gnu: freedoom: Re-indent.
* gnu/packages/games.scm (freedoom): Re-indent expression.
This commit is contained in:
parent
7c8ed74516
commit
9303b09a78
|
@ -444,81 +444,82 @@ tired of cows, a variety of other ASCII-art messengers are available.")
|
|||
|
||||
(define-public freedoom
|
||||
(package
|
||||
(name "freedoom")
|
||||
(version "0.11.3")
|
||||
(source
|
||||
(origin
|
||||
(method git-fetch)
|
||||
(uri (git-reference
|
||||
(url "https://github.com/freedoom/freedoom.git")
|
||||
(commit (string-append "v" version))))
|
||||
(file-name (git-file-name name version))
|
||||
(sha256
|
||||
(base32 "0k4dlgr82qk6i7dchp3nybq6awlfag2ivy3zzl1v6vhcrnbvssgl"))))
|
||||
(build-system gnu-build-system)
|
||||
(arguments
|
||||
'(#:make-flags `(,(string-append "prefix=" (assoc-ref %outputs "out")))
|
||||
#:parallel-build? #f
|
||||
#:tests? #f ; no check target
|
||||
#:phases
|
||||
(modify-phases %standard-phases
|
||||
(delete 'bootstrap)
|
||||
(replace 'configure
|
||||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||||
(let* ((dejavu (assoc-ref inputs "font-dejavu"))
|
||||
(freedoom (assoc-ref outputs "out"))
|
||||
(wad-dir (string-append freedoom "/share/games/doom")))
|
||||
;; Replace the font-searching function in a shell
|
||||
;; script with a direct path to the required font.
|
||||
;; This is necessary because ImageMagick can only find the
|
||||
;; most basic fonts while in the build environment.
|
||||
(substitute* "graphics/titlepic/create_caption"
|
||||
(("font=\\$\\(find_font.*$")
|
||||
(string-append
|
||||
"font=" dejavu
|
||||
"/share/fonts/truetype/DejaVuSansCondensed-Bold.ttf\n")))
|
||||
;; Make icon creation reproducible.
|
||||
(substitute* "dist/Makefile"
|
||||
(("freedm.png")
|
||||
"-define png:exclude-chunks=date freedm.png")
|
||||
(("freedoom1.png")
|
||||
"-define png:exclude-chunks=date freedoom1.png")
|
||||
(("freedoom2.png")
|
||||
"-define png:exclude-chunks=date freedoom2.png"))
|
||||
;; Make sure that the install scripts know where to find
|
||||
;; the appropriate WAD files.
|
||||
(substitute* "dist/freedoom"
|
||||
(("IWAD=freedm.wad")
|
||||
(string-append "IWAD=" wad-dir "/freedm.wad"))
|
||||
(("IWAD=freedoom1.wad")
|
||||
(string-append "IWAD=" wad-dir "/freedoom1.wad"))
|
||||
(("IWAD=freedoom2.wad")
|
||||
(string-append "IWAD=" wad-dir "/freedoom2.wad")))
|
||||
#t))))))
|
||||
(native-inputs
|
||||
`(("asciidoc" ,asciidoc)
|
||||
("deutex" ,deutex)
|
||||
("font-dejavu" ,font-dejavu)
|
||||
("imagemagick" ,imagemagick)
|
||||
("python" ,python-2)))
|
||||
(inputs
|
||||
`(("prboom-plus" ,prboom-plus)))
|
||||
(home-page "https://freedoom.github.io/")
|
||||
(synopsis "Free content game based on the Doom engine")
|
||||
(native-search-paths
|
||||
(list (search-path-specification
|
||||
(variable "DOOMWADDIR")
|
||||
(files '("share/games/doom")))
|
||||
(search-path-specification
|
||||
(variable "DOOMWADPATH")
|
||||
(files '("share/games/doom")))))
|
||||
(description
|
||||
"The Freedoom project aims to create a complete free content first person
|
||||
(name "freedoom")
|
||||
(version "0.11.3")
|
||||
(source
|
||||
(origin
|
||||
(method git-fetch)
|
||||
(uri (git-reference
|
||||
(url "https://github.com/freedoom/freedoom.git")
|
||||
(commit (string-append "v" version))))
|
||||
(file-name (git-file-name name version))
|
||||
(sha256
|
||||
(base32 "0k4dlgr82qk6i7dchp3nybq6awlfag2ivy3zzl1v6vhcrnbvssgl"))))
|
||||
(build-system gnu-build-system)
|
||||
(arguments
|
||||
'(#:make-flags
|
||||
(list (string-append "prefix=" (assoc-ref %outputs "out")))
|
||||
#:parallel-build? #f
|
||||
#:tests? #f ; no check target
|
||||
#:phases
|
||||
(modify-phases %standard-phases
|
||||
(delete 'bootstrap)
|
||||
(replace 'configure
|
||||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||||
(let* ((dejavu (assoc-ref inputs "font-dejavu"))
|
||||
(freedoom (assoc-ref outputs "out"))
|
||||
(wad-dir (string-append freedoom "/share/games/doom")))
|
||||
;; Replace the font-searching function in a shell
|
||||
;; script with a direct path to the required font.
|
||||
;; This is necessary because ImageMagick can only find the
|
||||
;; most basic fonts while in the build environment.
|
||||
(substitute* "graphics/titlepic/create_caption"
|
||||
(("font=\\$\\(find_font.*$")
|
||||
(string-append
|
||||
"font=" dejavu
|
||||
"/share/fonts/truetype/DejaVuSansCondensed-Bold.ttf\n")))
|
||||
;; Make icon creation reproducible.
|
||||
(substitute* "dist/Makefile"
|
||||
(("freedm.png")
|
||||
"-define png:exclude-chunks=date freedm.png")
|
||||
(("freedoom1.png")
|
||||
"-define png:exclude-chunks=date freedoom1.png")
|
||||
(("freedoom2.png")
|
||||
"-define png:exclude-chunks=date freedoom2.png"))
|
||||
;; Make sure that the install scripts know where to find
|
||||
;; the appropriate WAD files.
|
||||
(substitute* "dist/freedoom"
|
||||
(("IWAD=freedm.wad")
|
||||
(string-append "IWAD=" wad-dir "/freedm.wad"))
|
||||
(("IWAD=freedoom1.wad")
|
||||
(string-append "IWAD=" wad-dir "/freedoom1.wad"))
|
||||
(("IWAD=freedoom2.wad")
|
||||
(string-append "IWAD=" wad-dir "/freedoom2.wad")))
|
||||
#t))))))
|
||||
(native-inputs
|
||||
`(("asciidoc" ,asciidoc)
|
||||
("deutex" ,deutex)
|
||||
("font-dejavu" ,font-dejavu)
|
||||
("imagemagick" ,imagemagick)
|
||||
("python" ,python-2)))
|
||||
(inputs
|
||||
`(("prboom-plus" ,prboom-plus)))
|
||||
(home-page "https://freedoom.github.io/")
|
||||
(synopsis "Free content game based on the Doom engine")
|
||||
(native-search-paths
|
||||
(list (search-path-specification
|
||||
(variable "DOOMWADDIR")
|
||||
(files '("share/games/doom")))
|
||||
(search-path-specification
|
||||
(variable "DOOMWADPATH")
|
||||
(files '("share/games/doom")))))
|
||||
(description
|
||||
"The Freedoom project aims to create a complete free content first person
|
||||
shooter game. Freedoom by itself is just the raw material for a game: it must
|
||||
be paired with a compatible game engine (such as @code{prboom-plus}) to be
|
||||
played. Freedoom complements the Doom engine with free levels, artwork, sound
|
||||
effects and music to make a completely free game.")
|
||||
(license license:bsd-3)))
|
||||
(license license:bsd-3)))
|
||||
|
||||
(define-public freedroidrpg
|
||||
(package
|
||||
|
|
Loading…
Reference in New Issue