diff --git a/gnu/packages/music.scm b/gnu/packages/music.scm index 850eef35bc..3002d27a6e 100644 --- a/gnu/packages/music.scm +++ b/gnu/packages/music.scm @@ -582,6 +582,50 @@ for path in [path for path in sys.path if 'site-packages' in path]: site.addsite interface. It is implemented as a frontend to @code{klick}.") (license license:gpl2+))) +(define-public libgme + (package + (name "libgme") + (version "0.6.1") + (source (origin + (method url-fetch) + (uri (string-append "https://bitbucket.org/mpyne/game-music-emu/" + "downloads/game-music-emu-" version + ".tar.bz2")) + (sha256 + (base32 + "08fk7zddpn7v93d0fa7fcypx7hvgwx9b5psj9l6m8b87k2hbw4fw")))) + (build-system cmake-build-system) + (arguments + '(#:tests? #f)) ; no check target + (home-page "https://bitbucket.org/mpyne/game-music-emu") + (synopsis "Video game music file playback library") + (description + "Game-music-emu is a collection of video game music file emulators that +support the following formats and systems: +@table @code +@item AY +ZX Spectrum/Asmtrad CPC +@item GBS +Nintendo Game Boy +@item GYM +Sega Genesis/Mega Drive +@item HES +NEC TurboGrafx-16/PC Engine +@item KSS +MSX Home Computer/other Z80 systems (doesn't support FM sound) +@item NSF/NSFE +Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) +@item SAP +Atari systems using POKEY sound chip +@item SPC +Super Nintendo/Super Famicom +@item VGM/VGZ +Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro +@end table") + (license (list license:lgpl2.1+ + ;; demo and player directories are under the Expat license + license:expat)))) + (define-public lilypond (package (name "lilypond")