gnu: Add flare.

* gnu/packages/games.scm (flare-engine, flare-game): New variables.

Signed-off-by: 宋文武 <iyzsong@member.fsf.org>
master
Nicolas Goaziou 2019-03-30 23:50:25 +01:00 committed by 宋文武
parent 6d3e149f10
commit ad4f644226
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@ -6657,3 +6657,95 @@ to either exploit valuable resources from the earth by building a mine or
fight each other on an arena-like map.")
;; Software as a whole is licensed under ISC, artwork under CC-BY.
(license (list license:isc license:cc-by3.0))))
(define-public flare-engine
(package
(name "flare-engine")
(version "1.09.01")
(source (origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/flareteam/flare-engine.git")
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
(base32
"1117nxir0zwz4pipx7sxj64p68ig6gbz94lkkjbgrk44lhs0hz8p"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f ;no test
#:configure-flags '("-DBINDIR=bin" "-DDATADIR=share/flare")))
(inputs
`(("hicolor-icon-theme" ,hicolor-icon-theme)
("python" ,python-wrapper)
("sdl" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))))
(home-page "http://www.flarerpg.org/")
(synopsis "Action Roleplaying Engine")
(description "Flare (Free Libre Action Roleplaying Engine) is a simple
game engine built to handle a very specific kind of game: single-player 2D
action RPGs.")
(license license:gpl3+)))
(define-public flare-game
(package
(name "flare-game")
(version "1.09.01")
(source (origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/flareteam/flare-game.git")
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
(base32
"1hn2cchqsbvvgzqc6zvblnl3qrr6sp5rqxpsrcvdmbjm7b37x37b"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f ;no test
#:configure-flags '("-DDATADIR=share/flare")
#:phases
(modify-phases %standard-phases
;; Flare expects the mods to be located in the same folder.
;; Yet, "default" mod is in the engine, whereas the others
;; are in the current package. Merge everything here with
;; a symlink.
(add-after 'install 'add-default-mod
(lambda* (#:key inputs outputs #:allow-other-keys)
(let* ((out (assoc-ref outputs "out"))
(mods (string-append out "/share/flare/mods")))
(with-directory-excursion mods
(symlink (string-append (assoc-ref inputs "flare-engine")
"/share/flare/mods/default")
"default")))
#t))
(add-after 'install 'install-executable
;; The package only provides assets for the game, the
;; executable coming from "flare-engine". Since more than
;; one game may use the engine, we create a new executable,
;; "flare-game", which launches the engine with appropriate
;; parameters.
(lambda* (#:key inputs outputs #:allow-other-keys)
(let* ((out (assoc-ref outputs "out"))
(bash (string-append (assoc-ref inputs "bash")
"/bin/bash"))
(flare (string-append (assoc-ref inputs "flare-engine")
"/bin/flare"))
(script (string-append out "/bin/flare-game")))
(mkdir-p (dirname script))
(call-with-output-file script
(lambda (port)
(format port
"#!~a
exec ~a --data-path=~a/share/flare --mods=empyrean_campaign~%"
bash
flare
out)))
(chmod script #o755))
#t)))))
(inputs
`(("flare-engine" ,flare-engine)))
(home-page "http://www.flarerpg.org/")
(synopsis "Fantasy action RPG using the FLARE engine")
(description "Flare is a single-player 2D action RPG with
fast-paced action and a dark fantasy style.")
(license license:cc-by-sa3.0)))