gnu: mesa: Enable floating point textures.

* gnu/packages/gl.scm (mesa): Add --enable-texture-float to configure flags.
This commit is contained in:
David Thompson 2016-11-12 17:59:16 -05:00 committed by Mark H Weaver
parent 5e107b22df
commit b4c8c413ca
No known key found for this signature in database
GPG Key ID: 7CEF29847562C516
1 changed files with 4 additions and 0 deletions

View File

@ -5,6 +5,7 @@
;;; Copyright © 2014, 2015, 2016 Mark H Weaver <mhw@netris.org> ;;; Copyright © 2014, 2015, 2016 Mark H Weaver <mhw@netris.org>
;;; Copyright © 2016 ng0 <ng0@we.make.ritual.n0.is> ;;; Copyright © 2016 ng0 <ng0@we.make.ritual.n0.is>
;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net> ;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net>
;;; Copyright © 2016 David Thompson <davet@gnu.org>
;;; ;;;
;;; This file is part of GNU Guix. ;;; This file is part of GNU Guix.
;;; ;;;
@ -249,6 +250,9 @@ also known as DXTn or DXTC) for Mesa.")
"--enable-gles2" "--enable-gles2"
"--enable-gbm" "--enable-gbm"
"--enable-shared-glapi" "--enable-shared-glapi"
;; Without floating point texture support, drivers such as Nouveau
;; are stuck at OpenGL 2.1 instead of OpenGL 3.0+.
"--enable-texture-float"
;; on non-intel systems, drop i915 and i965 ;; on non-intel systems, drop i915 and i965
;; from the default dri drivers ;; from the default dri drivers