gnu: godot: Update to 3.0.
* gnu/packages/game-development.scm (godot): Update to 3.0. [inputs]: Add libxi.
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@ -1056,7 +1056,7 @@ games.")
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(define-public godot
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(package
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(name "godot")
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(version "2.1.4")
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(version "3.0")
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(source (origin
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(method url-fetch)
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(uri
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@ -1064,7 +1064,8 @@ games.")
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version "-stable.tar.gz"))
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(file-name (string-append name "-" version))
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(sha256
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(base32 "1mz89nafc1m7srbqvy7iagxrxmqvf5hbqi7i0lwaapkx6q0kpkq7"))))
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(base32
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"1jhp269n1a7c663v2555444icbjwzscj4r8cq4rrrap7r7dr4hyc"))))
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(build-system scons-build-system)
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(arguments
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`(#:scons ,scons-python2
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@ -1140,6 +1141,7 @@ games.")
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("libwebp" ,libwebp)
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("libx11" ,libx11)
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("libxcursor" ,libxcursor)
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("libxi" ,libxi)
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("libxinerama" ,libxinerama)
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("libxrandr" ,libxrandr)
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("mesa" ,mesa)
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