gnu: bullet: Update to 2.87.
* gnu/packages/game-development.scm (bullet): Update to 2.87. [home-page]: Update to new home-page.
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;;; Copyright © 2015 Ludovic Courtès <ludo@gnu.org>
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;;; Copyright © 2015 Ludovic Courtès <ludo@gnu.org>
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;;; Copyright © 2015 Alex Kost <alezost@gmail.com>
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;;; Copyright © 2015 Alex Kost <alezost@gmail.com>
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;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
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;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
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;;; Copyright © 2016, 2017 Efraim Flashner <efraim@flashner.co.il>
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;;; Copyright © 2016, 2017, 2018 Efraim Flashner <efraim@flashner.co.il>
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;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
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;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
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;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net>
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;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net>
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;;; Copyright © 2016, 2017 Julian Graham <joolean@gmail.com>
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;;; Copyright © 2016, 2017 Julian Graham <joolean@gmail.com>
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(define-public bullet
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(define-public bullet
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(package
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(package
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(name "bullet")
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(name "bullet")
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(version "2.86.1")
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(version "2.87")
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(source (origin
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(source (origin
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(method url-fetch)
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(method url-fetch)
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(uri (string-append "https://github.com/bulletphysics/bullet3/"
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(uri (string-append "https://github.com/bulletphysics/bullet3/"
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(file-name (string-append name "-" version ".tar.gz"))
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(file-name (string-append name "-" version ".tar.gz"))
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(sha256
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(sha256
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(base32
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(base32
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"0nghzcl84p8di215p7xj0gy1hyy072hw2xk9cnmav9hv6bjb4n60"))))
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"15azjc1jj8ak9ad7c5sbp9nv5gpqjsa0s9pc0bwy63w490f1b323"))))
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(build-system cmake-build-system)
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(build-system cmake-build-system)
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(arguments
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(arguments
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'(#:configure-flags (list (string-append
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'(#:configure-flags (list (string-append
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`(("glu" ,glu)
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`(("glu" ,glu)
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("libx11" ,libx11)
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("libx11" ,libx11)
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("mesa" ,mesa)))
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("mesa" ,mesa)))
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(home-page "http://bulletphysics.org/")
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(home-page "https://pybullet.org/wordpress/")
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(synopsis "3D physics engine library")
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(synopsis "3D physics engine library")
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(description
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(description
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"Bullet is a physics engine library usable for collision detection. It
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"Bullet is a physics engine library usable for collision detection. It
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