gnu: godot: Add a file extension to source file name.
* gnu/packages/game-development.scm (godot)[source](file-name): Append ".tar.gz".
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@ -1070,7 +1070,7 @@ games.")
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(uri
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(string-append "https://github.com/godotengine/godot/archive/"
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version "-stable.tar.gz"))
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(file-name (string-append name "-" version))
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(file-name (string-append name "-" version ".tar.gz"))
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(sha256
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(base32
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"0k8c12nzhl98i9il9s3awbwdamkrwxk0s47jr7n8a3z93rpszd2p"))))
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