gnu: tiled: Use modular Qt.

* gnu/packages/game-development.scm (tiled)[inputs]: Remove qt; add qtbase and
qtsvg.
[native-inputs]: Add qttools.
[arguments]: Override LRELEASE in translations.pro.
master
Ricardo Wurmus 2017-05-25 10:00:04 +02:00
parent 5c7d62242a
commit 864cc7ef56
No known key found for this signature in database
GPG Key ID: 197A5888235FACAC
1 changed files with 12 additions and 3 deletions

View File

@ -262,13 +262,22 @@ levels.")
(base32
"1kcj2blrlfpghjv0qigip2qcbxfx7vv9i8nr4997hkwhsh6i2pjp"))))
(build-system gnu-build-system)
(inputs `(("qt" ,qt)
("zlib" ,zlib)))
(inputs
`(("qtbase" ,qtbase)
("qtsvg" ,qtsvg)
("zlib" ,zlib)))
(native-inputs
`(("qttools" ,qttools)))
(arguments
'(#:phases
(modify-phases %standard-phases
(replace 'configure
(lambda* (#:key outputs #:allow-other-keys)
(lambda* (#:key inputs outputs #:allow-other-keys)
(substitute* "translations/translations.pro"
(("LRELEASE =.*")
(string-append "LRELEASE = "
(assoc-ref inputs "qttools")
"/bin/lrelease\n")))
(let ((out (assoc-ref outputs "out")))
(system* "qmake"
(string-append "PREFIX=" out))))))))