))))
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(install-file "godot" bin))
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#t)))
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(add-after 'install 'install-godot-desktop
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(lambda* (#:key outputs #:allow-other-keys)
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(let* ((out (assoc-ref outputs "out"))
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(desktop (string-append out "/share/applications"))
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(icon-dir (string-append out "/share/pixmaps")))
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(mkdir-p desktop)
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(mkdir-p icon-dir)
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(rename-file "icon.png" "godot.png")
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(install-file "godot.png" icon-dir)
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(mkdir-p desktop)
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(with-output-to-file
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(string-append desktop "/godot.desktop")
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(lambda _
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